Player Matchup

Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Bound_LPG
Aphrodite
Level 118
God Stats
2W - 4L
1,663 SR
Queue Stats
125W - 122L
1,469 Elo+
Solo
Medusa
Medusa
Pyrune
Medusa
Level 108
God Stats
7W - 5L
1,460 SR
Queue Stats
383W - 409L
1,468 Elo+
Solo
Vamana
Vamana
thaifighter09
Vamana
Level 68
God Stats
8W - 4L
1,736 SR
Queue Stats
270W - 281L
1,435 Elo+
Party 2
Team Averages
Level 113
1,572 SR
1,474 Elo+

VS

Team Averages
Level 115
1,516 SR
1,474 Elo+
Bastet
Bastet
 
Bastet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
L0C0FR
Skadi
Level 78
God Stats
1W - 1L
1,209 SR
Queue Stats
55W - 72L
1,449 Elo+
Party 1
Vamana
Vamana
Nicox626
Vamana
Level 129
God Stats
2W - 2L
1,529 SR
Queue Stats
602W - 580L
1,415 Elo+
Solo
Hel
Hel
Toxicity7548
Hel
Level 144
God Stats
1W - 0L
1,756 SR
Queue Stats
112W - 96L
1,496 Elo+
Party 1
Vulcan
Vulcan
VerticalLemon13
Vulcan
Level 89
God Stats
4W - 2L
1,584 SR
Queue Stats
173W - 157L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 4 / 7
9,622
802
13,717
10,701
3,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
 
Discordia
14
2 / 7 / 3
8,328
694
13,510
11,432
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Bound_LPG
Aphrodite
15
0 / 6 / 5
8,275
690
12,003
16,904
8,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Pyrune
Medusa
12
3 / 7 / 2
8,032
669
6,914
9,262
2,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 6 / 4
9,371
781
10,531
28,070
24,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
11 / 2 / 16
10,950
913
17,864
14,365
8,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
L0C0FR
Skadi
17
7 / 2 / 16
10,287
857
15,672
9,382
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Nicox626
Vamana
17
6 / 3 / 21
10,913
909
13,480
30,299
30,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 1 / 17
9,697
808
3,400
8,556
8,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 3 / 18
9,519
793
20,500
10,009
5,104
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
118
11
Kills
30
30
Deaths
11
21
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
7
1.38
L
Discordia
 
Discordia
2
7
3
0.5
W
Bastet
 
Bastet
11
2
16
9.5
L
Aphrodite
Bound_LPG
Aphrodite
0
6
5
0.42
W
Skadi
L0C0FR
Skadi
7
2
16
7.5
W
Vamana
Nicox626
Vamana
6
3
21
5.5
L
Medusa
Pyrune
Medusa
3
7
2
0.57
W
3
1
17
11.5
W
3
3
18
4
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,675
Damage
70,916
76,369
Taken
72,611
42,983
Mitigated
57,417
30,191
Healing
44,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,717
3,055
1,585
871
10,701
3,705
0
2,578
7,929
0
31,455
L
Discordia
 
Discordia
13,510
1,105
360
60
11,432
3,553
432
2,132
9,164
24,879
0
W
Bastet
 
Bastet
17,864
4,210
474
2,924
14,365
8,440
1,367
5,006
9,359
0
31,942
L
Aphrodite
Bound_LPG
Aphrodite
12,003
1,206
7,524
7,802
16,904
8,037
207
5,415
11,257
25,652
0
W
Skadi
L0C0FR
Skadi
15,672
5,444
1,593
1,276
9,382
5,043
2,027
2,549
6,833
0
35,882
W
Vamana
Nicox626
Vamana
13,480
2,447
1,379
13,029
30,299
30,665
555
11,032
19,267
0
21,100
L
Medusa
Pyrune
Medusa
6,914
2,242
749
478
9,262
2,989
0
2,378
6,760
0
14,405
W
3,400
98
14,786
5,980
8,556
8,165
557
3,458
5,098
6,979
0
W
20,500
6,387
1,672
1,151
10,009
5,104
1,079
3,468
6,541
33,619
0
L
10,531
4,527
255
10,507
28,070
24,699
128
10,395
17,359
0
16,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,628
Gold Earned
51,366
133
Minions Killed
125
0
Camps Cleared
0
972,817
Distance Traveled
1,275,717
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,622
802
43
4
0
219,569
6
L
Discordia
8,328
694
12
1
0
196,515
0
W
Bastet
10,950
913
41
3
0
257,529
1
L
Aphrodite
8,275
690
44
4
0
216,753
0
W
Skadi
10,287
857
40
3
0
254,677
0
W
Vamana
10,913
909
9
1
0
264,971
0
L
Medusa
8,032
669
19
2
0
112,573
1
W
Hel
9,697
808
7
1
0
251,035
0
W
Vulcan
9,519
793
28
2
0
247,505
1
L
Vamana
9,371
781
15
1
0
227,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role