Player Matchup

Sun Wukong
Sun Wukong
Anterior Gaming
Sun Wukong
Level 121
God Stats
1W - 1L
1,860 SR
Queue Stats
14W - 12L
1,491 Elo+
Party 2
Xbalanque
Xbalanque
Klxosaur
Xbalanque
Level 28
God Stats
1W - 0L
1,356 SR
Queue Stats
9W - 4L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
Merak59
Cthulhu
Level 46
God Stats
1W - 0L
1,650 SR
Queue Stats
4W - 2L
1,525 Elo+
Party 2
Da Ji
Da Ji
Siemo93
Da Ji
Level 99
God Stats
3W - 0L
1,564 SR
Queue Stats
16W - 12L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
XT0REL0AD
Baron Samedi
Level 65
God Stats
3W - 2L
1,456 SR
Queue Stats
26W - 21L
1,553 Elo+
Party 2
Team Averages
Level 72
1,577 SR
1,532 Elo+

VS

Team Averages
Level 96
1,510 SR
1,473 Elo+
Heimdallr
Heimdallr
DeusArlenu
Heimdallr
Level 99
God Stats
1W - 1L
1,840 SR
Queue Stats
44W - 62L
1,395 Elo+
Solo
Achilles
Achilles
Gismoe25
Achilles
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 185L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
JacketGFX
Jormungandr
Level 124
God Stats
9W - 13L
1,285 SR
Queue Stats
203W - 252L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
TYxREAPER
Kuzenbo
Level 107
God Stats
18W - 17L
1,517 SR
Queue Stats
671W - 680L
1,507 Elo+
Party 1
Hachiman
Hachiman
TheJrDoctor
Hachiman
Level 34
God Stats
2W - 10L
1,408 SR
Queue Stats
89W - 102L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anterior Gaming
Sun Wukong
20
13 / 7 / 21
19,652
504
33,644
46,521
62,276
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Klxosaur
Xbalanque
20
7 / 6 / 14
18,503
474
28,867
28,633
14,102
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Merak59
Cthulhu
20
2 / 6 / 27
17,309
444
17,431
46,088
73,094
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
Siemo93
Da Ji
20
16 / 10 / 14
20,226
519
28,733
36,527
27,906
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
XT0REL0AD
Baron Samedi
20
16 / 9 / 17
21,319
547
42,722
37,276
21,175
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeusArlenu
Heimdallr
20
10 / 15 / 13
19,147
491
37,181
33,967
15,989
Achilles
Gismoe25
Achilles
20
15 / 11 / 7
22,361
573
33,762
42,762
24,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
JacketGFX
Jormungandr
20
4 / 5 / 11
18,562
476
22,847
47,215
52,036
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
TYxREAPER
Kuzenbo
20
4 / 10 / 13
18,937
486
28,464
49,429
55,548
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
TheJrDoctor
Hachiman
20
5 / 13 / 10
18,617
477
24,455
31,276
10,548
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
92
54
Kills
38
38
Deaths
54
93
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anterior Gaming
Sun Wukong
13
7
21
3.36
L
Heimdallr
DeusArlenu
Heimdallr
10
15
13
1.1
L
Achilles
Gismoe25
Achilles
15
11
7
1.68
L
Jormungandr
JacketGFX
Jormungandr
4
5
11
1.9
W
Xbalanque
Klxosaur
Xbalanque
7
6
14
2.33
W
Cthulhu
Merak59
Cthulhu
2
6
27
2.58
W
Da Ji
Siemo93
Da Ji
16
10
14
2.3
L
Kuzenbo
TYxREAPER
Kuzenbo
4
10
13
1.05
L
Hachiman
TheJrDoctor
Hachiman
5
13
10
0.77
W
Baron Samedi
XT0REL0AD
Baron Samedi
16
9
17
2.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,397
Damage
146,709
195,045
Taken
204,649
198,553
Mitigated
158,163
65,046
Healing
43,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anterior Gaming
Sun Wukong
33,644
5,385
0
10,856
46,521
62,276
1,278
14,698
31,823
0
109,411
L
Heimdallr
DeusArlenu
Heimdallr
37,181
15,896
0
4,203
33,967
15,989
3,561
16,038
16,721
0
137,619
L
Achilles
Gismoe25
Achilles
33,762
14,861
0
15,791
42,762
24,042
845
12,616
29,039
0
175,558
L
Jormungandr
JacketGFX
Jormungandr
22,847
6,728
0
6,512
47,215
52,036
1,029
12,225
33,358
134,677
0
W
Xbalanque
Klxosaur
Xbalanque
28,867
20,588
77
13,194
28,633
14,102
12,520
7,722
20,907
0
171,944
W
Cthulhu
Merak59
Cthulhu
17,431
1,739
2,703
7,823
46,088
73,094
479
14,003
32,085
59,585
0
W
Da Ji
Siemo93
Da Ji
28,733
7,685
0
7,491
36,527
27,906
2,329
8,458
28,069
0
138,745
L
Kuzenbo
TYxREAPER
Kuzenbo
28,464
4,083
0
13,706
49,429
55,548
114
12,313
35,144
121,733
0
L
Hachiman
TheJrDoctor
Hachiman
24,455
13,204
0
2,973
31,276
10,548
186
10,536
20,463
0
154,476
W
Baron Samedi
XT0REL0AD
Baron Samedi
42,722
2,882
7,192
15,710
37,276
21,175
1,112
7,731
29,545
123,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,009
Gold Earned
97,624
660
Minions Killed
849
0
Camps Cleared
0
3,881,235
Distance Traveled
3,243,279
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
19,652
504
116
3
0
875,915
7
L
Heimdallr
19,147
491
134
3
0
576,582
5
L
Achilles
22,361
573
207
5
0
720,743
0
L
Jormungandr
18,562
476
194
5
0
661,483
2
W
Xbalanque
18,503
474
180
5
0
760,133
0
W
Cthulhu
17,309
444
67
2
0
706,166
0
W
Da Ji
20,226
519
132
3
0
801,020
4
L
Kuzenbo
18,937
486
146
4
0
687,720
3
L
Hachiman
18,617
477
168
4
0
596,751
8
W
Baron Samedi
21,319
547
165
4
0
738,001
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role