Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AeriyVei
Ah Muzen Cab
Level 94
God Stats
4W - 6L
1,283 SR
Queue Stats
82W - 92L
1,453 Elo+
Party 4
Izanami
Izanami
JiJis-Da-Menace
Izanami
Level 145
God Stats
24W - 12L
1,750 SR
Queue Stats
362W - 339L
1,454 Elo+
Party 3
Geb
Geb
MrAvacadoManKB
Geb
Level 105
God Stats
12W - 8L
1,566 SR
Queue Stats
193W - 197L
1,460 Elo+
Party 4
Nu Wa
Nu Wa
PeachyPixels
Nu Wa
Level 145
God Stats
17W - 24L
1,474 SR
Queue Stats
423W - 403L
1,463 Elo+
Party 3
Awilix
Awilix
heckman3
Awilix
Level 97
God Stats
24W - 20L
1,490 SR
Queue Stats
289W - 288L
1,530 Elo+
Party 4
Team Averages
Level 117
1,513 SR
1,472 Elo+

VS

Team Averages
Level 108
1,554 SR
1,489 Elo+
Gilgamesh
Gilgamesh
BangKun
Gilgamesh
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,495 Elo+
Party 2
Thor
Thor
Bzddxr
Thor
Level 89
God Stats
0W - 1L
1,718 SR
Queue Stats
147W - 136L
1,504 Elo+
Party 1
Tiamat
Tiamat
LokiDrinkSkooma
Tiamat
Level 142
God Stats
21W - 13L
1,512 SR
Queue Stats
77W - 90L
1,491 Elo+
Party 2
Jormungandr
Jormungandr
Thiccy Blicky
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 152L
1,468 Elo+
Party 1
Skadi
Skadi
Thiccy Rain
Skadi
Level 85
God Stats
57W - 47L
1,542 SR
Queue Stats
80W - 65L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AeriyVei
Ah Muzen Cab
12
2 / 2 / 2
7,244
517
7,501
7,111
2,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 0 / 3
9,413
672
3,619
5,964
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 5
7,416
530
3,556
11,534
10,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 3 / 9
8,089
578
7,906
7,469
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
heckman3
Awilix
16
10 / 0 / 2
9,490
678
11,321
9,301
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BangKun
Gilgamesh
13
0 / 1 / 0
7,111
508
2,029
7,607
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
Bzddxr
Thor
12
2 / 6 / 4
7,367
526
4,393
12,804
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 4 / 1
7,509
536
7,686
10,057
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Thiccy Blicky
Jormungandr
11
0 / 2 / 4
6,879
491
6,488
10,724
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 3 / 0
6,679
477
2,880
7,676
2,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
7
7
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AeriyVei
Ah Muzen Cab
2
2
2
1.5
L
Gilgamesh
BangKun
Gilgamesh
0
1
0
0
L
Thor
Bzddxr
Thor
2
6
4
0.67
W
2
0
3
3.5
L
3
4
1
0.88
W
1
2
5
1.75
W
1
3
9
1.83
L
Jormungandr
Thiccy Blicky
Jormungandr
0
2
4
1
L
2
3
0
0.67
W
Awilix
heckman3
Awilix
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,903
Damage
23,476
41,379
Taken
48,868
20,841
Mitigated
22,787
16,977
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AeriyVei
Ah Muzen Cab
7,501
4,843
0
2,973
7,111
2,330
1,191
3,589
3,516
0
41,548
L
Gilgamesh
BangKun
Gilgamesh
2,029
192
0
2,242
7,607
5,927
0
1,231
6,254
0
41,001
L
Thor
Bzddxr
Thor
4,393
1,714
0
4,272
12,804
3,618
0
1,991
10,651
0
42,799
W
3,619
2,015
0
3,154
5,964
2,214
3,413
1,827
3,829
0
64,009
L
7,686
602
0
3,191
10,057
3,560
0
3,771
5,980
48,826
0
W
3,556
455
312
3,163
11,534
10,329
218
2,884
8,610
19,117
0
W
7,906
2,667
0
1,976
7,469
2,375
1,717
3,721
3,488
42,680
0
L
Jormungandr
Thiccy Blicky
Jormungandr
6,488
1,864
0
2,143
10,724
7,674
0
2,247
8,397
32,697
0
L
2,880
1,059
213
1,927
7,676
2,008
0
1,484
6,124
0
44,289
W
Awilix
heckman3
Awilix
11,321
4,524
0
5,399
9,301
3,593
688
1,655
7,464
0
61,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,652
Gold Earned
35,545
458
Minions Killed
432
0
Camps Cleared
0
1,425,666
Distance Traveled
1,349,183
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,244
517
83
6
0
266,009
3
L
Gilgamesh
7,111
508
92
7
0
273,478
3
L
Thor
7,367
526
82
6
0
273,861
1
W
Izanami
9,413
672
147
11
0
252,167
9
L
Tiamat
7,509
536
98
7
0
258,472
3
W
Geb
7,416
530
28
2
0
301,581
4
W
Nu Wa
8,089
578
93
7
0
269,529
4
L
Jormungandr
6,879
491
64
5
0
287,074
4
L
Skadi
6,679
477
96
7
0
256,298
3
W
Awilix
9,490
678
107
8
0
336,380
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role