Player Matchup

Khepri
Khepri
BigBalledBilly
Khepri
Level 151
God Stats
2W - 1L
1,773 SR
Queue Stats
64W - 26L
1,866 Elo+
Party 2
Susano
Susano
BuyMoreAMC
Susano
Level 46
God Stats
2W - 0L
1,858 SR
Queue Stats
57W - 5L
2,013 Elo+
Party 2
Chronos
Chronos
Maharaj
Chronos
Level 153
God Stats
1W - 0L
1,570 SR
Queue Stats
48W - 11L
2,003 Elo+
Party 2
Team Averages
Level 117
1,734 SR
1,961 Elo+

VS

Team Averages
Level 72
1,798 SR
1,678 Elo+
Raijin
Raijin
NatGage
Raijin
Level 47
God Stats
2W - 2L
1,885 SR
Queue Stats
14W - 33L
1,731 Elo+
Party 1
Achilles
Achilles
OrphanKid
Achilles
Level 129
God Stats
2W - 2L
1,822 SR
Queue Stats
263W - 256L
1,650 Elo+
Party 1
Fenrir
Fenrir
xShadowSharkx
Fenrir
Level 41
God Stats
52W - 37L
1,686 SR
Queue Stats
290W - 253L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 14
12,143
714
8,168
12,800
19,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
BuyMoreAMC
Susano
17
13 / 2 / 2
12,862
757
29,945
10,396
6,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Maharaj
Chronos
15
2 / 5 / 9
10,806
636
9,356
13,008
10,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
NatGage
Raijin
14
1 / 2 / 6
9,961
586
7,060
10,746
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
OrphanKid
Achilles
13
2 / 7 / 4
10,092
594
10,624
23,819
15,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 7 / 3
10,107
595
8,403
19,190
11,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
7
7
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
W
Susano
BuyMoreAMC
Susano
13
2
2
7
W
Chronos
Maharaj
Chronos
2
5
9
1.3
L
Raijin
NatGage
Raijin
1
2
6
2
L
Achilles
OrphanKid
Achilles
2
7
4
0.57
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,469
Damage
26,087
36,204
Taken
53,755
36,388
Mitigated
29,419
6,211
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,168
1,230
789
3,631
12,800
19,925
165
2,924
7,871
32,238
0
W
Susano
BuyMoreAMC
Susano
29,945
5,981
0
239
10,396
6,389
1,354
1,278
8,492
0
68,159
W
Chronos
Maharaj
Chronos
9,356
2,627
0
1,552
13,008
10,074
640
3,247
9,229
38,736
4,627
L
Raijin
NatGage
Raijin
7,060
433
0
250
10,746
2,645
0
2,256
8,490
51,456
0
L
Achilles
OrphanKid
Achilles
10,624
3,607
0
2,788
23,819
15,702
0
6,719
17,100
290
16,511
L
8,403
1,863
0
4,034
19,190
11,072
0
8,138
11,052
0
20,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,811
Gold Earned
30,160
185
Minions Killed
149
10
Camps Cleared
4
956,358
Distance Traveled
918,643
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,143
714
27
2
0
328,872
6
W
Susano
12,862
757
87
5
4
350,654
0
W
Chronos
10,806
636
71
4
6
276,832
3
L
Raijin
9,961
586
109
6
2
301,896
0
L
Achilles
10,092
594
18
1
0
322,765
3
L
Fenrir
10,107
595
22
1
2
293,982
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role