Player Matchup

Charybdis
Charybdis
Hiro 0168935
Charybdis
Level 42
God Stats
6W - 7L
1,446 SR
Queue Stats
66W - 90L
1,298 Elo+
Party 1
Gilgamesh
Gilgamesh
LoboFangz
Gilgamesh
Level 129
God Stats
5W - 0L
1,548 SR
Queue Stats
208W - 207L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lorkast12
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,546 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Tristian314
Tiamat
Level 58
God Stats
15W - 16L
1,529 SR
Queue Stats
99W - 120L
1,342 Elo+
Solo
Geb
Geb
cosnixo
Geb
Level 109
God Stats
11W - 6L
1,604 SR
Queue Stats
349W - 390L
1,395 Elo+
Solo
Team Averages
Level 73
1,535 SR
1,384 Elo+

VS

Team Averages
Level 108
1,446 SR
1,350 Elo+
Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dragon_0_
Bastet
Level 123
God Stats
3W - 3L
1,492 SR
Queue Stats
385W - 408L
1,407 Elo+
Solo
He Bo
He Bo
HARAKARA
He Bo
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 77L
1,405 Elo+
Solo
Danzaburou
Danzaburou
KingAero_OG
Danzaburou
Level 123
God Stats
0W - 1L
1,196 SR
Queue Stats
10W - 20L
1,283 Elo+
Party 2
Ganesha
Ganesha
XxThEASaSiN56Xx
Ganesha
Level 126
God Stats
0W - 2L
1,540 SR
Queue Stats
1W - 6L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hiro 0168935
Charybdis
17
4 / 4 / 9
10,430
802
8,900
8,810
3,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
LoboFangz
Gilgamesh
17
8 / 2 / 11
12,467
959
14,558
17,849
18,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Lorkast12
Morgan Le Fay
17
6 / 2 / 7
11,056
850
12,608
4,923
2,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
15
4 / 4 / 6
10,072
775
11,453
10,928
6,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
16
3 / 2 / 14
10,706
824
13,012
16,579
19,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 7 / 5
9,762
751
10,648
15,623
5,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Dragon_0_
Bastet
15
2 / 4 / 9
9,505
731
12,057
14,961
5,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
HARAKARA
He Bo
16
5 / 7 / 5
10,141
780
7,113
11,542
4,359
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
KingAero_OG
Danzaburou
14
3 / 4 / 4
9,401
723
6,776
11,403
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 8
8,954
689
4,792
18,045
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
45
25
Kills
14
14
Deaths
25
47
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
7
5
0.93
L
Bastet
Dragon_0_
Bastet
2
4
9
1.63
L
He Bo
HARAKARA
He Bo
5
7
5
1.07
W
Charybdis
Hiro 0168935
Charybdis
4
4
9
2.13
L
Danzaburou
KingAero_OG
Danzaburou
3
4
4
1.25
W
Gilgamesh
LoboFangz
Gilgamesh
8
2
11
6.75
W
Morgan Le Fay
Lorkast12
Morgan Le Fay
6
2
7
4.75
W
Tiamat
4
4
6
1.75
L
0
3
8
1.33
W
Geb
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,531
Damage
41,386
59,089
Taken
71,574
49,388
Mitigated
34,575
11,401
Healing
16,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,648
1,185
2,799
2,851
15,623
5,825
295
9,292
6,061
36,354
0
L
Bastet
Dragon_0_
Bastet
12,057
2,249
0
2,348
14,961
5,768
0
7,421
7,354
0
25,278
L
He Bo
HARAKARA
He Bo
7,113
447
0
590
11,542
4,359
114
5,669
5,753
26,048
0
W
Charybdis
Hiro 0168935
Charybdis
8,900
4,348
608
1,002
8,810
3,612
5,173
2,874
5,852
0
37,372
L
Danzaburou
KingAero_OG
Danzaburou
6,776
1,923
0
2,536
11,403
4,531
684
5,498
5,827
0
20,861
W
Gilgamesh
LoboFangz
Gilgamesh
14,558
3,588
2,462
3,343
17,849
18,485
1,597
4,540
13,209
0
30,140
W
Morgan Le Fay
Lorkast12
Morgan Le Fay
12,608
231
0
520
4,923
2,074
415
2,072
2,839
34,782
0
W
Tiamat
11,453
980
0
1,804
10,928
6,002
2
5,310
5,440
23,708
0
L
4,792
231
548
4,356
18,045
14,092
242
8,816
8,965
19,808
0
W
Geb
13,012
904
0
1,662
16,579
19,215
350
7,555
8,644
23,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,731
Gold Earned
47,763
231
Minions Killed
226
11
Camps Cleared
6
1,125,027
Distance Traveled
1,071,262
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,762
751
62
5
1
212,872
1
L
Bastet
9,505
731
42
3
1
260,118
0
L
He Bo
10,141
780
70
5
2
192,545
0
W
Charybdis
10,430
802
82
6
5
195,069
1
L
Danzaburou
9,401
723
38
3
1
205,393
3
W
Gilgamesh
12,467
959
34
3
1
249,732
0
W
Morgan Le Fay
11,056
850
54
4
0
208,022
0
W
Tiamat
10,072
775
32
2
5
218,272
1
L
Ganesha
8,954
689
14
1
1
200,334
0
W
Geb
10,706
824
29
2
0
253,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role