Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ElusiveNinja16
Guan Yu
Level 128
God Stats
5W - 10L
1,049 SR
Queue Stats
179W - 186L
1,414 Elo+
Party 1
Medusa
Medusa
Grizwits
Medusa
Level 149
God Stats
8W - 5L
1,527 SR
Queue Stats
184W - 201L
1,407 Elo+
Party 1
Kuzenbo
Kuzenbo
Valtund
Kuzenbo
Level 122
God Stats
3W - 1L
1,227 SR
Queue Stats
150W - 155L
1,404 Elo+
Party 1
Team Averages
Level 125
1,360 SR
1,445 Elo+

VS

Team Averages
Level 111
1,597 SR
1,543 Elo+
Gilgamesh
Gilgamesh
Jay13reezy
Gilgamesh
Level 114
God Stats
1W - 1L
1,686 SR
Queue Stats
75W - 42L
1,600 Elo+
Party 3
Baba Yaga
Baba Yaga
benjaxz_R
Baba Yaga
Level 109
God Stats
2W - 4L
1,609 SR
Queue Stats
180W - 162L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
flipnfinesse
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,511 Elo+
Party 3
Fenrir
Fenrir
poolsidefx
Fenrir
Level 80
God Stats
0W - 2L
1,693 SR
Queue Stats
54W - 40L
1,546 Elo+
Party 3
Guan Yu
Guan Yu
soapypiaso_bkan
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 140L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 0 / 5
5,293
1,764
952
3,100
2,219
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
 
Ah Puch
8
0 / 1 / 4
4,981
1,660
1,498
1,098
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 6
5,131
1,710
1,114
2,254
1,607
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Grizwits
Medusa
9
3 / 0 / 3
5,586
1,862
2,379
1,224
509
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
Valtund
Kuzenbo
8
2 / 0 / 3
5,227
1,742
1,164
3,680
2,950
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jay13reezy
Gilgamesh
6
1 / 1 / 0
4,309
1,436
1,665
1,868
600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baba Yaga
benjaxz_R
Baba Yaga
6
0 / 2 / 0
3,794
1,265
2,337
2,309
717
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
flipnfinesse
Cthulhu
5
0 / 1 / 1
3,927
1,309
1,798
1,143
455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
poolsidefx
Fenrir
5
0 / 1 / 1
3,874
1,291
383
1,182
459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 1 / 1
3,900
1,300
207
1,263
936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
6
Kills
1
1
Deaths
6
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
5
3.5
W
Ah Puch
 
Ah Puch
0
1
4
2
W
0
0
6
3
W
Medusa
Grizwits
Medusa
3
0
3
4.5
L
Gilgamesh
Jay13reezy
Gilgamesh
1
1
0
1
W
Kuzenbo
Valtund
Kuzenbo
2
0
3
3.5
L
Baba Yaga
benjaxz_R
Baba Yaga
0
2
0
0
L
Cthulhu
flipnfinesse
Cthulhu
0
1
1
0.5
L
Fenrir
poolsidefx
Fenrir
0
1
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,107
Damage
6,390
11,356
Taken
7,765
7,638
Mitigated
3,167
7,766
Healing
844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
952
40
361
512
3,100
2,219
647
789
2,251
4,415
0
W
Ah Puch
 
Ah Puch
1,498
46
466
68
1,098
353
922
315
783
7,610
0
W
1,114
43
2,444
1,066
2,254
1,607
700
1,235
904
165
2,838
W
Medusa
Grizwits
Medusa
2,379
1,139
446
119
1,224
509
1,764
893
293
0
9,632
L
Gilgamesh
Jay13reezy
Gilgamesh
1,665
191
0
227
1,868
600
0
1,037
775
0
2,464
W
Kuzenbo
Valtund
Kuzenbo
1,164
540
856
1,428
3,680
2,950
455
583
2,990
1,934
0
L
Baba Yaga
benjaxz_R
Baba Yaga
2,337
0
0
267
2,309
717
0
794
1,509
3,731
0
L
Cthulhu
flipnfinesse
Cthulhu
1,798
195
58
20
1,143
455
0
685
448
2,982
0
L
Fenrir
poolsidefx
Fenrir
383
46
0
0
1,182
459
0
518
658
0
383
L
207
0
185
87
1,263
936
0
589
668
0
207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,218
Gold Earned
19,804
31
Minions Killed
6
0
Camps Cleared
0
268,465
Distance Traveled
188,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,293
1,764
6
2
0
49,866
0
W
Ah Puch
4,981
1,660
6
2
0
52,229
0
W
Guan Yu
5,131
1,710
5
2
0
65,603
0
W
Medusa
5,586
1,862
12
4
0
38,248
0
L
Gilgamesh
4,309
1,436
5
2
0
54,675
0
W
Kuzenbo
5,227
1,742
2
1
0
62,519
0
L
Baba Yaga
3,794
1,265
0
0
0
48,249
0
L
Cthulhu
3,927
1,309
1
0
0
36,934
0
L
Fenrir
3,874
1,291
0
0
0
22,246
0
L
Guan Yu
3,900
1,300
0
0
0
26,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role