Player Matchup

Geb
Geb
Butterteaust
Geb
Level 123
God Stats
12W - 9L
1,500 SR
Queue Stats
288W - 279L
1,415 Elo+
Party 1
Eset
Eset
Mambaa_12
Eset
Level 29
God Stats
7W - 6L
1,510 SR
Queue Stats
120W - 107L
1,495 Elo+
Solo
Neith
Neith
PoloTheGreat33
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 25L
1,593 Elo+
Party 1
Chaac
Chaac
xInFaCT ZITRONE
Chaac
Level 28
God Stats
20W - 11L
1,549 SR
Queue Stats
98W - 85L
1,495 Elo+
Solo
Bellona
Bellona
xXD4RG_8Xx
Bellona
Level 14
God Stats
6W - 2L
1,598 SR
Queue Stats
18W - 13L
1,575 Elo+
Solo
Team Averages
Level 40
1,531 SR
1,515 Elo+

VS

Team Averages
Level 14
1,523 SR
1,461 Elo+
Fenrir
Fenrir
Daniel0515
Fenrir
Level 15
God Stats
2W - 9L
1,409 SR
Queue Stats
53W - 95L
1,400 Elo+
Solo
Skadi
Skadi
DedlyAsasin
Skadi
Level 17
God Stats
1W - 2L
1,622 SR
Queue Stats
16W - 14L
1,487 Elo+
Solo
Da Ji
Da Ji
Dope1862
Da Ji
Level 4
God Stats
3W - 5L
1,483 SR
Queue Stats
7W - 7L
1,473 Elo+
Solo
King Arthur
King Arthur
Herkuhertz
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,421 Elo+
Solo
Cthulhu
Cthulhu
R1P_Demon_YT
Cthulhu
Level 28
God Stats
17W - 13L
1,600 SR
Queue Stats
50W - 49L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 9
13,347
580
12,356
16,430
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
18
10 / 3 / 5
13,116
570
13,047
12,262
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 1 / 8
12,475
542
9,796
11,660
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
4 / 3 / 12
11,208
487
12,807
19,010
19,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
xXD4RG_8Xx
Bellona
19
14 / 2 / 11
13,779
599
23,145
19,710
21,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daniel0515
Fenrir
14
0 / 11 / 2
8,869
386
3,266
18,515
12,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 11 / 4
8,904
387
7,174
17,807
6,261
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Dope1862
Da Ji
18
9 / 4 / 0
12,166
529
12,014
19,538
8,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Herkuhertz
King Arthur
12
1 / 8 / 1
8,113
353
3,409
14,998
9,425
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
R1P_Demon_YT
Cthulhu
12
1 / 7 / 4
9,126
397
9,372
24,962
27,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
40
Kills
12
12
Deaths
41
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Fenrir
Daniel0515
Fenrir
0
11
2
0.09
L
1
11
4
0.27
L
Da Ji
Dope1862
Da Ji
9
4
0
2.25
L
King Arthur
Herkuhertz
King Arthur
1
8
1
0.19
W
Eset
10
3
5
4.17
W
7
1
8
11
L
Cthulhu
R1P_Demon_YT
Cthulhu
1
7
4
0.43
W
4
3
12
3.33
W
Bellona
xXD4RG_8Xx
Bellona
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,151
Damage
35,235
79,072
Taken
95,820
56,768
Mitigated
64,049
35,062
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,356
1,728
0
6,920
16,430
7,616
552
3,128
13,302
81,402
0
L
Fenrir
Daniel0515
Fenrir
3,266
1,400
0
1,827
18,515
12,161
1,476
6,641
11,522
0
34,284
L
7,174
4,261
0
2,145
17,807
6,261
640
4,977
12,782
0
50,054
L
Da Ji
Dope1862
Da Ji
12,014
2,636
0
4,812
19,538
8,869
0
5,698
13,676
0
81,504
L
King Arthur
Herkuhertz
King Arthur
3,409
345
0
1,520
14,998
9,425
120
2,793
12,116
1,142
14,247
W
Eset
13,047
1,715
2,203
2,879
12,262
3,777
1,789
2,128
10,134
76,140
0
W
9,796
4,210
0
4,387
11,660
4,114
3,857
3,875
7,785
0
80,525
L
Cthulhu
R1P_Demon_YT
Cthulhu
9,372
590
921
2,622
24,962
27,333
162
5,840
19,051
40,254
0
W
12,807
2,780
1,054
9,927
19,010
19,876
2,432
6,264
12,746
0
44,692
W
Bellona
xXD4RG_8Xx
Bellona
23,145
7,084
0
7,692
19,710
21,385
1,910
3,305
16,405
4,215
80,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,925
Gold Earned
47,178
507
Minions Killed
333
0
Camps Cleared
0
2,249,519
Distance Traveled
1,925,569
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,347
580
128
6
0
489,340
2
L
Fenrir
8,869
386
64
3
0
418,232
0
L
Skadi
8,904
387
88
4
0
337,283
3
L
Da Ji
12,166
529
110
5
0
434,317
1
L
King Arthur
8,113
353
22
1
0
351,248
1
W
Eset
13,116
570
110
5
0
436,445
0
W
Neith
12,475
542
97
4
0
409,582
5
L
Cthulhu
9,126
397
49
2
0
384,489
3
W
Chaac
11,208
487
40
2
0
450,547
5
W
Bellona
13,779
599
132
6
0
463,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role