Player Matchup

Ymir
Ymir
CrimsonMiovos
Ymir
Level 126
God Stats
0W - 1L
1,563 SR
Queue Stats
53W - 27L
1,687 Elo+
Party 1
Rama
Rama
Feldian
Rama
Level 99
God Stats
0W - 1L
1,678 SR
Queue Stats
1W - 5L
1,506 Elo+
Party 1
Poseidon
Poseidon
SuperFaust
Poseidon
Level 66
God Stats
1W - 1L
1,770 SR
Queue Stats
53W - 27L
1,687 Elo+
Party 1
Team Averages
Level 97
1,670 SR
1,626 Elo+

VS

Team Averages
Level 96
1,521 SR
1,633 Elo+
Loki
Loki
AlexE88
Loki
Level 86
God Stats
11W - 6L
1,595 SR
Queue Stats
341W - 247L
1,644 Elo+
Party 2
Scylla
Scylla
CaptainCool6699
Scylla
Level 108
God Stats
8W - 9L
1,448 SR
Queue Stats
427W - 317L
1,626 Elo+
Party 2
Achilles
Achilles
SamErb09
Achilles
Level 95
God Stats
6W - 5L
1,521 SR
Queue Stats
343W - 253L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
9,050
646
6,052
17,572
18,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Feldian
Rama
11
1 / 7 / 2
8,025
573
4,323
9,608
3,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
SuperFaust
Poseidon
12
1 / 8 / 2
8,492
607
7,148
9,443
3,687
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AlexE88
Loki
14
8 / 3 / 11
10,205
729
10,435
8,680
7,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 0 / 13
10,449
746
10,244
5,944
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SamErb09
Achilles
15
5 / 1 / 16
10,121
723
10,383
13,555
13,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
4
Kills
21
21
Deaths
4
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Loki
AlexE88
Loki
8
3
11
4.5
W
8
0
13
14.5
L
2
6
2
0.5
L
Rama
Feldian
Rama
1
7
2
0.29
W
Achilles
SamErb09
Achilles
5
1
16
13
L
Poseidon
SuperFaust
Poseidon
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,523
Damage
31,062
36,623
Taken
28,179
26,476
Mitigated
24,038
1,676
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AlexE88
Loki
10,435
4,484
0
995
8,680
7,670
271
4,312
4,368
0
29,640
W
10,244
1,215
0
1,107
5,944
2,888
1,078
3,836
2,108
49,517
0
L
6,052
1,599
0
1,211
17,572
18,984
0
6,344
10,240
15,061
0
L
Rama
Feldian
Rama
4,323
3,594
0
364
9,608
3,805
0
2,187
7,176
0
20,989
W
Achilles
SamErb09
Achilles
10,383
2,301
0
3,162
13,555
13,480
245
5,400
8,155
1,678
21,963
L
Poseidon
SuperFaust
Poseidon
7,148
671
0
101
9,443
3,687
0
2,269
6,872
33,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,567
Gold Earned
30,775
135
Minions Killed
166
4
Camps Cleared
9
652,012
Distance Traveled
815,369
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,205
729
38
3
4
260,710
2
W
Scylla
10,449
746
101
7
2
263,537
1
L
Ymir
9,050
646
15
1
1
220,445
1
L
Rama
8,025
573
54
4
0
221,733
1
W
Achilles
10,121
723
27
2
3
291,122
4
L
Poseidon
8,492
607
66
5
3
209,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role