Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chavo606
Ah Muzen Cab
Level 16
God Stats
5W - 3L
1,677 SR
Queue Stats
47W - 28L
1,686 Elo+
Solo
Sylvanus
Sylvanus
GhostMode-Keeno
Sylvanus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 35L
1,679 Elo+
Solo
Ao Kuang
Ao Kuang
PilarBubbles313
Ao Kuang
Level 29
God Stats
4W - 2L
1,669 SR
Queue Stats
229W - 150L
1,639 Elo+
Solo
Sun Wukong
Sun Wukong
Yungcheezy9829
Sun Wukong
Level 17
God Stats
16W - 12L
1,615 SR
Queue Stats
113W - 130L
1,603 Elo+
Solo
Neith
Neith
zlCaldoDePollo
Neith
Level 29
God Stats
2W - 2L
1,393 SR
Queue Stats
26W - 15L
1,657 Elo+
Solo
Team Averages
Level 22
1,571 SR
1,653 Elo+

VS

Team Averages
Level 25
1,453 SR
1,604 Elo+
Yemoja
Yemoja
Breydon0
Yemoja
Level 29
God Stats
1W - 2L
1,451 SR
Queue Stats
57W - 40L
1,606 Elo+
Solo
Set
Set
DreamTenjin
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 72L
1,658 Elo+
Solo
Olorun
Olorun
K1ller_Lui2
Olorun
Level 18
God Stats
2W - 2L
1,318 SR
Queue Stats
25W - 14L
1,615 Elo+
Solo
Mulan
Mulan
domitsunami2285
Mulan
Level 27
God Stats
27W - 17L
1,429 SR
Queue Stats
154W - 133L
1,567 Elo+
Solo
Anhur
Anhur
lospollos021
Anhur
Level 25
God Stats
37W - 44L
1,568 SR
Queue Stats
253W - 241L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chavo606
Ah Muzen Cab
10
0 / 2 / 6
5,935
594
6,633
6,177
2,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
9
4 / 2 / 1
5,369
537
5,529
7,793
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
12
9 / 1 / 1
7,274
727
7,787
8,207
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Yungcheezy9829
Sun Wukong
11
0 / 2 / 3
5,640
564
3,613
8,596
6,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 2
5,805
581
2,786
4,062
923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Breydon0
Yemoja
9
1 / 2 / 0
5,070
507
2,387
7,666
3,622
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 4 / 3
5,507
551
4,172
8,148
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
9
3 / 4 / 0
5,629
563
4,178
6,210
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 0
6,348
635
7,605
9,426
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 0
5,356
536
3,153
5,746
1,429
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
8
8
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Breydon0
Yemoja
1
2
0
0.5
W
Ah Muzen Cab
Chavo606
Ah Muzen Cab
0
2
6
1.5
L
1
4
3
0.63
W
Sylvanus
4
2
1
2.25
L
Olorun
3
4
0
0.75
W
Ao Kuang
9
1
1
9.5
W
Sun Wukong
Yungcheezy9829
Sun Wukong
0
2
3
0.75
L
2
2
0
1
L
1
3
0
0.33
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,348
Damage
21,495
34,835
Taken
37,196
15,268
Mitigated
13,647
14,577
Healing
11,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Breydon0
Yemoja
2,387
586
615
1,451
7,666
3,622
0
2,551
5,115
14,254
0
W
Ah Muzen Cab
Chavo606
Ah Muzen Cab
6,633
2,107
0
1,871
6,177
2,032
720
2,776
3,401
0
40,410
L
4,172
1,969
0
2,713
8,148
2,276
0
3,568
4,580
0
26,134
W
Sylvanus
5,529
2,244
729
3,105
7,793
3,399
105
2,319
5,474
15,897
4,346
L
Olorun
4,178
2,130
221
1,113
6,210
2,084
0
1,617
4,593
28,735
2,086
W
Ao Kuang
7,787
1,996
0
4,411
8,207
2,631
0
633
7,532
38,899
0
W
Sun Wukong
Yungcheezy9829
Sun Wukong
3,613
271
0
3,253
8,596
6,283
0
0
8,043
0
31,081
L
7,605
792
0
3,995
9,426
4,236
0
2,949
6,477
0
40,671
L
3,153
2,088
0
1,356
5,746
1,429
0
1,691
4,055
0
27,845
W
2,786
893
0
1,208
4,062
923
236
303
3,759
0
30,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,023
Gold Earned
27,910
334
Minions Killed
316
0
Camps Cleared
0
974,196
Distance Traveled
917,531
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,070
507
31
3
0
179,891
1
W
Ah Muzen Cab
5,935
594
85
9
0
204,062
3
L
Set
5,507
551
58
6
0
210,078
2
W
Sylvanus
5,369
537
41
4
0
172,463
6
L
Olorun
5,629
563
82
8
0
171,939
2
W
Ao Kuang
7,274
727
78
8
0
211,574
0
W
Sun Wukong
5,640
564
66
7
0
213,829
3
L
Mulan
6,348
635
91
9
0
175,444
3
L
Anhur
5,356
536
54
5
0
180,179
4
W
Neith
5,805
581
64
6
0
172,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role