Player Matchup

Skadi
Skadi
Lothre
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Cliodhna
Cliodhna
McKayley
Cliodhna
Level 22
God Stats
45W - 41L
1,577 SR
Queue Stats
65W - 55L
1,490 Elo+
Solo
Sobek
Sobek
Menorde12
Sobek
Level 21
God Stats
26W - 26L
1,391 SR
Queue Stats
78W - 96L
1,254 Elo+
Solo
Merlin
Merlin
SolProdigyHD
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Neith
Neith
elkracken500
Neith
Level 28
God Stats
24W - 28L
1,436 SR
Queue Stats
79W - 88L
1,384 Elo+
Solo
Team Averages
Level 17
1,481 SR
1,426 Elo+

VS

Team Averages
Level 15
1,414 SR
1,360 Elo+
Mulan
Mulan
Book of Cryx
Mulan
Level 17
God Stats
2W - 5L
1,299 SR
Queue Stats
35W - 69L
1,314 Elo+
Solo
Chaac
Chaac
Deadweightballin
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,330 Elo+
Solo
Anubis
Anubis
Pwnisherr
Anubis
Level 24
God Stats
7W - 4L
1,515 SR
Queue Stats
45W - 37L
1,407 Elo+
Solo
Ares
Ares
Slick9035
Ares
Level 25
God Stats
1W - 0L
1,257 SR
Queue Stats
24W - 35L
1,247 Elo+
Party 1
Neith
Neith
pxrkerisalpha
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Lothre
Skadi
11
7 / 1 / 4
7,475
575
6,978
4,940
1,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
McKayley
Cliodhna
13
6 / 0 / 3
7,907
608
5,130
7,552
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Menorde12
Sobek
9
2 / 2 / 4
6,152
473
2,632
11,019
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
7
0 / 7 / 4
5,143
396
971
5,971
2,511
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
2 / 4 / 1
5,650
435
5,197
6,384
1,992
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,779
445
2,275
6,100
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 2 / 1
6,910
532
4,435
8,134
8,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Pwnisherr
Anubis
12
6 / 5 / 1
7,907
608
5,938
6,466
2,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
10
5 / 4 / 0
6,771
521
3,944
10,600
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 5 / 5
5,600
431
4,752
6,225
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
17
Kills
14
14
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
2
2
1
1.25
L
Skadi
Lothre
Skadi
7
1
4
9
L
Cliodhna
McKayley
Cliodhna
6
0
3
7.5
L
Sobek
Menorde12
Sobek
2
2
4
2
W
Anubis
Pwnisherr
Anubis
6
5
1
1.3
W
Ares
5
4
0
1.25
L
Merlin
0
7
4
0.29
L
2
4
1
0.63
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,908
Damage
21,344
35,866
Taken
37,525
16,287
Mitigated
25,950
8,988
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,275
318
0
2,469
6,100
4,282
0
437
5,663
0
23,563
W
4,435
474
0
2,770
8,134
8,117
933
227
7,907
6,526
27,759
L
Skadi
Lothre
Skadi
6,978
4,081
0
1,077
4,940
1,337
935
765
4,108
0
39,805
L
Cliodhna
McKayley
Cliodhna
5,130
1,289
0
2,642
7,552
2,451
0
952
6,563
0
54,001
L
Sobek
Menorde12
Sobek
2,632
658
0
3,276
11,019
7,996
261
3,617
7,362
15,362
0
W
Anubis
Pwnisherr
Anubis
5,938
276
0
1,450
6,466
2,742
882
746
5,720
36,460
0
W
Ares
3,944
483
0
2,090
10,600
8,435
0
1,119
9,481
14,270
0
L
Merlin
971
558
0
0
5,971
2,511
19
3,397
2,271
6,998
0
L
5,197
2,656
0
1,993
6,384
1,992
87
1,723
4,661
0
22,097
W
4,752
2,240
0
897
6,225
2,374
504
1,074
5,151
0
17,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
32,967
247
Minions Killed
242
0
Camps Cleared
0
1,131,773
Distance Traveled
1,112,610
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,779
445
49
4
0
214,951
0
W
Chaac
6,910
532
69
5
0
225,016
0
L
Skadi
7,475
575
75
6
0
199,108
1
L
Cliodhna
7,907
608
101
8
0
289,653
0
L
Sobek
6,152
473
18
1
0
239,131
1
W
Anubis
7,907
608
76
6
0
190,395
3
W
Ares
6,771
521
15
1
0
281,857
3
L
Merlin
5,143
396
7
1
0
195,717
3
L
Neith
5,650
435
46
4
0
208,164
1
W
Neith
5,600
431
33
3
0
200,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role