Player Matchup

Jormungandr
Jormungandr
ELITE GENERAL13
Jormungandr
Level 32
God Stats
10W - 18L
1,359 SR
Queue Stats
91W - 124L
1,343 Elo+
Party 1
Nemesis
Nemesis
Reegxnn
Nemesis
Level 7
God Stats
1W - 2L
1,495 SR
Queue Stats
27W - 29L
1,411 Elo+
Party 2
Khepri
Khepri
ReptileGaming3
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
SenjaminBimmons
Sun Wukong
Level 64
God Stats
1W - 2L
1,752 SR
Queue Stats
178W - 146L
1,552 Elo+
Party 2
Bacchus
Bacchus
Sweetness348127
Bacchus
Level 14
God Stats
1W - 1L
1,713 SR
Queue Stats
2W - 8L
1,297 Elo+
Solo
Team Averages
Level 29
1,564 SR
1,394 Elo+

VS

Team Averages
Level 23
1,338 SR
1,348 Elo+
Chang'e
Chang'e
D0ubleOG99
Chang'e
Level 29
God Stats
1W - 2L
1,234 SR
Queue Stats
107W - 89L
1,488 Elo+
Solo
Ymir
Ymir
Elenquessj
Ymir
Level 17
God Stats
1W - 2L
1,215 SR
Queue Stats
21W - 27L
1,302 Elo+
Solo
Tsukuyomi
Tsukuyomi
IssaBeach
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,386 Elo+
Solo
Amaterasu
Amaterasu
ZephyrOfTheGale
Amaterasu
Level 28
God Stats
1W - 1L
1,231 SR
Queue Stats
1W - 3L
1,083 Elo+
Solo
Artemis
Artemis
eljimmy05
Artemis
Level 14
God Stats
18W - 10L
1,507 SR
Queue Stats
36W - 27L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ELITE GENERAL13
Jormungandr
7
0 / 5 / 0
4,492
449
2,731
8,743
4,097
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Reegxnn
Nemesis
10
6 / 2 / 3
6,474
647
7,240
7,153
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
4,510
451
1,110
6,657
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
SenjaminBimmons
Sun Wukong
10
3 / 0 / 4
6,402
640
5,967
6,637
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 0
4,528
453
1,155
7,114
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D0ubleOG99
Chang'e
11
3 / 0 / 1
6,408
641
4,507
5,752
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 1 / 3
4,991
499
1,940
5,827
3,195
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
IssaBeach
Tsukuyomi
9
2 / 5 / 2
5,389
539
3,680
7,851
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
ZephyrOfTheGale
Amaterasu
9
0 / 4 / 0
4,916
492
2,246
7,707
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
eljimmy05
Artemis
11
7 / 0 / 3
6,636
664
9,026
6,300
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
13
13
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
D0ubleOG99
Chang'e
3
0
1
3.5
L
Jormungandr
ELITE GENERAL13
Jormungandr
0
5
0
0
W
1
1
3
2.5
W
Tsukuyomi
IssaBeach
Tsukuyomi
2
5
2
0.6
L
Nemesis
Reegxnn
Nemesis
6
2
3
3.75
L
0
2
0
0
L
Sun Wukong
SenjaminBimmons
Sun Wukong
3
0
4
5
L
0
4
0
0
W
Amaterasu
ZephyrOfTheGale
Amaterasu
0
4
0
0
W
Artemis
eljimmy05
Artemis
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,203
Damage
21,399
36,304
Taken
33,437
17,188
Mitigated
12,779
4,841
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
D0ubleOG99
Chang'e
4,507
929
294
3,067
5,752
1,686
313
733
4,986
31,968
0
L
Jormungandr
ELITE GENERAL13
Jormungandr
2,731
1,134
15
45
8,743
4,097
0
790
7,953
18,184
0
W
1,940
1,051
0
599
5,827
3,195
302
1,831
3,996
12,928
0
W
Tsukuyomi
IssaBeach
Tsukuyomi
3,680
1,447
0
1,515
7,851
1,998
0
525
7,158
0
23,965
L
Nemesis
Reegxnn
Nemesis
7,240
3,058
0
753
7,153
2,205
234
1,338
5,703
0
31,438
L
1,110
325
0
204
6,657
4,060
0
757
5,900
13,297
0
L
Sun Wukong
SenjaminBimmons
Sun Wukong
5,967
1,205
0
3,574
6,637
3,251
0
468
6,127
0
30,669
L
1,155
193
0
250
7,114
3,575
0
2,774
4,174
9,015
0
W
Amaterasu
ZephyrOfTheGale
Amaterasu
2,246
607
0
2,735
7,707
3,921
239
0
7,331
0
18,458
W
Artemis
eljimmy05
Artemis
9,026
6,155
0
3,034
6,300
1,979
1,021
1,968
4,332
0
37,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,406
Gold Earned
28,340
195
Minions Killed
251
0
Camps Cleared
0
969,929
Distance Traveled
928,185
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,408
641
66
7
0
184,808
1
L
Jormungandr
4,492
449
26
3
0
142,994
0
W
Ymir
4,991
499
27
3
0
172,456
0
W
Tsukuyomi
5,389
539
49
5
0
210,613
0
L
Nemesis
6,474
647
66
7
0
212,343
0
L
Khepri
4,510
451
28
3
0
208,710
0
L
Sun Wukong
6,402
640
63
6
0
222,034
0
L
Bacchus
4,528
453
12
1
0
183,848
0
W
Amaterasu
4,916
492
37
4
0
189,235
2
W
Artemis
6,636
664
72
7
0
171,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role