Player Matchup

Neith
Neith
Anonymouuzz
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,117 Elo+
Party 3
Cthulhu
Cthulhu
Azttaroth
Cthulhu
Level 12
God Stats
4W - 5L
1,448 SR
Queue Stats
10W - 14L
1,419 Elo+
Party 3
Odin
Odin
McLor
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,715 Elo+
Party 1
Gilgamesh
Gilgamesh
MrGhostRyder
Gilgamesh
Level 18
God Stats
6W - 9L
1,570 SR
Queue Stats
41W - 33L
1,532 Elo+
Solo
Hun Batz
Hun Batz
SmolBleach
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Party 1
Team Averages
Level 11
1,504 SR
1,490 Elo+

VS

Team Averages
Level 8
1,548 SR
1,509 Elo+
Ra
Ra
ILICKSHARTS
Ra
Level 18
God Stats
1W - 1L
1,342 SR
Queue Stats
26W - 32L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
Isaiahicus
Gilgamesh
Level 7
God Stats
6W - 2L
1,668 SR
Queue Stats
7W - 3L
1,628 Elo+
Party 2
Neith
Neith
LuckyCa7
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,621 Elo+
Solo
Yemoja
Yemoja
MrPringles6570
Yemoja
Level 4
God Stats
3W - 0L
1,728 SR
Queue Stats
5W - 2L
1,645 Elo+
Party 2
Baron Samedi
Baron Samedi
Pubakeya
Baron Samedi
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 45L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 12 / 8
12,676
905
13,413
20,557
9,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Azttaroth
Cthulhu
20
4 / 2 / 12
14,848
1,061
22,940
33,304
38,333
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
McLor
Odin
20
4 / 6 / 12
14,272
1,019
17,589
24,629
31,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
MrGhostRyder
Gilgamesh
20
7 / 7 / 7
14,230
1,016
32,274
30,469
28,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
SmolBleach
Hun Batz
19
2 / 16 / 7
12,376
884
16,599
26,488
12,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 17
16,796
1,200
44,643
21,042
10,394
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Isaiahicus
Gilgamesh
20
15 / 4 / 15
15,860
1,133
28,751
31,794
34,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
LuckyCa7
Neith
20
9 / 2 / 21
14,867
1,062
27,141
13,289
6,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
1 / 2 / 29
15,016
1,073
10,335
20,925
29,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Pubakeya
Baron Samedi
20
2 / 6 / 18
13,236
945
13,476
21,911
10,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
143
18
Kills
43
43
Deaths
18
46
Assists
100
Player
Kills
Deaths
Assists
KDA
L
1
12
8
0.42
L
Cthulhu
Azttaroth
Cthulhu
4
2
12
5
W
16
4
17
6.13
W
Gilgamesh
Isaiahicus
Gilgamesh
15
4
15
5.63
W
Neith
LuckyCa7
Neith
9
2
21
9.75
L
Odin
McLor
Odin
4
6
12
1.67
L
Gilgamesh
MrGhostRyder
Gilgamesh
7
7
7
1.5
W
1
2
29
7.75
W
Baron Samedi
Pubakeya
Baron Samedi
2
6
18
1.83
L
Hun Batz
SmolBleach
Hun Batz
2
16
7
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,815
Damage
124,346
135,447
Taken
108,961
119,904
Mitigated
91,983
17,427
Healing
33,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,413
11,906
0
356
20,557
9,161
0
8,630
11,755
0
32,403
L
Cthulhu
Azttaroth
Cthulhu
22,940
1,166
1,420
10,468
33,304
38,333
0
20,332
12,494
57,175
0
W
44,643
6,402
4,240
7,403
21,042
10,394
0
5,890
13,963
83,359
0
W
Gilgamesh
Isaiahicus
Gilgamesh
28,751
5,892
2,059
2,355
31,794
34,975
0
6,042
23,429
12,857
31,945
W
Neith
LuckyCa7
Neith
27,141
13,453
0
2,453
13,289
6,714
0
2,855
9,894
0
44,641
L
Odin
McLor
Odin
17,589
4,406
0
1,818
24,629
31,546
0
14,756
9,550
0
34,834
L
Gilgamesh
MrGhostRyder
Gilgamesh
32,274
8,377
0
3,335
30,469
28,438
0
15,592
14,633
9,930
49,970
W
10,335
3,812
7,283
2,623
20,925
29,275
0
4,347
14,974
23,227
0
W
Baron Samedi
Pubakeya
Baron Samedi
13,476
1,324
2,205
2,616
21,911
10,625
0
5,507
14,852
28,629
0
L
Hun Batz
SmolBleach
Hun Batz
16,599
3,042
0
30
26,488
12,426
0
15,143
11,123
0
32,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,402
Gold Earned
75,775
229
Minions Killed
260
9
Camps Cleared
7
1,375,709
Distance Traveled
1,351,686
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,676
905
23
2
3
219,824
0
L
Cthulhu
14,848
1,061
71
5
2
329,993
0
W
Ra
16,796
1,200
107
8
6
292,614
3
W
Gilgamesh
15,860
1,133
42
3
0
278,303
1
W
Neith
14,867
1,062
57
4
1
266,907
0
L
Odin
14,272
1,019
55
4
1
282,018
0
L
Gilgamesh
14,230
1,016
47
3
2
296,368
0
W
Yemoja
15,016
1,073
17
1
0
260,747
0
W
Baron Samedi
13,236
945
37
3
0
253,115
3
L
Hun Batz
12,376
884
33
2
1
247,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role