Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Astroczar
Kukulkan
Level 64
God Stats
5W - 6L
1,523 SR
Queue Stats
204W - 202L
1,493 Elo+
Party 1
Anhur
Anhur
DrUmarJohnson
Anhur
Level 16
God Stats
9W - 6L
1,604 SR
Queue Stats
15W - 8L
1,618 Elo+
Party 1
Bastet
Bastet
Rentraaa
Bastet
Level 78
God Stats
6W - 4L
1,590 SR
Queue Stats
279W - 280L
1,442 Elo+
Party 1
Medusa
Medusa
tdogman5
Medusa
Level 25
God Stats
2W - 0L
1,706 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 62
1,584 SR
1,511 Elo+

VS

Team Averages
Level 68
1,522 SR
1,468 Elo+
Sol
Sol
GetLaughedAt
Sol
Level 48
God Stats
0W - 2L
1,342 SR
Queue Stats
263W - 237L
1,564 Elo+
Solo
Ares
Ares
KirboGaming
Ares
Level 26
God Stats
4W - 2L
1,700 SR
Queue Stats
9W - 12L
1,436 Elo+
Party 2
Ra
Ra
MrNothington
Ra
Level 89
God Stats
6W - 5L
1,562 SR
Queue Stats
273W - 338L
1,481 Elo+
Party 2
Izanami
Izanami
THE WARMlND
Izanami
Level 88
God Stats
18W - 16L
1,533 SR
Queue Stats
77W - 127L
1,375 Elo+
Party 2
Jormungandr
Jormungandr
sijlp12
Jormungandr
Level 88
God Stats
4W - 4L
1,472 SR
Queue Stats
219W - 264L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 1 / 3
7,417
618
6,566
10,447
4,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Astroczar
Kukulkan
10
3 / 4 / 2
6,994
583
6,406
7,966
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 0
5,693
474
3,967
8,267
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Rentraaa
Bastet
13
8 / 2 / 5
8,041
670
9,179
10,416
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
tdogman5
Medusa
10
1 / 4 / 1
5,932
494
6,089
6,987
1,772
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
5,836
486
6,180
7,049
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 3 / 8
6,867
572
3,033
14,827
9,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 2
7,110
593
5,342
9,805
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
THE WARMlND
Izanami
13
8 / 0 / 2
8,005
667
5,347
5,484
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
sijlp12
Jormungandr
11
3 / 5 / 0
6,620
552
5,130
9,501
4,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
18
Kills
16
16
Deaths
18
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
3
6.5
W
Kukulkan
Astroczar
Kukulkan
3
4
2
1
W
1
5
0
0.2
L
2
5
0
0.4
L
2
3
8
2
L
1
5
2
0.4
W
Bastet
Rentraaa
Bastet
8
2
5
5.25
L
Izanami
THE WARMlND
Izanami
8
0
2
9
L
Jormungandr
sijlp12
Jormungandr
3
5
0
0.6
W
Medusa
tdogman5
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,207
Damage
25,032
44,083
Taken
46,666
14,248
Mitigated
21,305
12,251
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,566
2,399
0
4,621
10,447
4,276
2,005
5,983
4,372
0
42,871
W
Kukulkan
Astroczar
Kukulkan
6,406
1,508
0
750
7,966
2,745
0
5,357
2,609
37,579
0
W
3,967
2,206
0
1,589
8,267
1,942
0
1,356
6,909
0
30,832
L
6,180
2,463
0
2,818
7,049
2,187
0
0
7,049
16,582
3,469
L
3,033
285
1,584
2,133
14,827
9,406
31
1,403
13,380
12,081
0
L
5,342
464
37
4,556
9,805
3,541
266
4,158
5,413
44,947
0
W
Bastet
Rentraaa
Bastet
9,179
2,333
0
4,489
10,416
3,513
0
4,923
5,444
0
44,108
L
Izanami
THE WARMlND
Izanami
5,347
3,135
220
1,644
5,484
2,040
1,478
0
5,484
0
57,830
L
Jormungandr
sijlp12
Jormungandr
5,130
2,190
108
1,101
9,501
4,131
292
507
8,934
32,216
0
W
Medusa
tdogman5
Medusa
6,089
2,892
0
802
6,987
1,772
31
952
5,968
0
31,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,077
Gold Earned
34,438
338
Minions Killed
321
0
Camps Cleared
0
1,224,841
Distance Traveled
1,094,442
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,417
618
78
7
0
251,710
0
W
Kukulkan
6,994
583
70
6
0
235,206
1
W
Anhur
5,693
474
55
5
0
221,413
2
L
Sol
5,836
486
35
3
0
153,173
4
L
Ares
6,867
572
20
2
0
234,050
1
L
Ra
7,110
593
94
8
0
250,080
4
W
Bastet
8,041
670
80
7
0
287,214
1
L
Izanami
8,005
667
111
9
0
230,756
2
L
Jormungandr
6,620
552
61
5
0
226,383
0
W
Medusa
5,932
494
55
5
0
229,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role