Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
IIBastetII
Bastet
Level 128
God Stats
27W - 20L
1,486 SR
Queue Stats
28W - 23L
1,483 Elo+
Party 1
Mulan
Mulan
JinSime
Mulan
Level 102
God Stats
12W - 1L
1,701 SR
Queue Stats
85W - 54L
1,605 Elo+
Party 1
Team Averages
Level 129
1,562 SR
1,529 Elo+

VS

Team Averages
Level 92
1,408 SR
1,560 Elo+
Fafnir
Fafnir
DSG1999 BR
Fafnir
Level 160
God Stats
10W - 13L
1,375 SR
Queue Stats
130W - 162L
1,504 Elo+
Party 2
Ao Kuang
Ao Kuang
Johnnyelite3
Ao Kuang
Level 28
God Stats
6W - 21L
1,349 SR
Queue Stats
89W - 119L
1,493 Elo+
Party 2
Jing Wei
Jing Wei
Lordfenix01
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 0 / 8
8,461
705
10,541
4,916
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
IIBastetII
Bastet
13
7 / 0 / 3
9,084
757
13,649
9,333
3,937
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Mulan
JinSime
Mulan
12
1 / 1 / 8
7,823
652
7,344
8,309
7,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DSG1999 BR
Fafnir
11
1 / 2 / 0
7,472
623
3,781
14,837
12,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Johnnyelite3
Ao Kuang
9
0 / 5 / 0
6,478
540
3,705
9,305
2,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Lordfenix01
Jing Wei
11
0 / 3 / 0
6,873
573
4,510
10,138
3,241
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
10
Kills
1
1
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
8
6
L
Fafnir
DSG1999 BR
Fafnir
1
2
0
0.5
W
Bastet
IIBastetII
Bastet
7
0
3
8.5
W
Mulan
JinSime
Mulan
1
1
8
5
L
Ao Kuang
Johnnyelite3
Ao Kuang
0
5
0
0
L
Jing Wei
Lordfenix01
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,534
Damage
11,996
22,558
Taken
34,280
12,706
Mitigated
18,777
8,757
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,541
421
123
2,368
4,916
1,656
1,072
1,283
3,633
42,464
0
L
Fafnir
DSG1999 BR
Fafnir
3,781
335
63
2,148
14,837
12,676
0
3,362
10,954
8,470
0
W
Bastet
IIBastetII
Bastet
13,649
2,934
0
2,678
9,333
3,937
853
3,961
5,372
0
29,111
W
Mulan
JinSime
Mulan
7,344
399
0
3,588
8,309
7,113
326
2,512
5,797
2,841
20,550
L
Ao Kuang
Johnnyelite3
Ao Kuang
3,705
348
0
1,712
9,305
2,860
0
4,443
4,789
5,832
0
L
Jing Wei
Lordfenix01
Jing Wei
4,510
3,030
0
2,388
10,138
3,241
0
3,866
6,112
0
37,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,368
Gold Earned
20,823
142
Minions Killed
120
5
Camps Cleared
5
717,398
Distance Traveled
647,782
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,461
705
81
7
1
221,782
2
L
Fafnir
7,472
623
10
1
0
221,445
6
W
Bastet
9,084
757
26
2
3
250,278
4
W
Mulan
7,823
652
35
3
1
245,338
5
L
Ao Kuang
6,478
540
15
1
2
209,448
1
L
Jing Wei
6,873
573
95
8
3
216,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role