Player Matchup

Fenrir
Fenrir
FIl034
Fenrir
Level 29
God Stats
2W - 1L
1,216 SR
Queue Stats
96W - 78L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
Latreja
Ao Kuang
Level 29
God Stats
2W - 1L
1,531 SR
Queue Stats
64W - 52L
1,527 Elo+
Solo
Ymir
Ymir
LightningSnow666
Ymir
Level 27
God Stats
204W - 200L
1,568 SR
Queue Stats
218W - 232L
1,524 Elo+
Solo
Tyr
Tyr
MelSmitesU
Tyr
Level 27
God Stats
23W - 16L
1,612 SR
Queue Stats
124W - 110L
1,503 Elo+
Party 2
Da Ji
Da Ji
yonnycage
Da Ji
Level 28
God Stats
12W - 12L
1,472 SR
Queue Stats
130W - 118L
1,500 Elo+
Party 2
Team Averages
Level 28
1,480 SR
1,523 Elo+

VS

Team Averages
Level 20
1,627 SR
1,567 Elo+
Odin
Odin
RedSmxke
Odin
Level 28
God Stats
3W - 2L
1,930 SR
Queue Stats
144W - 110L
1,552 Elo+
Party 1
Ullr
Ullr
WhatDoIWritehere
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,747 Elo+
Solo
Zeus
Zeus
blayziiken
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,410 Elo+
Party 1
Achilles
Achilles
sho0gun131
Achilles
Level 28
God Stats
11W - 6L
1,651 SR
Queue Stats
223W - 189L
1,559 Elo+
Solo
Scylla
Scylla
zFozzew
Scylla
Level 29
God Stats
62W - 51L
1,556 SR
Queue Stats
171W - 123L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FIl034
Fenrir
16
4 / 5 / 12
10,154
1,015
12,370
14,229
10,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Latreja
Ao Kuang
18
10 / 2 / 11
11,789
1,179
27,302
12,787
6,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 1 / 17
10,794
1,079
7,134
14,341
9,458
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 1 / 11
9,663
966
6,470
9,690
8,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
yonnycage
Da Ji
16
7 / 2 / 7
10,271
1,027
12,162
10,187
5,317
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

264

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 5 / 4
9,491
949
9,066
17,042
14,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 9 / 7
8,966
897
9,713
14,791
5,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 8
9,238
924
6,726
12,627
4,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
sho0gun131
Achilles
15
3 / 4 / 7
9,693
969
14,330
18,098
23,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
zFozzew
Scylla
16
3 / 2 / 6
10,028
1,003
12,998
7,987
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
26
Kills
11
11
Deaths
26
58
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FIl034
Fenrir
4
5
12
2
W
Ao Kuang
Latreja
Ao Kuang
10
2
11
7.75
W
4
1
17
12.5
W
1
1
11
6.5
L
Odin
3
5
4
1
L
1
9
7
0.5
L
1
6
8
0.83
L
Achilles
sho0gun131
Achilles
3
4
7
1.63
W
Da Ji
yonnycage
Da Ji
7
2
7
5.25
L
Scylla
zFozzew
Scylla
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,438
Damage
52,833
61,234
Taken
70,545
39,806
Mitigated
51,024
8,264
Healing
1,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FIl034
Fenrir
12,370
3,815
0
1,132
14,229
10,709
0
3,335
9,243
994
16,727
W
Ao Kuang
Latreja
Ao Kuang
27,302
10,849
0
4,270
12,787
6,203
0
4,786
7,669
46,501
4,204
W
7,134
397
0
0
14,341
9,458
0
5,501
8,262
24,321
0
W
6,470
332
0
2,862
9,690
8,119
0
3,154
6,362
0
28,722
L
Odin
9,066
1,975
0
0
17,042
14,597
0
9,098
7,944
9,726
15,051
L
9,713
5,439
0
30
14,791
5,617
0
7,408
7,383
0
23,211
L
6,726
914
0
171
12,627
4,369
0
4,892
7,735
19,278
0
L
Achilles
sho0gun131
Achilles
14,330
1,484
0
1,632
18,098
23,172
0
6,360
11,631
0
20,414
W
Da Ji
yonnycage
Da Ji
12,162
1,934
0
0
10,187
5,317
0
5,557
4,262
0
18,353
L
Scylla
zFozzew
Scylla
12,998
1,796
0
0
7,987
3,269
0
5,115
2,872
29,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,671
Gold Earned
47,416
148
Minions Killed
151
9
Camps Cleared
5
1,096,971
Distance Traveled
937,203
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,154
1,015
13
1
1
210,683
2
W
Ao Kuang
11,789
1,179
47
5
7
207,725
0
W
Ymir
10,794
1,079
36
4
0
237,681
0
W
Tyr
9,663
966
43
4
1
242,424
0
L
Odin
9,491
949
38
4
1
209,535
0
L
Ullr
8,966
897
31
3
2
150,401
0
L
Zeus
9,238
924
24
2
1
169,303
1
L
Achilles
9,693
969
7
1
0
210,107
0
W
Da Ji
10,271
1,027
9
1
0
198,458
0
L
Scylla
10,028
1,003
51
5
1
197,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role