Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GhanaPallbearer
Chaac
Level 158
God Stats
4W - 0L
1,846 SR
Queue Stats
143W - 129L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MonsterV24
Morgan Le Fay
Level 128
God Stats
4W - 5L
1,767 SR
Queue Stats
12W - 19L
1,520 Elo+
Solo
Bacchus
Bacchus
Slimjim175
Bacchus
Level 136
God Stats
8W - 8L
1,573 SR
Queue Stats
355W - 343L
1,488 Elo+
Solo
Cernunnos
Cernunnos
x ll ALDHA ll x
Cernunnos
Level 128
God Stats
2W - 1L
1,599 SR
Queue Stats
245W - 210L
1,557 Elo+
Solo
Team Averages
Level 142
1,657 SR
1,519 Elo+

VS

Team Averages
Level 118
1,527 SR
1,513 Elo+
Cerberus
Cerberus
EcologicSleet55
Cerberus
Level 129
God Stats
16W - 20L
1,587 SR
Queue Stats
295W - 277L
1,520 Elo+
Solo
Hou Yi
Hou Yi
P170Tiezo
Hou Yi
Level 79
God Stats
7W - 10L
1,442 SR
Queue Stats
466W - 453L
1,437 Elo+
Solo
Ra
Ra
XxAlexSKULxX
Ra
Level 153
God Stats
7W - 3L
1,637 SR
Queue Stats
264W - 241L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
jjpighog
Tsukuyomi
Level 101
God Stats
4W - 6L
1,495 SR
Queue Stats
392W - 348L
1,524 Elo+
Solo
Mulan
Mulan
xLegit Narwhalx
Mulan
Level 126
God Stats
11W - 12L
1,472 SR
Queue Stats
349W - 338L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
2 / 0 / 0
4,487
748
2,693
4,585
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 0 / 1
4,024
671
3,283
5,550
2,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
MonsterV24
Morgan Le Fay
7
1 / 0 / 1
4,237
706
2,342
2,992
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Slimjim175
Bacchus
7
3 / 0 / 0
4,432
739
1,962
3,904
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
x ll ALDHA ll x
Cernunnos
6
0 / 2 / 1
3,797
633
2,229
2,719
560
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
1 / 1 / 1
3,975
663
1,872
4,450
1,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
P170Tiezo
Hou Yi
6
1 / 2 / 1
3,952
659
2,578
3,848
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

1
0 / 0 / 0
1,239
207
0
0
0
Tsukuyomi
jjpighog
Tsukuyomi
6
0 / 1 / 1
3,835
639
2,517
4,132
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
4,001
667
3,981
5,856
2,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
6
Kills
2
2
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
0
2
L
Cerberus
1
1
1
1.5
W
0
0
1
0.5
W
Morgan Le Fay
MonsterV24
Morgan Le Fay
1
0
1
1.5
L
Hou Yi
P170Tiezo
Hou Yi
1
2
1
0.75
W
Bacchus
Slimjim175
Bacchus
3
0
0
3
L
0
0
0
0
L
Tsukuyomi
jjpighog
Tsukuyomi
0
1
1
0.5
W
Cernunnos
x ll ALDHA ll x
Cernunnos
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,509
Damage
10,948
19,750
Taken
18,286
6,833
Mitigated
5,560
10,395
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,693
2,101
0
3,065
4,585
1,258
0
564
3,965
0
16,041
L
Cerberus
1,872
453
0
1,654
4,450
1,455
0
798
3,322
7,172
0
W
3,283
390
0
3,956
5,550
2,491
0
0
5,220
0
17,054
W
Morgan Le Fay
MonsterV24
Morgan Le Fay
2,342
338
0
1,082
2,992
742
165
0
2,992
18,950
0
L
Hou Yi
P170Tiezo
Hou Yi
2,578
1,732
0
1,087
3,848
884
0
1,701
2,091
0
16,547
W
Bacchus
Slimjim175
Bacchus
1,962
231
0
1,812
3,904
1,782
0
849
3,055
6,984
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
jjpighog
Tsukuyomi
2,517
760
0
1,409
4,132
1,063
0
1,611
2,383
0
17,378
W
Cernunnos
x ll ALDHA ll x
Cernunnos
2,229
1,030
0
480
2,719
560
0
459
2,260
0
19,966
L
3,981
764
0
2,182
5,856
2,158
0
0
5,102
0
19,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,977
Gold Earned
17,002
183
Minions Killed
136
0
Camps Cleared
0
632,914
Distance Traveled
518,750
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,487
748
57
10
0
130,973
1
L
Cerberus
3,975
663
18
3
0
129,423
2
W
Chaac
4,024
671
43
7
0
127,485
1
W
Morgan Le Fay
4,237
706
33
6
0
129,774
0
L
Hou Yi
3,952
659
36
6
0
120,689
1
W
Bacchus
4,432
739
10
2
0
133,437
2
L
Ra
1,239
207
0
0
0
0
0
L
Tsukuyomi
3,835
639
40
7
0
133,951
0
W
Cernunnos
3,797
633
40
7
0
111,245
3
L
Mulan
4,001
667
42
7
0
134,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role