Player Matchup

Scylla
Scylla
EL1T3_M3RC3NARY
Scylla
Level 151
God Stats
1W - 1L
1,713 SR
Queue Stats
75W - 63L
1,591 Elo+
Party 2
Sun Wukong
Sun Wukong
KillAWat95
Sun Wukong
Level 127
God Stats
3W - 3L
1,533 SR
Queue Stats
276W - 294L
1,579 Elo+
Solo
Ullr
Ullr
LechronnJamess
Ullr
Level 128
God Stats
2W - 4L
1,406 SR
Queue Stats
243W - 245L
1,563 Elo+
Party 2
Jormungandr
Jormungandr
diazarrazate97
Jormungandr
Level 109
God Stats
6W - 16L
1,279 SR
Queue Stats
744W - 750L
1,618 Elo+
Solo
Chang'e
Chang'e
thebigtwig
Chang'e
Level 154
God Stats
2W - 2L
1,686 SR
Queue Stats
133W - 132L
1,544 Elo+
Solo
Team Averages
Level 134
1,523 SR
1,579 Elo+

VS

Team Averages
Level 129
1,635 SR
1,592 Elo+
Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Death Alter Ego
Raijin
Level 157
God Stats
2W - 1L
1,289 SR
Queue Stats
259W - 228L
1,614 Elo+
Solo
Hou Yi
Hou Yi
Yitties
Hou Yi
Level 75
God Stats
8W - 5L
1,708 SR
Queue Stats
483W - 453L
1,577 Elo+
Solo
Ra
Ra
joto7655
Ra
Level 160
God Stats
6W - 1L
1,989 SR
Queue Stats
531W - 403L
1,648 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zJaguarzz
Morgan Le Fay
Level 101
God Stats
4W - 3L
1,686 SR
Queue Stats
564W - 419L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 5
9,114
829
11,150
8,228
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
KillAWat95
Sun Wukong
14
3 / 6 / 7
8,142
740
9,495
15,964
18,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 2 / 5
8,198
745
9,423
10,356
4,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
diazarrazate97
Jormungandr
14
1 / 4 / 10
7,936
721
9,657
11,909
15,260
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
thebigtwig
Chang'e
13
2 / 5 / 4
8,039
731
9,175
9,471
3,533
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 2 / 18
9,611
874
3,339
15,629
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 12
9,659
878
11,069
9,208
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Yitties
Hou Yi
17
9 / 3 / 8
10,162
924
12,157
12,226
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 10
8,769
797
8,452
11,186
4,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
zJaguarzz
Morgan Le Fay
17
3 / 2 / 12
9,484
862
11,279
8,025
3,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
13
Kills
20
20
Deaths
13
31
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
18
4.5
W
5
2
12
5.5
L
6
3
5
2.83
L
Sun Wukong
KillAWat95
Sun Wukong
3
6
7
1.08
L
1
2
5
1.75
W
Hou Yi
Yitties
Hou Yi
9
3
8
4.33
L
Jormungandr
diazarrazate97
Jormungandr
1
4
10
1.5
W
3
4
10
2
L
Chang'e
thebigtwig
Chang'e
2
5
4
0.8
W
Morgan Le Fay
zJaguarzz
Morgan Le Fay
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,900
Damage
46,296
55,928
Taken
56,274
44,612
Mitigated
34,879
19,101
Healing
22,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,339
146
1,160
2,929
15,629
17,599
178
8,767
6,380
11,078
0
W
11,069
626
848
1,671
9,208
3,972
757
5,547
3,593
20,985
0
L
11,150
0
1,960
2,105
8,228
2,963
100
5,247
2,917
25,031
0
L
Sun Wukong
KillAWat95
Sun Wukong
9,495
2,237
709
2,593
15,964
18,643
0
7,506
8,396
0
14,255
L
9,423
854
601
966
10,356
4,213
919
7,236
3,078
0
24,780
W
Hou Yi
Yitties
Hou Yi
12,157
6,323
808
2,256
12,226
5,522
1,034
5,462
6,454
0
21,597
L
Jormungandr
diazarrazate97
Jormungandr
9,657
730
398
963
11,909
15,260
0
6,940
4,941
18,840
0
W
8,452
942
6,850
3,771
11,186
4,636
432
5,609
5,490
22,065
0
L
Chang'e
thebigtwig
Chang'e
9,175
391
5,279
3,527
9,471
3,533
245
6,998
2,457
15,449
0
W
Morgan Le Fay
zJaguarzz
Morgan Le Fay
11,279
1,440
208
1,599
8,025
3,150
1,065
4,597
3,309
25,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,429
Gold Earned
47,685
110
Minions Killed
130
0
Camps Cleared
0
1,058,500
Distance Traveled
1,054,081
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,611
874
0
0
0
226,096
2
W
Raijin
9,659
878
31
3
0
188,828
0
L
Scylla
9,114
829
30
3
0
201,643
2
L
Sun Wukong
8,142
740
12
1
0
218,382
2
L
Ullr
8,198
745
42
4
0
226,975
1
W
Hou Yi
10,162
924
23
2
0
196,561
0
L
Jormungandr
7,936
721
11
1
0
206,250
1
W
Ra
8,769
797
38
3
0
227,279
1
L
Chang'e
8,039
731
15
1
0
205,250
5
W
Morgan Le Fay
9,484
862
38
3
0
215,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role