Player Matchup

Morgan Le Fay
Morgan Le Fay
Grandmaster
Ayxta
Morgan Le Fay
Grandmaster
Level 50
God Stats
9W - 8L
2,123 SR
Queue Stats
148W - 80L
3,500 MMR
Solo
Geb
Geb
Diamond III
Drugies
Geb
Diamond III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 21L
2,579 MMR
Party 1
Cerberus
Cerberus
Diamond I
SkadiDSNTkno
Cerberus
Diamond I
Level 89
God Stats
1W - 2L
1,492 SR
Queue Stats
121W - 101L
2,736 MMR
Solo
Hou Yi
Hou Yi
Diamond III
l3ec-l3ec
Hou Yi
Diamond III
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 12L
2,606 MMR
Party 1
Thanatos
Thanatos
Masters
lFreedomI
Thanatos
Masters
Level 116
God Stats
31W - 24L
1,731 SR
Queue Stats
559W - 522L
2,966 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 77
1,669 SR
2,877 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,688 SR
2,883 MMR
Guan Yu
Guan Yu
Masters
Cxurr_
Guan Yu
Masters
Level 136
God Stats
19W - 11L
1,807 SR
Queue Stats
340W - 288L
2,603 MMR
Party 2
Cthulhu
Cthulhu
Masters
DJduhRebel
Cthulhu
Masters
Level 149
God Stats
46W - 22L
1,795 SR
Queue Stats
539W - 508L
2,890 MMR
Solo
Chang'e
Chang'e
Masters
WuBBaa______
Chang'e
Masters
Level 153
God Stats
10W - 5L
1,822 SR
Queue Stats
361W - 338L
3,206 MMR
Solo
Nemesis
Nemesis
Masters
iLiithium
Nemesis
Masters
Level 136
God Stats
7W - 6L
1,599 SR
Queue Stats
230W - 188L
2,554 MMR
Party 2
Hachiman
Hachiman
Masters
lHaymakerl
Hachiman
Masters
Level 159
God Stats
15W - 13L
1,418 SR
Queue Stats
486W - 327L
3,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ayxta
Morgan Le Fay
19
4 / 4 / 3
11,953
543
16,837
11,183
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
16
0 / 3 / 4
9,332
424
7,611
15,174
11,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
SkadiDSNTkno
Cerberus
15
4 / 4 / 4
10,013
455
9,157
25,591
21,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
l3ec-l3ec
Hou Yi
16
3 / 5 / 5
10,652
484
14,418
17,041
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
lFreedomI
Thanatos
17
5 / 8 / 6
10,862
494
11,248
17,498
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
MulanOdinCliodhnaArtio

VS

Bans
GilgameshAthenaLokiXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cxurr_
Guan Yu
19
2 / 0 / 9
12,650
575
11,144
20,716
24,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
DJduhRebel
Cthulhu
17
3 / 3 / 8
11,999
545
10,305
18,120
17,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
WuBBaa______
Chang'e
20
6 / 3 / 5
13,504
614
12,086
13,301
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
iLiithium
Nemesis
20
7 / 4 / 6
12,830
583
10,693
19,570
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
lHaymakerl
Hachiman
20
6 / 6 / 8
13,415
610
20,491
20,243
5,740
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
16
Kills
24
24
Deaths
16
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ayxta
Morgan Le Fay
4
4
3
1.38
W
Guan Yu
Cxurr_
Guan Yu
2
0
9
6.5
W
Cthulhu
DJduhRebel
Cthulhu
3
3
8
2.33
L
Geb
0
3
4
0.67
L
Cerberus
SkadiDSNTkno
Cerberus
4
4
4
1.5
W
Chang'e
WuBBaa______
Chang'e
6
3
5
2.83
W
Nemesis
iLiithium
Nemesis
7
4
6
2.5
L
Hou Yi
l3ec-l3ec
Hou Yi
3
5
5
1.1
L
Thanatos
lFreedomI
Thanatos
5
8
6
1
W
Hachiman
lHaymakerl
Hachiman
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,271
Damage
64,719
86,487
Taken
91,950
47,949
Mitigated
58,965
27,047
Healing
47,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ayxta
Morgan Le Fay
16,837
1,425
0
1,450
11,183
3,839
0
4,013
6,957
87,702
0
W
Guan Yu
Cxurr_
Guan Yu
11,144
2,872
3,223
14,810
20,716
24,798
822
5,871
14,155
0
77,659
W
Cthulhu
DJduhRebel
Cthulhu
10,305
625
530
3,927
18,120
17,214
229
7,494
10,311
34,711
0
L
Geb
7,611
643
0
2,088
15,174
11,992
0
1,088
13,589
61,475
0
L
Cerberus
SkadiDSNTkno
Cerberus
9,157
402
0
5,940
25,591
21,672
0
8,977
15,997
52,249
0
W
Chang'e
WuBBaa______
Chang'e
12,086
1,019
3,895
5,846
13,301
4,528
594
6,896
6,135
106,315
0
W
Nemesis
iLiithium
Nemesis
10,693
5,647
0
7,568
19,570
6,685
1,424
7,912
11,434
0
95,007
L
Hou Yi
l3ec-l3ec
Hou Yi
14,418
8,699
0
4,635
17,041
4,005
546
2,500
14,453
0
81,655
L
Thanatos
lFreedomI
Thanatos
11,248
2,533
0
12,934
17,498
6,441
0
5,087
12,196
0
83,622
W
Hachiman
lHaymakerl
Hachiman
20,491
13,750
0
7,760
20,243
5,740
3,123
4,931
15,234
0
108,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,812
Gold Earned
64,398
627
Minions Killed
669
0
Camps Cleared
0
2,058,613
Distance Traveled
2,241,990
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,953
543
176
8
0
419,024
3
W
Guan Yu
12,650
575
139
6
0
491,907
5
W
Cthulhu
11,999
545
49
2
0
443,990
8
L
Geb
9,332
424
103
5
0
421,668
0
L
Cerberus
10,013
455
102
5
0
397,744
1
W
Chang'e
13,504
614
185
8
0
440,409
7
W
Nemesis
12,830
583
132
6
0
479,770
2
L
Hou Yi
10,652
484
132
6
0
376,587
5
L
Thanatos
10,862
494
114
5
0
443,590
8
W
Hachiman
13,415
610
164
7
0
385,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role