Player Matchup

Skadi
Skadi
Houstonian699
Skadi
Level 29
God Stats
6W - 1L
1,723 SR
Queue Stats
192W - 161L
1,566 Elo+
Solo
Neith
Neith
PapaDex
Neith
Level 43
God Stats
8W - 2L
1,691 SR
Queue Stats
82W - 66L
1,565 Elo+
Party 1
Raijin
Raijin
SlowMobiuz
Raijin
Level 29
God Stats
2W - 2L
1,498 SR
Queue Stats
89W - 56L
1,641 Elo+
Party 3
Bellona
Bellona
Twoworlds3
Bellona
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 104L
1,487 Elo+
Party 3
Fafnir
Fafnir
discordiasthighs
Fafnir
Level 18
God Stats
8W - 9L
1,557 SR
Queue Stats
31W - 28L
1,539 Elo+
Party 1
Team Averages
Level 30
1,594 SR
1,559 Elo+

VS

Team Averages
Level 24
1,556 SR
1,609 Elo+
Bellona
Bellona
J3ooJ3ies
Bellona
Level 18
God Stats
4W - 8L
1,190 SR
Queue Stats
23W - 31L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
MANSCAPED
Gilgamesh
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 38L
1,797 Elo+
Solo
Ares
Ares
SusgayUchiha
Ares
Level 27
God Stats
31W - 6L
1,925 SR
Queue Stats
143W - 80L
1,639 Elo+
Party 2
Heimdallr
Heimdallr
TheSmurfs2011
Heimdallr
Level 23
God Stats
12W - 6L
1,768 SR
Queue Stats
162W - 54L
1,687 Elo+
Party 2
Ra
Ra
TheTargetKid
Ra
Level 29
God Stats
2W - 2L
1,396 SR
Queue Stats
62W - 83L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 6
10,662
561
10,835
11,069
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
PapaDex
Neith
16
5 / 1 / 8
9,855
519
11,448
12,602
5,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
SlowMobiuz
Raijin
19
10 / 1 / 5
11,684
615
15,690
8,964
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Twoworlds3
Bellona
12
1 / 4 / 6
7,790
410
5,205
11,709
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 2 / 9
9,535
502
5,722
16,396
20,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
J3ooJ3ies
Bellona
10
0 / 5 / 1
7,271
383
911
9,188
4,859
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
MANSCAPED
Gilgamesh
18
7 / 2 / 1
11,350
597
14,739
17,585
16,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 4 / 3
9,109
479
6,655
17,856
19,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
TheSmurfs2011
Heimdallr
16
2 / 5 / 1
9,788
515
11,597
16,863
6,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 9 / 0
8,084
425
5,041
12,314
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
24
Kills
11
11
Deaths
25
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Bellona
J3ooJ3ies
Bellona
0
5
1
0.1
L
Gilgamesh
MANSCAPED
Gilgamesh
7
2
1
3.75
W
Neith
PapaDex
Neith
5
1
8
9
W
Raijin
SlowMobiuz
Raijin
10
1
5
12.5
L
2
4
3
0.88
L
Heimdallr
TheSmurfs2011
Heimdallr
2
5
1
0.5
L
0
9
0
0
W
Bellona
Twoworlds3
Bellona
1
4
6
1
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,900
Damage
38,943
60,740
Taken
73,806
44,330
Mitigated
52,566
16,933
Healing
18,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,835
5,602
0
833
11,069
4,535
25
1,281
9,711
0
92,294
L
Bellona
J3ooJ3ies
Bellona
911
66
0
255
9,188
4,859
77
1,917
7,119
0
32,511
L
Gilgamesh
MANSCAPED
Gilgamesh
14,739
3,419
0
4,068
17,585
16,073
1,728
5,091
12,067
14,288
66,538
W
Neith
PapaDex
Neith
11,448
6,466
0
5,528
12,602
5,445
2,035
761
11,793
0
68,973
W
Raijin
SlowMobiuz
Raijin
15,690
525
145
3,998
8,964
4,030
0
2,981
5,719
99,226
0
L
6,655
330
736
5,097
17,856
19,536
0
5,728
12,042
25,000
0
L
Heimdallr
TheSmurfs2011
Heimdallr
11,597
5,905
0
4,960
16,863
6,921
929
3,352
13,511
0
74,892
L
5,041
326
1,113
2,535
12,314
5,177
0
6,725
5,547
55,651
0
W
Bellona
Twoworlds3
Bellona
5,205
528
0
1,670
11,709
9,549
0
3,390
7,574
6,885
15,840
W
5,722
1,412
534
4,225
16,396
20,771
29
5,401
10,696
19,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,526
Gold Earned
45,602
501
Minions Killed
486
0
Camps Cleared
0
1,778,464
Distance Traveled
1,704,495
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,662
561
144
8
0
378,375
1
L
Bellona
7,271
383
60
3
0
302,275
0
L
Gilgamesh
11,350
597
158
8
0
390,016
4
W
Neith
9,855
519
127
7
0
352,228
7
W
Raijin
11,684
615
163
9
0
366,654
8
L
Ares
9,109
479
21
1
0
357,264
3
L
Heimdallr
9,788
515
128
7
0
304,584
1
L
Ra
8,084
425
119
6
0
350,356
8
W
Bellona
7,790
410
37
2
0
310,695
0
W
Fafnir
9,535
502
30
2
0
370,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role