Player Matchup

Hou Yi
Hou Yi
Eukryote
Hou Yi
Level 29
God Stats
16W - 11L
1,372 SR
Queue Stats
127W - 130L
1,466 Elo+
Solo
Amaterasu
Amaterasu
Phoenixslayer19
Amaterasu
Level 22
God Stats
5W - 1L
1,379 SR
Queue Stats
34W - 40L
1,345 Elo+
Party 1
Tsukuyomi
Tsukuyomi
QuirkyWallflower
Tsukuyomi
Level 17
God Stats
9W - 6L
1,672 SR
Queue Stats
22W - 27L
1,365 Elo+
Solo
Ares
Ares
epicpumpkin
Ares
Level 17
God Stats
1W - 1L
1,112 SR
Queue Stats
15W - 28L
1,288 Elo+
Party 1
Scylla
Scylla
wickedsquidword
Scylla
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 58L
1,337 Elo+
Party 1
Team Averages
Level 22
1,407 SR
1,360 Elo+

VS

Team Averages
Level 12
1,489 SR
1,282 Elo+
Da Ji
Da Ji
Pandaa2233
Da Ji
Level 23
God Stats
0W - 2L
1,315 SR
Queue Stats
27W - 31L
1,359 Elo+
Party 2
Sylvanus
Sylvanus
PhantomSprite
Sylvanus
Level 18
God Stats
10W - 8L
1,500 SR
Queue Stats
30W - 33L
1,158 Elo+
Solo
Guan Yu
Guan Yu
Raidend4
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
SerenSot
Merlin
Level 10
God Stats
7W - 6L
1,426 SR
Queue Stats
8W - 9L
1,403 Elo+
Solo
Neith
Neith
sasukeeeee22
Neith
Level 5
God Stats
0W - 2L
1,703 SR
Queue Stats
0W - 9L
992 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Eukryote
Hou Yi
17
10 / 4 / 3
11,029
501
13,998
15,178
4,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Phoenixslayer19
Amaterasu
18
7 / 3 / 4
11,339
515
11,640
22,633
17,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
16
5 / 6 / 4
10,125
460
9,948
17,448
6,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 3 / 2
9,778
444
2,963
15,506
15,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 8 / 5
9,927
451
9,439
15,033
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
5 / 6 / 3
10,047
457
9,755
15,917
5,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
PhantomSprite
Sylvanus
15
4 / 3 / 3
11,206
509
5,993
18,067
20,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Raidend4
Guan Yu
14
3 / 8 / 0
9,275
422
4,467
15,967
14,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
SerenSot
Merlin
18
6 / 5 / 4
11,762
535
9,977
9,115
2,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 9 / 4
11,059
503
14,228
16,640
6,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
28
Kills
22
24
Deaths
31
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Eukryote
Hou Yi
10
4
3
2.88
L
Da Ji
5
6
3
1.08
L
Sylvanus
PhantomSprite
Sylvanus
4
3
3
1.83
W
Amaterasu
Phoenixslayer19
Amaterasu
7
3
4
3
W
Tsukuyomi
5
6
4
1.17
L
Guan Yu
Raidend4
Guan Yu
3
8
0
0.38
L
Merlin
SerenSot
Merlin
6
5
4
1.6
W
2
3
2
1
L
4
9
4
0.67
W
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,988
Damage
44,420
85,798
Taken
75,706
47,577
Mitigated
50,595
22,694
Healing
16,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Eukryote
Hou Yi
13,998
9,930
0
6,055
15,178
4,935
554
6,023
8,914
0
75,862
L
Da Ji
9,755
1,190
0
3,756
15,917
5,814
258
3,179
12,608
0
59,927
L
Sylvanus
PhantomSprite
Sylvanus
5,993
1,983
2,867
3,814
18,067
20,344
266
3,594
14,335
34,007
0
W
Amaterasu
Phoenixslayer19
Amaterasu
11,640
3,982
0
9,232
22,633
17,603
717
2,035
20,598
19,325
48,459
W
Tsukuyomi
9,948
1,336
0
5,060
17,448
6,251
242
2,664
14,751
0
67,963
L
Guan Yu
Raidend4
Guan Yu
4,467
1,384
198
1,922
15,967
14,881
282
3,560
12,274
6,371
21,367
L
Merlin
SerenSot
Merlin
9,977
397
0
2,378
9,115
2,618
907
1,586
7,497
60,449
0
W
2,963
488
0
567
15,506
15,110
240
4,851
10,415
49,581
0
L
14,228
6,778
0
1,998
16,640
6,938
2,631
3,893
12,249
0
58,535
W
9,439
797
66
1,714
15,033
3,678
85
1,564
13,466
40,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,198
Gold Earned
53,349
490
Minions Killed
382
0
Camps Cleared
0
1,849,298
Distance Traveled
1,899,342
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,029
501
117
5
0
366,366
0
L
Da Ji
10,047
457
83
4
0
411,614
0
L
Sylvanus
11,206
509
47
2
0
358,875
0
W
Amaterasu
11,339
515
124
6
0
373,976
2
W
Tsukuyomi
10,125
460
119
5
0
404,081
0
L
Guan Yu
9,275
422
51
2
0
402,314
1
L
Merlin
11,762
535
92
4
0
395,865
3
W
Ares
9,778
444
64
3
0
329,671
0
L
Neith
11,059
503
109
5
0
330,674
3
W
Scylla
9,927
451
66
3
0
375,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role