Player Matchup

Hera
Hera
It Scotty EH
Hera
Level 129
God Stats
11W - 5L
1,447 SR
Queue Stats
213W - 210L
1,502 Elo+
Solo
Jing Wei
Jing Wei
KILLER129871
Jing Wei
Level 157
God Stats
0W - 1L
1,198 SR
Queue Stats
149W - 121L
1,530 Elo+
Party 2
Chaac
Chaac
ScubaSensei3316
Chaac
Level 125
God Stats
36W - 24L
1,598 SR
Queue Stats
199W - 155L
1,432 Elo+
Party 2
Team Averages
Level 137
1,414 SR
1,488 Elo+

VS

Team Averages
Level 110
1,571 SR
1,475 Elo+
Vulcan
Vulcan
BuckNorr1s
Vulcan
Level 155
God Stats
9W - 5L
1,592 SR
Queue Stats
281W - 267L
1,532 Elo+
Party 1
Medusa
Medusa
Chara-the-pink
Medusa
Level 63
God Stats
18W - 17L
1,463 SR
Queue Stats
24W - 29L
1,400 Elo+
Solo
Ares
Ares
HexedViking
Ares
Level 113
God Stats
7W - 4L
1,657 SR
Queue Stats
391W - 403L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
9,536
636
9,914
11,233
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
KILLER129871
Jing Wei
13
0 / 4 / 3
8,399
560
7,718
12,257
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 2
9,006
600
13,338
17,013
12,658
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BuckNorr1s
Vulcan
15
5 / 3 / 7
10,368
691
17,682
11,602
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 3 / 4
10,146
676
8,164
10,533
3,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

14
2 / 0 / 11
10,527
702
9,220
14,600
17,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
13
13
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BuckNorr1s
Vulcan
5
3
7
2.83
W
6
3
4
2.67
W
2
0
11
7.5
L
4
4
0
1
L
Jing Wei
KILLER129871
Jing Wei
0
4
3
0.38
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,970
Damage
35,066
40,503
Taken
36,735
21,082
Mitigated
25,590
9,131
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BuckNorr1s
Vulcan
17,682
6,717
0
4,184
11,602
4,788
590
2,064
9,538
53,570
0
W
8,164
2,723
821
2,244
10,533
3,792
60
4,092
6,441
0
32,360
W
9,220
476
226
2,367
14,600
17,010
594
3,858
10,742
17,848
0
L
9,914
2,035
38
3,148
11,233
4,040
0
7,996
3,237
35,665
0
L
Jing Wei
KILLER129871
Jing Wei
7,718
5,022
0
2,195
12,257
4,384
135
9,480
2,777
0
34,749
L
13,338
1,675
0
3,750
17,013
12,658
0
9,990
7,023
0
39,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,941
Gold Earned
31,041
183
Minions Killed
161
8
Camps Cleared
4
817,282
Distance Traveled
887,980
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,368
691
88
6
2
300,169
2
W
Medusa
10,146
676
58
4
2
286,955
1
W
Ares
10,527
702
15
1
0
300,856
0
L
Hera
9,536
636
61
4
2
262,126
3
L
Jing Wei
8,399
560
65
4
5
271,996
4
L
Chaac
9,006
600
57
4
1
283,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role