Player Matchup

Pele
Pele
TheVileAngel21
Pele
Level 105
God Stats
0W - 1L
1,445 SR
Queue Stats
47W - 62L
1,398 Elo+
Party 1
Susano
Susano
TheVileCrazy21
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 118L
1,441 Elo+
Party 1
Skadi
Skadi
TheVileDragon21
Skadi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,405 Elo+
Party 1
Team Averages
Level 91
1,482 SR
1,415 Elo+

VS

Team Averages
Level 113
1,520 SR
1,480 Elo+
Poseidon
Poseidon
 
Poseidon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Luietenant BOBO
Ne Zha
Level 135
God Stats
47W - 28L
1,591 SR
Queue Stats
323W - 358L
1,476 Elo+
Solo
Ymir
Ymir
SensitiveThug2
Ymir
Level 61
God Stats
3W - 1L
1,469 SR
Queue Stats
22W - 14L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,291
629
6,366
10,077
4,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 13 / 1
7,917
792
6,470
12,193
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 7 / 1
6,382
638
5,878
8,883
3,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
15 / 1 / 8
9,438
944
11,399
5,907
1,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 1 / 14
8,409
841
7,668
6,629
2,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
5 / 2 / 21
8,812
881
8,469
11,840
8,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
4
Kills
27
27
Deaths
4
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
15
1
8
19
W
7
1
14
14
W
5
2
21
7.75
L
0
7
2
0.14
L
3
13
1
0.27
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,714
Damage
27,536
31,153
Taken
24,376
11,837
Mitigated
12,673
2,906
Healing
3,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,399
1,776
0
500
5,907
1,742
695
0
5,780
32,589
0
W
7,668
2,734
0
1,217
6,629
2,552
587
719
5,691
0
22,425
W
8,469
1,256
362
1,170
11,840
8,379
189
0
11,523
11,288
0
L
6,366
902
419
1,902
10,077
4,384
0
6,060
3,767
0
20,828
L
6,470
1,338
230
355
12,193
4,350
24
9,306
2,778
0
12,937
L
5,878
1,407
0
0
8,883
3,103
0
4,662
3,996
0
15,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,590
Gold Earned
26,659
81
Minions Killed
89
2
Camps Cleared
6
446,127
Distance Traveled
537,095
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,438
944
52
5
2
183,513
5
W
Ne Zha
8,409
841
29
3
4
165,469
4
W
Ymir
8,812
881
8
1
0
188,113
3
L
Pele
6,291
629
34
3
1
162,575
3
L
Susano
7,917
792
11
1
0
141,875
1
L
Skadi
6,382
638
36
4
1
141,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role