Player Matchup

Anhur
Anhur
COST7ERxKILLER7
Anhur
Level 108
God Stats
2W - 0L
1,272 SR
Queue Stats
28W - 29L
1,518 Elo+
Party 1
Discordia
Discordia
KingLizard KCMF
Discordia
Level 106
God Stats
1W - 0L
1,614 SR
Queue Stats
17W - 16L
1,299 Elo+
Party 1
Fafnir
Fafnir
Sil3ntRogue16
Fafnir
Level 87
God Stats
3W - 0L
1,674 SR
Queue Stats
42W - 38L
1,576 Elo+
Party 1
Tyr
Tyr
jzbabyfacekilla
Tyr
Level 61
God Stats
1W - 2L
1,566 SR
Queue Stats
11W - 10L
1,545 Elo+
Party 1
Team Averages
Level 91
1,532 SR
1,484 Elo+

VS

Team Averages
Level 112
1,501 SR
1,649 Elo+
Chaac
Chaac
Lawful1027
Chaac
Level 120
God Stats
0W - 1L
1,823 SR
Queue Stats
1W - 3L
1,393 Elo+
Party 2
Olorun
Olorun
Noblmn Scrblord
Olorun
Level 117
God Stats
0W - 1L
1,202 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2
Jing Wei
Jing Wei
UgotGINGERFIED
Jing Wei
Level 103
God Stats
0W - 1L
1,335 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2
Ymir
Ymir
WaitandBleed980
Ymir
Level 107
God Stats
0W - 1L
1,643 SR
Queue Stats
5W - 3L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 7
13,369
836
20,615
12,837
6,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
KingLizard KCMF
Discordia
18
3 / 3 / 5
12,448
778
10,978
8,488
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 2 / 12
12,942
809
14,559
16,285
13,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
4 / 1 / 9
12,162
760
10,027
17,738
21,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 3 / 1
10,958
685
11,408
22,424
27,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 7 / 2
9,979
624
6,386
12,077
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
18
2 / 3 / 2
11,003
688
9,316
10,588
3,823
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 1
10,483
655
5,292
18,982
14,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
19
Kills
8
8
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
Discordia
KingLizard KCMF
Discordia
3
3
5
1.83
L
Chaac
2
3
1
0.83
L
1
7
2
0.29
W
3
2
12
4.5
L
Jing Wei
2
3
2
1
L
3
6
1
0.58
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,179
Damage
32,402
55,348
Taken
64,071
44,700
Mitigated
50,032
23,179
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,615
17,228
0
6,415
12,837
6,242
6,075
2,104
10,733
0
63,984
W
Discordia
KingLizard KCMF
Discordia
10,978
594
0
2,394
8,488
3,488
258
903
7,585
52,351
0
L
Chaac
11,408
1,600
0
5,966
22,424
27,414
0
9,219
13,205
0
41,788
L
6,386
2,759
914
2,130
12,077
4,270
0
3,099
8,978
33,035
0
W
14,559
3,684
386
6,863
16,285
13,470
861
4,315
11,970
50,609
0
L
Jing Wei
9,316
5,910
0
1,773
10,588
3,823
148
4,682
5,906
0
46,781
L
5,292
499
0
1,875
18,982
14,525
0
9,231
9,751
25,871
0
W
10,027
1,181
0
7,121
17,738
21,500
0
5,296
12,442
446
37,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,921
Gold Earned
42,423
297
Minions Killed
245
14
Camps Cleared
10
1,212,172
Distance Traveled
1,046,514
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,369
836
82
5
4
276,757
3
W
Discordia
12,448
778
89
6
0
285,547
1
L
Chaac
10,958
685
47
3
1
293,018
0
L
Olorun
9,979
624
74
5
4
233,610
2
W
Fafnir
12,942
809
65
4
5
305,301
1
L
Jing Wei
11,003
688
82
5
4
299,168
2
L
Ymir
10,483
655
42
3
1
220,718
3
W
Tyr
12,162
760
61
4
5
344,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role