Player Matchup

Anhur
Anhur
QBizzle
Anhur
Level 104
God Stats
4W - 2L
1,796 SR
Queue Stats
65W - 37L
1,684 Elo+
Party 1
Scylla
Scylla
the shadows43
Scylla
Level 17
God Stats
13W - 13L
1,593 SR
Queue Stats
34W - 25L
1,498 Elo+
Party 1
Xing Tian
Xing Tian
wockeyslushey
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,776 Elo+
Party 1
Team Averages
Level 43
1,630 SR
1,653 Elo+

VS

Team Averages
Level 92
1,639 SR
1,500 Elo+
Freya
Freya
ANTIxCerberus
Freya
Level 126
God Stats
1W - 0L
1,793 SR
Queue Stats
124W - 115L
1,500 Elo+
Party 2
Cupid
Cupid
ANTIxYoshi
Cupid
Level 127
God Stats
1W - 1L
1,434 SR
Queue Stats
119W - 107L
1,509 Elo+
Party 2
Bacchus
Bacchus
MinatoIII
Bacchus
Level 23
God Stats
7W - 3L
1,690 SR
Queue Stats
20W - 18L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
QBizzle
Anhur
10
5 / 2 / 2
5,737
956
6,182
4,277
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 3
5,158
860
1,768
1,944
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
wockeyslushey
Xing Tian
3
0 / 0 / 0
3,702
617
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
4,639
773
999
3,958
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cupid
9
1 / 3 / 2
4,890
815
1,552
3,933
605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MinatoIII
Bacchus
8
2 / 1 / 0
5,411
902
1,639
4,148
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
3
3
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
Cupid
1
3
2
0.67
W
Bacchus
MinatoIII
Bacchus
2
1
0
2
L
Anhur
QBizzle
Anhur
5
2
2
3
L
2
1
3
3.5
L
Xing Tian
wockeyslushey
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,950
Damage
4,190
6,221
Taken
12,039
2,275
Mitigated
5,307
1,472
Healing
2,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
999
254
0
354
3,958
1,795
54
504
3,398
9,778
1,523
W
Cupid
1,552
712
211
801
3,933
605
0
266
3,629
0
11,559
W
Bacchus
MinatoIII
Bacchus
1,639
157
0
948
4,148
2,907
156
776
3,142
6,219
0
L
Anhur
QBizzle
Anhur
6,182
1,899
0
997
4,277
1,608
0
1,845
2,432
0
17,504
L
1,768
54
0
475
1,944
667
0
966
978
9,971
0
L
Xing Tian
wockeyslushey
Xing Tian
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,597
Gold Earned
14,940
52
Minions Killed
59
3
Camps Cleared
3
202,039
Distance Traveled
324,117
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,639
773
24
4
3
99,130
2
W
Cupid
4,890
815
24
4
0
105,082
2
W
Bacchus
5,411
902
11
2
0
119,905
0
L
Anhur
5,737
956
29
5
2
95,275
2
L
Scylla
5,158
860
23
4
1
106,764
0
L
Xing Tian
3,702
617
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role