Player Matchup

Ymir
Ymir
Downey lacy
Ymir
Level 29
God Stats
3W - 0L
1,804 SR
Queue Stats
67W - 68L
1,424 Elo+
Solo
Charybdis
Charybdis
NobleXMassacre
Charybdis
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
135W - 142L
1,472 Elo+
Party 2
Thoth
Thoth
TooCool WaVy
Thoth
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,250 Elo+
Solo
Guan Yu
Guan Yu
x718x Massacre
Guan Yu
Level 25
God Stats
4W - 4L
1,418 SR
Queue Stats
102W - 122L
1,444 Elo+
Party 2
Sol
Sol
xb Graveborn dx
Sol
Level 26
God Stats
23W - 32L
1,450 SR
Queue Stats
46W - 60L
1,384 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,395 Elo+

VS

Team Averages
Level 24
1,522 SR
1,423 Elo+
Ymir
Ymir
IamDoctorDoc
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 59L
1,419 Elo+
Party 1
Thanatos
Thanatos
TOGx Cobra
Thanatos
Level 35
God Stats
64W - 102L
1,349 SR
Queue Stats
86W - 144L
1,344 Elo+
Party 1
Ah Puch
Ah Puch
bobbyaj
Ah Puch
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
95W - 155L
1,364 Elo+
Party 1
Da Ji
Da Ji
bowlbreak123
Da Ji
Level 27
God Stats
4W - 2L
1,760 SR
Queue Stats
67W - 59L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
buddyB1391
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 11
12,204
581
8,999
15,277
15,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
NobleXMassacre
Charybdis
18
9 / 4 / 8
12,623
601
17,966
9,629
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 10 / 9
10,431
497
5,098
12,281
3,222
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 0 / 3
13,228
630
4,569
12,770
12,178
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
17 / 6 / 2
14,012
667
22,857
19,011
6,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 1
9,039
430
4,843
18,605
8,550
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
TOGx Cobra
Thanatos
15
4 / 8 / 2
9,771
465
8,011
21,589
7,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
bobbyaj
Ah Puch
16
6 / 7 / 4
10,382
494
11,825
17,263
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 4 / 4
10,947
521
7,626
14,595
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
buddyB1391
Sun Wukong
11
0 / 12 / 1
6,917
329
598
13,681
3,927

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
38
Kills
23
24
Deaths
39
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
L
4
8
1
0.56
W
Charybdis
NobleXMassacre
Charybdis
9
4
8
3.25
L
Thanatos
TOGx Cobra
Thanatos
4
8
2
0.63
W
1
10
9
0.55
L
Ah Puch
bobbyaj
Ah Puch
6
7
4
1.14
L
9
4
4
2.75
L
Sun Wukong
buddyB1391
Sun Wukong
0
12
1
0.04
W
6
0
3
7.5
W
17
6
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,489
Damage
32,903
68,968
Taken
85,733
40,070
Mitigated
29,762
19,128
Healing
22,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,999
1,837
127
2,711
15,277
15,353
543
3,835
11,382
59,298
0
L
4,843
1,901
0
1,863
18,605
8,550
600
6,774
11,831
32,125
0
W
Charybdis
NobleXMassacre
Charybdis
17,966
11,339
46
3,280
9,629
2,935
2,834
1,814
7,765
0
76,062
L
Thanatos
TOGx Cobra
Thanatos
8,011
3,610
0
13,995
21,589
7,458
845
7,772
13,777
0
84,194
W
5,098
755
0
806
12,281
3,222
305
4,778
7,101
26,815
0
L
Ah Puch
bobbyaj
Ah Puch
11,825
690
0
2,502
17,263
4,962
734
12,074
5,136
52,001
0
L
7,626
2,069
0
4,471
14,595
4,865
0
6,907
7,643
0
59,307
L
Sun Wukong
buddyB1391
Sun Wukong
598
162
0
102
13,681
3,927
0
3,918
9,440
0
10,816
W
4,569
1,190
335
5,347
12,770
12,178
2,877
306
12,436
12,936
77,352
W
22,857
10,176
0
6,476
19,011
6,382
3,259
5,759
12,788
113,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,498
Gold Earned
47,056
583
Minions Killed
393
0
Camps Cleared
0
1,961,402
Distance Traveled
1,902,397
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,204
581
82
4
0
396,020
5
L
Ymir
9,039
430
46
2
0
339,222
4
W
Charybdis
12,623
601
119
6
0
378,226
2
L
Thanatos
9,771
465
123
6
0
346,220
0
W
Thoth
10,431
497
51
2
0
365,085
1
L
Ah Puch
10,382
494
96
5
0
349,166
3
L
Da Ji
10,947
521
103
5
0
433,592
3
L
Sun Wukong
6,917
329
25
1
0
434,197
1
W
Guan Yu
13,228
630
177
8
0
418,709
0
W
Sol
14,012
667
154
7
0
403,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role