Player Matchup

Thor
Thor
JOHN MASTER 300
Thor
Level 7
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
RELIQUE 23
Jormungandr
Level 118
God Stats
0W - 1L
1,558 SR
Queue Stats
76W - 110L
1,385 Elo+
Party 1
Vulcan
Vulcan
xXR4phXx
Vulcan
Level 53
God Stats
3W - 4L
1,717 SR
Queue Stats
96W - 88L
1,456 Elo+
Party 1
Team Averages
Level 59
1,531 SR
1,447 Elo+

VS

Team Averages
Level 56
1,552 SR
1,438 Elo+
Chaac
Chaac
Craven8112
Chaac
Level 83
God Stats
31W - 19L
1,632 SR
Queue Stats
425W - 484L
1,413 Elo+
Party 2
Scylla
Scylla
EskmoLifeGrd
Scylla
Level 76
God Stats
9W - 6L
1,525 SR
Queue Stats
328W - 378L
1,421 Elo+
Party 2
Artemis
Artemis
OverlordStingy
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 16 / 6
7,903
608
937
15,683
5,304
Jormungandr
RELIQUE 23
Jormungandr
14
5 / 4 / 2
10,345
796
13,388
19,672
16,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
xXR4phXx
Vulcan
13
2 / 8 / 4
8,619
663
7,468
14,785
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
11 / 5 / 7
10,843
834
13,469
16,236
9,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
7 / 1 / 14
10,815
832
14,969
7,768
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
10 / 2 / 10
10,611
816
14,502
8,777
2,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
7
Kills
28
28
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
11
5
7
2.9
W
Scylla
7
1
14
14
L
0
16
6
0.19
W
10
2
10
7.5
L
Jormungandr
RELIQUE 23
Jormungandr
5
4
2
1.5
L
Vulcan
xXR4phXx
Vulcan
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,793
Damage
42,940
50,140
Taken
32,781
27,104
Mitigated
15,202
1,607
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
13,469
2,602
0
5,321
16,236
9,976
334
8,417
7,495
0
30,221
W
Scylla
14,969
1,135
0
1,625
7,768
2,369
152
5,460
2,206
35,646
0
L
937
937
0
0
15,683
5,304
0
5,069
10,427
0
3,488
W
14,502
10,704
263
2,851
8,777
2,857
2,346
6,698
1,905
0
37,639
L
Jormungandr
RELIQUE 23
Jormungandr
13,388
3,417
138
749
19,672
16,500
0
6,751
12,617
40,499
0
L
Vulcan
xXR4phXx
Vulcan
7,468
1,476
0
720
14,785
5,300
0
3,869
10,552
29,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,867
Gold Earned
32,269
94
Minions Killed
157
2
Camps Cleared
7
552,544
Distance Traveled
674,719
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,843
834
38
3
2
217,040
1
W
Scylla
10,815
832
61
5
2
245,626
1
L
Thor
7,903
608
6
0
0
120,715
1
W
Artemis
10,611
816
58
4
3
212,053
1
L
Jormungandr
10,345
796
51
4
1
224,416
0
L
Vulcan
8,619
663
37
3
1
207,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role