Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
BEASTY824
Kali
Level 107
God Stats
0W - 2L
1,314 SR
Queue Stats
789W - 762L
1,572 Elo+
Party 1
Neith
Neith
LIlGuyz2012
Neith
Level 7
God Stats
7W - 10L
1,403 SR
Queue Stats
46W - 39L
1,507 Elo+
Party 1
Tiamat
Tiamat
xDizzyxLogicx
Tiamat
Level 88
God Stats
31W - 31L
1,552 SR
Queue Stats
574W - 521L
1,574 Elo+
Party 1
Team Averages
Level 90
1,454 SR
1,531 Elo+

VS

Team Averages
Level 70
1,668 SR
1,578 Elo+
Anhur
Anhur
IAmDrake22
Anhur
Level 33
God Stats
7W - 6L
1,533 SR
Queue Stats
98W - 75L
1,613 Elo+
Party 3
Achilles
Achilles
KockSlapper
Achilles
Level 26
God Stats
15W - 17L
1,698 SR
Queue Stats
34W - 33L
1,388 Elo+
Party 2
Zhong Kui
Zhong Kui
LosPepeHands
Zhong Kui
Level 124
God Stats
9W - 11L
1,560 SR
Queue Stats
534W - 500L
1,612 Elo+
Party 2
Khepri
Khepri
TobySupportGroup
Khepri
Level 80
God Stats
13W - 5L
1,794 SR
Queue Stats
169W - 133L
1,641 Elo+
Party 2
Da Ji
Da Ji
fugdonald
Da Ji
Level 89
God Stats
32W - 14L
1,755 SR
Queue Stats
424W - 264L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 4 / 0
7,742
455
8,163
13,262
9,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
 
Artio
10
0 / 6 / 1
6,497
382
2,498
19,945
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
12
0 / 5 / 2
7,314
430
6,634
16,522
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 0
6,775
399
2,291
7,863
1,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 4 / 0
8,130
478
6,188
11,007
7,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
7 / 0 / 1
10,580
622
7,490
7,808
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
KockSlapper
Achilles
16
2 / 0 / 5
9,306
547
7,016
8,960
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
LosPepeHands
Zhong Kui
17
3 / 0 / 6
10,054
591
9,614
9,561
7,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 0 / 15
9,449
556
6,944
9,495
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
fugdonald
Da Ji
16
12 / 2 / 3
10,251
603
14,989
11,683
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
2
Kills
25
25
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
0
0.25
L
Artio
 
Artio
0
6
1
0.08
L
Kali
0
5
2
0.2
W
Anhur
7
0
1
7.5
W
Achilles
KockSlapper
Achilles
2
0
5
4.5
L
0
6
0
0
W
Zhong Kui
LosPepeHands
Zhong Kui
3
0
6
6
W
1
0
15
8.5
W
Da Ji
fugdonald
Da Ji
12
2
3
6.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,774
Damage
46,053
68,599
Taken
47,507
36,848
Mitigated
28,689
21,348
Healing
22,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,163
314
0
6,394
13,262
9,228
0
5,302
7,922
54,748
0
L
Artio
 
Artio
2,498
113
500
4,858
19,945
12,456
0
6,724
12,925
24,273
0
L
Kali
6,634
2,200
0
5,420
16,522
6,032
0
2,105
14,303
0
59,166
W
Anhur
7,490
3,757
0
5,153
7,808
2,800
1,870
392
7,416
0
78,545
W
Achilles
KockSlapper
Achilles
7,016
908
0
3,353
8,960
4,530
500
3,946
4,402
4,630
51,394
L
2,291
1,153
0
1,002
7,863
1,373
0
966
6,897
0
36,412
W
Zhong Kui
LosPepeHands
Zhong Kui
9,614
1,871
0
7,652
9,561
7,532
3,503
5,090
4,471
85,537
0
W
6,944
1,719
0
2,534
9,495
9,603
187
2,453
6,948
27,740
0
W
Da Ji
fugdonald
Da Ji
14,989
6,047
0
3,504
11,683
4,224
0
4,198
7,268
0
57,851
L
6,188
732
0
3,174
11,007
7,759
52
2,126
8,292
48,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,458
Gold Earned
49,640
415
Minions Killed
534
0
Camps Cleared
0
1,555,927
Distance Traveled
1,743,632
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,742
455
121
7
0
288,951
3
L
Artio
6,497
382
29
2
0
331,195
3
L
Kali
7,314
430
94
6
0
343,202
5
W
Anhur
10,580
622
145
9
0
323,615
7
W
Achilles
9,306
547
97
6
0
386,418
3
L
Neith
6,775
399
68
4
0
284,436
0
W
Zhong Kui
10,054
591
181
11
0
324,142
0
W
Khepri
9,449
556
25
1
0
333,858
4
W
Da Ji
10,251
603
86
5
0
375,599
3
L
Tiamat
8,130
478
103
6
0
308,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role