Player Matchup

Odin
Odin
Dynasic
Odin
Level 26
God Stats
0W - 4L
1,388 SR
Queue Stats
12W - 18L
1,320 Elo+
Party 2
Ymir
Ymir
GrandeTucaPivara
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Nemesis
Nemesis
Irlharu0w0
Nemesis
Level 29
God Stats
2W - 3L
1,266 SR
Queue Stats
47W - 66L
1,376 Elo+
Solo
Artemis
Artemis
Roonyx
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sol
Sol
dingus4196
Sol
Level 27
God Stats
8W - 9L
1,406 SR
Queue Stats
12W - 19L
1,314 Elo+
Party 2
Team Averages
Level 18
1,412 SR
1,402 Elo+

VS

Team Averages
Level 19
1,429 SR
1,288 Elo+
Arachne
Arachne
AquaIsTrash
Arachne
Level 21
God Stats
10W - 11L
1,555 SR
Queue Stats
47W - 67L
1,303 Elo+
Party 1
Ullr
Ullr
Ebony Szn
Ullr
Level 27
God Stats
6W - 10L
1,229 SR
Queue Stats
238W - 235L
1,357 Elo+
Party 1
Sylvanus
Sylvanus
Thundernuts
Sylvanus
Level 26
God Stats
1W - 9L
1,085 SR
Queue Stats
22W - 39L
1,282 Elo+
Solo
Neith
Neith
Zayoholic
Neith
Level 16
God Stats
7W - 10L
1,430 SR
Queue Stats
24W - 39L
1,283 Elo+
Party 1
Anubis
Anubis
zigggyyy1
Anubis
Level 6
God Stats
6W - 4L
1,847 SR
Queue Stats
9W - 12L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dynasic
Odin
17
5 / 14 / 6
11,768
420
19,526
31,956
15,416
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 8 / 10
11,390
407
7,383
35,944
27,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Irlharu0w0
Nemesis
11
3 / 9 / 4
9,434
337
9,502
16,157
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Roonyx
Artemis
16
4 / 17 / 8
12,007
429
20,101
23,333
6,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 16 / 7
11,914
426
21,353
33,208
15,231
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AquaIsTrash
Arachne
18
10 / 3 / 24
13,024
465
17,087
26,022
10,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
19
23 / 3 / 15
14,277
510
40,994
22,787
12,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Thundernuts
Sylvanus
10
2 / 3 / 8
9,587
342
2,159
9,061
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Zayoholic
Neith
18
8 / 5 / 24
12,877
460
14,497
21,948
10,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
zigggyyy1
Anubis
20
21 / 5 / 17
14,634
523
46,829
30,376
17,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
152
19
Kills
64
64
Deaths
19
35
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Arachne
AquaIsTrash
Arachne
10
3
24
7.33
L
Odin
Dynasic
Odin
5
14
6
0.57
W
Ullr
23
3
15
10.17
L
2
8
10
0.88
L
Nemesis
Irlharu0w0
Nemesis
3
9
4
0.56
L
Artemis
Roonyx
Artemis
4
17
8
0.47
W
Sylvanus
Thundernuts
Sylvanus
2
3
8
2
W
Neith
Zayoholic
Neith
8
5
24
4
L
5
16
7
0.53
W
Anubis
zigggyyy1
Anubis
21
5
17
5.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,865
Damage
121,566
140,598
Taken
110,194
69,789
Mitigated
57,128
22,730
Healing
52,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AquaIsTrash
Arachne
17,087
11,972
0
13,256
26,022
10,529
0
8,124
17,898
0
60,883
L
Odin
Dynasic
Odin
19,526
1,545
106
3,805
31,956
15,416
0
14,039
17,337
11,138
62,899
W
Ullr
40,994
11,377
0
5,300
22,787
12,795
1,856
4,303
18,484
0
97,912
L
7,383
529
381
4,614
35,944
27,442
0
10,791
24,419
14,230
0
L
Nemesis
Irlharu0w0
Nemesis
9,502
5,582
0
2,877
16,157
4,823
0
3,347
12,587
0
35,454
L
Artemis
Roonyx
Artemis
20,101
10,702
0
3,721
23,333
6,877
0
5,595
17,103
0
50,453
W
Sylvanus
Thundernuts
Sylvanus
2,159
331
3,539
3,500
9,061
5,888
1,000
3,360
5,701
10,406
0
W
Neith
Zayoholic
Neith
14,497
5,262
0
8,559
21,948
10,119
1,559
5,332
16,616
19
55,243
L
21,353
4,196
300
6,926
33,208
15,231
0
15,235
17,638
54,108
0
W
Anubis
zigggyyy1
Anubis
46,829
2,506
0
18,600
30,376
17,797
1,712
10,243
20,133
111,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,513
Gold Earned
64,399
298
Minions Killed
430
0
Camps Cleared
0
1,974,493
Distance Traveled
2,115,848
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,024
465
85
3
0
567,161
0
L
Odin
11,768
420
97
3
0
458,007
1
W
Ullr
14,277
510
114
4
0
467,272
3
L
Ymir
11,390
407
16
1
0
465,847
5
L
Nemesis
9,434
337
61
2
0
283,763
2
L
Artemis
12,007
429
75
3
0
357,377
0
W
Sylvanus
9,587
342
11
0
0
216,299
0
W
Neith
12,877
460
88
3
0
482,471
2
L
Sol
11,914
426
49
2
0
409,499
0
W
Anubis
14,634
523
132
5
0
382,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role