Player Matchup

Gilgamesh
Gilgamesh
Razor_TheRatKing
Gilgamesh
Level 106
God Stats
3W - 5L
1,361 SR
Queue Stats
102W - 135L
1,391 Elo+
Party 1
Anubis
Anubis
SelenaEnthusiest
Anubis
Level 53
God Stats
20W - 10L
1,618 SR
Queue Stats
223W - 250L
1,346 Elo+
Party 3
Ratatoskr
Ratatoskr
man_drell
Ratatoskr
Level 69
God Stats
4W - 3L
1,454 SR
Queue Stats
118W - 189L
1,305 Elo+
Party 1
King Arthur
King Arthur
temp-170204
King Arthur
Level 57
God Stats
1W - 1L
1,236 SR
Queue Stats
279W - 308L
1,326 Elo+
Party 3
Zeus
Zeus
temp-454906
Zeus
Level 83
God Stats
1W - 1L
1,236 SR
Queue Stats
74W - 69L
1,430 Elo+
Solo
Team Averages
Level 74
1,381 SR
1,360 Elo+

VS

Team Averages
Level 63
1,472 SR
1,370 Elo+
Arachne
Arachne
 
Arachne
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Kyo-Hallawell
Gilgamesh
Level 29
God Stats
8W - 17L
1,388 SR
Queue Stats
22W - 46L
1,233 Elo+
Party 2
Cthulhu
Cthulhu
Magstar1670
Cthulhu
Level 67
God Stats
31W - 37L
1,420 SR
Queue Stats
226W - 276L
1,390 Elo+
Party 2
Merlin
Merlin
Mexicano6935
Merlin
Level 69
God Stats
2W - 5L
1,364 SR
Queue Stats
183W - 188L
1,413 Elo+
Solo
Hades
Hades
RNG_JeronimoTv
Hades
Level 65
God Stats
5W - 3L
1,686 SR
Queue Stats
197W - 233L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
9 / 6 / 17
12,171
553
20,514
23,766
17,665
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 5 / 10
12,049
548
18,204
15,970
7,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
man_drell
Ratatoskr
17
6 / 4 / 8
11,193
509
6,288
15,678
5,678
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
temp-170204
King Arthur
17
8 / 7 / 15
11,151
507
11,342
21,520
19,012
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
12 / 7 / 8
12,329
560
21,664
19,788
11,280
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
5 / 9 / 10
11,971
544
15,412
23,364
8,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Kyo-Hallawell
Gilgamesh
15
4 / 9 / 6
9,779
445
8,151
15,571
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Magstar1670
Cthulhu
16
9 / 10 / 9
11,653
530
12,921
22,881
17,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
17
7 / 10 / 9
11,230
510
12,834
16,577
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 11
9,324
424
10,480
18,052
8,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
71
45
Kills
26
29
Deaths
45
58
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
9
10
1.11
L
Gilgamesh
Kyo-Hallawell
Gilgamesh
4
9
6
0.78
L
Cthulhu
Magstar1670
Cthulhu
9
10
9
1.35
L
Merlin
7
10
9
1.15
L
1
7
11
0.93
W
Gilgamesh
9
6
17
2.92
W
10
5
10
3
W
Ratatoskr
man_drell
Ratatoskr
6
4
8
2.5
W
King Arthur
temp-170204
King Arthur
8
7
15
2.21
W
12
7
8
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,012
Damage
59,798
96,722
Taken
96,445
61,540
Mitigated
45,036
24,142
Healing
18,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
15,412
10,240
0
4,799
23,364
8,269
0
12,716
10,648
0
93,284
L
Gilgamesh
Kyo-Hallawell
Gilgamesh
8,151
1,746
0
222
15,571
4,949
228
7,321
8,250
0
26,478
L
Cthulhu
Magstar1670
Cthulhu
12,921
600
884
3,030
22,881
17,466
180
9,665
13,216
35,292
0
L
Merlin
12,834
1,004
318
1,679
16,577
5,559
374
4,263
12,314
56,231
0
L
10,480
1,842
366
6,720
18,052
8,793
831
5,903
12,149
43,272
0
W
Gilgamesh
20,514
7,698
630
4,501
23,766
17,665
403
9,438
14,141
0
75,257
W
18,204
811
0
6,541
15,970
7,905
594
8,527
7,113
55,420
0
W
Ratatoskr
man_drell
Ratatoskr
6,288
1,386
0
3,188
15,678
5,678
172
2,695
12,940
0
78,325
W
King Arthur
temp-170204
King Arthur
11,342
1,411
530
2,452
21,520
19,012
241
6,882
14,366
0
41,566
W
21,664
5,635
0
6,300
19,788
11,280
1,301
7,693
11,927
84,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,893
Gold Earned
53,957
437
Minions Killed
395
0
Camps Cleared
0
1,963,251
Distance Traveled
1,833,592
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,971
544
137
6
0
427,761
0
L
Gilgamesh
9,779
445
47
2
0
386,404
0
L
Cthulhu
11,653
530
52
2
0
373,330
0
L
Merlin
11,230
510
90
4
0
331,059
0
L
Hades
9,324
424
69
3
0
315,038
3
W
Gilgamesh
12,171
553
71
3
0
425,661
0
W
Anubis
12,049
548
88
4
0
375,183
4
W
Ratatoskr
11,193
509
122
6
0
400,471
0
W
King Arthur
11,151
507
42
2
0
420,661
0
W
Zeus
12,329
560
114
5
0
341,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role