Player Matchup

Skadi
Skadi
AlexReiza
Skadi
Level 27
God Stats
5W - 2L
1,552 SR
Queue Stats
111W - 99L
1,403 Elo+
Solo
Neith
Neith
Lizeidy22
Neith
Level 5
God Stats
1W - 2L
1,244 SR
Queue Stats
6W - 10L
1,484 Elo+
Solo
Zeus
Zeus
Lord_Tensoon1
Zeus
Level 148
God Stats
12W - 2L
1,907 SR
Queue Stats
389W - 381L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
Shoey_87
Kukulkan
Level 6
God Stats
4W - 5L
1,196 SR
Queue Stats
5W - 6L
1,136 Elo+
Party 1
Cerberus
Cerberus
bmwm3sweet
Cerberus
Level 16
God Stats
2W - 0L
1,229 SR
Queue Stats
15W - 16L
1,382 Elo+
Solo
Team Averages
Level 40
1,425 SR
1,377 Elo+

VS

Team Averages
Level 17
1,458 SR
1,412 Elo+
Poseidon
Poseidon
GSo Xeno
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,269 Elo+
Party 3
Izanami
Izanami
Huh Swej
Izanami
Level 29
God Stats
3W - 2L
1,496 SR
Queue Stats
39W - 32L
1,471 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Lil_Freezer420
Ah Muzen Cab
Level 21
God Stats
8W - 10L
1,488 SR
Queue Stats
103W - 140L
1,343 Elo+
Party 2
Zeus
Zeus
OMGoshert
Zeus
Level 15
God Stats
4W - 6L
1,367 SR
Queue Stats
33W - 31L
1,524 Elo+
Party 2
Chiron
Chiron
mamberroi_1364
Chiron
Level 14
God Stats
6W - 5L
1,440 SR
Queue Stats
28W - 28L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AlexReiza
Skadi
20
6 / 0 / 13
15,950
1,063
11,193
10,748
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Lizeidy22
Neith
20
3 / 0 / 9
13,866
924
7,846
13,441
5,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 2 / 9
17,049
1,137
60,418
22,772
12,908
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Shoey_87
Kukulkan
20
2 / 1 / 12
13,594
906
8,792
14,765
5,010
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
bmwm3sweet
Cerberus
18
0 / 3 / 1
11,282
752
1,231
4,498
1,496
Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GSo Xeno
Poseidon
19
0 / 9 / 4
12,369
825
8,705
18,444
5,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Huh Swej
Izanami
19
0 / 6 / 4
12,206
814
8,073
16,378
5,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Lil_Freezer420
Ah Muzen Cab
19
0 / 5 / 2
12,734
849
6,304
22,818
6,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
19
5 / 5 / 0
14,119
941
24,380
13,404
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 5 / 5
13,141
876
14,715
21,280
5,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
30
Kills
6
6
Deaths
30
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
AlexReiza
Skadi
6
0
13
12.5
L
Poseidon
GSo Xeno
Poseidon
0
9
4
0.22
L
Izanami
Huh Swej
Izanami
0
6
4
0.33
L
Ah Muzen Cab
Lil_Freezer420
Ah Muzen Cab
0
5
2
0.2
W
Neith
Lizeidy22
Neith
3
0
9
7.5
W
19
2
9
11.75
L
Zeus
5
5
0
1
W
Kukulkan
Shoey_87
Kukulkan
2
1
12
8
W
Cerberus
bmwm3sweet
Cerberus
0
3
1
0.17
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,480
Damage
62,177
66,224
Taken
92,324
28,150
Mitigated
27,295
13,963
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AlexReiza
Skadi
11,193
3,262
201
1,328
10,748
3,691
0
6,269
4,257
0
61,696
L
Poseidon
GSo Xeno
Poseidon
8,705
1,787
0
760
18,444
5,505
0
14,159
4,285
18,391
0
L
Izanami
Huh Swej
Izanami
8,073
4,466
0
0
16,378
5,012
0
12,073
4,305
0
29,498
L
Ah Muzen Cab
Lil_Freezer420
Ah Muzen Cab
6,304
1,061
145
2,797
22,818
6,798
0
18,694
4,124
0
47,443
W
Neith
Lizeidy22
Neith
7,846
3,546
130
2,573
13,441
5,045
0
5,934
7,283
0
28,342
W
60,418
6,199
142
9,262
22,772
12,908
0
8,722
13,708
96,014
0
L
Zeus
24,380
1,216
117
1,537
13,404
4,046
0
9,287
4,117
59,476
0
W
Kukulkan
Shoey_87
Kukulkan
8,792
420
0
212
14,765
5,010
0
8,922
5,378
20,004
0
W
Cerberus
bmwm3sweet
Cerberus
1,231
0
0
115
4,498
1,496
0
1,882
2,513
5,615
0
L
14,715
5,768
718
3,594
21,280
5,934
0
16,222
5,052
0
36,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,741
Gold Earned
64,569
342
Minions Killed
309
7
Camps Cleared
7
1,142,325
Distance Traveled
1,363,031
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,950
1,063
140
9
3
299,181
2
L
Poseidon
12,369
825
18
1
1
267,094
0
L
Izanami
12,206
814
57
4
3
217,518
0
L
Ah Muzen Cab
12,734
849
103
7
0
317,682
1
W
Neith
13,866
924
62
4
0
256,629
0
W
Zeus
17,049
1,137
105
7
3
265,985
0
L
Zeus
14,119
941
76
5
2
263,902
1
W
Kukulkan
13,594
906
30
2
1
259,373
0
W
Cerberus
11,282
752
5
0
0
61,157
0
L
Chiron
13,141
876
55
4
1
296,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role