Player Matchup

Sylvanus
Sylvanus
AlmightyJammy
Sylvanus
Level 33
God Stats
11W - 8L
1,534 SR
Queue Stats
54W - 84L
1,364 Elo+
Party 2
Ares
Ares
Kuramavs
Ares
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,327 Elo+
Solo
Amaterasu
Amaterasu
RuneSealedFox
Amaterasu
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
29W - 44L
1,304 Elo+
Party 2
Janus
Janus
SappRavenger
Janus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 277L
1,471 Elo+
Party 2
Izanami
Izanami
littlecutiebells
Izanami
Level 15
God Stats
2W - 2L
1,209 SR
Queue Stats
8W - 17L
1,167 Elo+
Party 2
Team Averages
Level 77
1,449 SR
1,327 Elo+

VS

Team Averages
Level 63
1,541 SR
1,410 Elo+
Yemoja
Yemoja
Hitokimi
Yemoja
Level 38
God Stats
13W - 29L
1,546 SR
Queue Stats
80W - 189L
1,241 Elo+
Party 3
Freya
Freya
Neotamias
Freya
Level 129
God Stats
2W - 1L
1,807 SR
Queue Stats
146W - 125L
1,583 Elo+
Party 1
Arachne
Arachne
Phaedre
Arachne
Level 31
God Stats
66W - 101L
1,341 SR
Queue Stats
101W - 183L
1,269 Elo+
Party 3
Scylla
Scylla
iSpenceers
Scylla
Level 74
God Stats
0W - 2L
1,512 SR
Queue Stats
239W - 317L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
mooseboy40
Cu Chulainn
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 55L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlmightyJammy
Sylvanus
9
3 / 2 / 3
6,062
606
3,460
4,784
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
9
1 / 1 / 3
6,030
603
1,165
6,346
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
RuneSealedFox
Amaterasu
12
3 / 1 / 0
7,008
701
2,701
5,021
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 0 / 2
7,197
720
2,960
1,986
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
3 / 1 / 1
5,303
530
1,683
4,111
1,117
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hitokimi
Yemoja
8
0 / 1 / 0
4,877
488
2,063
3,015
1,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Neotamias
Freya
8
0 / 1 / 0
4,914
491
1,188
3,749
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Phaedre
Arachne
8
4 / 5 / 1
5,759
576
5,355
7,767
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
iSpenceers
Scylla
4
0 / 6 / 1
4,096
410
576
4,319
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
mooseboy40
Cu Chulainn
9
1 / 1 / 1
5,333
533
1,642
5,355
1,821
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
5
5
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AlmightyJammy
Sylvanus
3
2
3
2.25
L
Yemoja
Hitokimi
Yemoja
0
1
0
0
W
Ares
1
1
3
2.5
L
Freya
Neotamias
Freya
0
1
0
0
L
Arachne
Phaedre
Arachne
4
5
1
0.9
W
Amaterasu
RuneSealedFox
Amaterasu
3
1
0
3
W
3
0
2
4
L
Scylla
iSpenceers
Scylla
0
6
1
0.08
W
3
1
1
3.5
L
Cu Chulainn
mooseboy40
Cu Chulainn
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,969
Damage
10,824
22,248
Taken
24,205
11,665
Mitigated
7,883
7,149
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AlmightyJammy
Sylvanus
3,460
1,122
233
1,737
4,784
2,117
897
225
4,559
17,149
9,534
L
Yemoja
Hitokimi
Yemoja
2,063
446
141
827
3,015
1,603
0
716
2,299
15,486
0
W
Ares
1,165
343
376
2,063
6,346
3,895
66
2,171
4,175
13,499
0
L
Freya
Neotamias
Freya
1,188
398
0
1,885
3,749
976
0
571
3,178
25,112
0
L
Arachne
Phaedre
Arachne
5,355
3,706
0
1,683
7,767
2,606
0
2,815
4,878
0
27,987
W
Amaterasu
RuneSealedFox
Amaterasu
2,701
984
0
1,435
5,021
3,944
1,709
0
5,021
932
32,983
W
2,960
135
0
971
1,986
592
270
0
1,986
43,724
0
L
Scylla
iSpenceers
Scylla
576
23
0
0
4,319
877
0
1,754
2,493
3,844
0
W
1,683
1,499
0
334
4,111
1,117
234
1,659
2,452
0
23,483
L
Cu Chulainn
mooseboy40
Cu Chulainn
1,642
105
0
1,772
5,355
1,821
0
1,161
4,120
1,362
20,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,600
Gold Earned
24,979
322
Minions Killed
178
0
Camps Cleared
0
999,178
Distance Traveled
831,981
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,062
606
51
5
0
216,476
1
L
Yemoja
4,877
488
20
2
0
163,687
1
W
Ares
6,030
603
22
2
0
186,308
0
L
Freya
4,914
491
55
6
0
166,677
3
L
Arachne
5,759
576
49
5
0
197,463
0
W
Amaterasu
7,008
701
91
9
0
203,711
0
W
Janus
7,197
720
104
10
0
217,081
1
L
Scylla
4,096
410
8
1
0
104,306
0
W
Izanami
5,303
530
54
5
0
175,602
0
L
Cu Chulainn
5,333
533
46
5
0
199,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role