Player Matchup

Achilles
Achilles
AK47WARR10R
Achilles
Level 140
God Stats
1W - 3L
1,830 SR
Queue Stats
118W - 65L
1,716 Elo+
Solo
Chang'e
Chang'e
TheMechaPanda
Chang'e
Level 126
God Stats
69W - 66L
1,603 SR
Queue Stats
389W - 348L
1,618 Elo+
Party 1
Baron Samedi
Baron Samedi
dorlton
Baron Samedi
Level 154
God Stats
7W - 5L
1,745 SR
Queue Stats
439W - 388L
1,598 Elo+
Party 1
Charybdis
Charybdis
silverNITEHAWK2
Charybdis
Level 127
God Stats
11W - 12L
1,713 SR
Queue Stats
396W - 362L
1,644 Elo+
Party 1
Agni
Agni
stinganinja
Agni
Level 68
God Stats
1W - 0L
1,291 SR
Queue Stats
221W - 180L
1,642 Elo+
Solo
Team Averages
Level 123
1,636 SR
1,644 Elo+

VS

Team Averages
Level 140
1,623 SR
1,597 Elo+
Hun Batz
Hun Batz
KevinIsDumb
Hun Batz
Level 149
God Stats
19W - 25L
1,550 SR
Queue Stats
162W - 155L
1,550 Elo+
Solo
Danzaburou
Danzaburou
RBC Brian
Danzaburou
Level 160
God Stats
1W - 4L
1,648 SR
Queue Stats
41W - 51L
1,558 Elo+
Party 2
Sylvanus
Sylvanus
TheWordedTie
Sylvanus
Level 159
God Stats
50W - 35L
1,586 SR
Queue Stats
165W - 146L
1,589 Elo+
Party 2
Ravana
Ravana
cribs313
Ravana
Level 123
God Stats
17W - 22L
1,662 SR
Queue Stats
646W - 630L
1,623 Elo+
Solo
Hel
Hel
lalo75319l
Hel
Level 109
God Stats
7W - 5L
1,668 SR
Queue Stats
205W - 179L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AK47WARR10R
Achilles
20
11 / 0 / 5
12,666
633
17,547
16,029
17,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
18
4 / 1 / 9
10,923
546
8,172
12,451
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
dorlton
Baron Samedi
15
2 / 2 / 10
10,348
517
8,097
16,610
15,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
silverNITEHAWK2
Charybdis
18
1 / 1 / 5
11,076
554
6,334
12,099
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 8
10,380
519
12,524
11,083
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KevinIsDumb
Hun Batz
16
2 / 5 / 2
9,437
472
6,999
15,084
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
RBC Brian
Danzaburou
18
2 / 1 / 0
11,386
569
9,128
12,142
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
TheWordedTie
Sylvanus
13
1 / 2 / 5
8,687
434
6,891
14,060
17,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
cribs313
Ravana
18
0 / 6 / 1
10,125
506
5,332
13,089
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 6 / 3
8,839
442
9,628
14,353
6,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
20
Kills
6
6
Deaths
20
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
AK47WARR10R
Achilles
11
0
5
13.5
L
Hun Batz
KevinIsDumb
Hun Batz
2
5
2
0.6
L
Danzaburou
RBC Brian
Danzaburou
2
1
0
2
W
Chang'e
4
1
9
8.5
L
Sylvanus
TheWordedTie
Sylvanus
1
2
5
1.75
L
Ravana
cribs313
Ravana
0
6
1
0.08
W
Baron Samedi
dorlton
Baron Samedi
2
2
10
3.5
L
1
6
3
0.42
W
Charybdis
silverNITEHAWK2
Charybdis
1
1
5
3.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,674
Damage
37,978
68,272
Taken
68,728
44,659
Mitigated
42,523
40,946
Healing
26,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AK47WARR10R
Achilles
17,547
5,289
0
6,314
16,029
17,688
802
1,844
14,185
12,066
75,048
L
Hun Batz
KevinIsDumb
Hun Batz
6,999
1,544
0
4,167
15,084
6,386
0
8,579
6,243
0
75,757
L
Danzaburou
RBC Brian
Danzaburou
9,128
3,327
0
5,291
12,142
4,729
0
3,881
8,103
0
95,687
W
Chang'e
8,172
397
3,880
8,745
12,451
4,281
707
3,334
9,117
77,290
0
L
Sylvanus
TheWordedTie
Sylvanus
6,891
797
2,312
4,843
14,060
17,403
0
8,349
5,275
19,723
0
L
Ravana
cribs313
Ravana
5,332
1,365
0
3,542
13,089
7,497
0
2,568
9,937
6,218
67,077
W
Baron Samedi
dorlton
Baron Samedi
8,097
804
5,358
5,777
16,610
15,533
278
6,443
10,167
34,871
0
L
9,628
649
1,974
4,631
14,353
6,508
0
6,460
7,343
69,625
0
W
Charybdis
silverNITEHAWK2
Charybdis
6,334
2,865
0
6,684
12,099
3,781
1,165
1,438
10,661
0
90,992
W
12,524
938
0
4,188
11,083
3,376
0
4,166
6,917
80,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,393
Gold Earned
48,474
661
Minions Killed
634
0
Camps Cleared
0
2,011,241
Distance Traveled
2,012,638
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,666
633
160
8
0
455,784
2
L
Hun Batz
9,437
472
128
6
0
438,377
4
L
Danzaburou
11,386
569
180
9
0
390,911
9
W
Chang'e
10,923
546
138
7
0
416,315
7
L
Sylvanus
8,687
434
20
1
0
401,817
6
L
Ravana
10,125
506
164
8
0
411,300
5
W
Baron Samedi
10,348
517
47
2
0
375,139
0
L
Hel
8,839
442
142
7
0
370,233
4
W
Charybdis
11,076
554
171
9
0
393,106
4
W
Agni
10,380
519
145
7
0
370,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role