Player Matchup

Jing Wei
Jing Wei
JohnnySmites
Jing Wei
Level 13
God Stats
1W - 3L
1,585 SR
Queue Stats
7W - 5L
1,698 Elo+
Party 1
Tiamat
Tiamat
UberSchlange
Tiamat
Level 124
God Stats
4W - 4L
1,578 SR
Queue Stats
8W - 9L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
iamcharged
Zhong Kui
Level 154
God Stats
2W - 0L
1,695 SR
Queue Stats
16W - 18L
1,603 Elo+
Party 1
Team Averages
Level 97
1,619 SR
1,627 Elo+

VS

Team Averages
Level 29
1,593 SR
1,616 Elo+
Cabrakan
Cabrakan
CannibalAminal
Cabrakan
Level 15
God Stats
2W - 2L
1,702 SR
Queue Stats
93W - 53L
1,665 Elo+
Party 2
Kukulkan
Kukulkan
JupiCommander
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
XxNOVA34xX
Thor
Level 65
God Stats
7W - 8L
1,578 SR
Queue Stats
388W - 320L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JohnnySmites
Jing Wei
15
2 / 1 / 13
10,824
677
8,090
6,623
2,440
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
15
9 / 2 / 6
11,644
728
11,005
14,722
11,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
iamcharged
Zhong Kui
17
10 / 2 / 9
12,054
753
20,460
16,205
11,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
2 / 3 / 3
11,172
698
8,142
20,916
25,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
JupiCommander
Kukulkan
11
0 / 12 / 2
8,308
519
3,717
13,032
5,805
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 6 / 2
10,374
648
9,098
14,937
6,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
21
Kills
5
5
Deaths
21
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
3
3
1.17
W
Jing Wei
JohnnySmites
Jing Wei
2
1
13
8.5
L
Kukulkan
JupiCommander
Kukulkan
0
12
2
0.08
W
Tiamat
9
2
6
6
L
3
6
2
0.67
W
Zhong Kui
iamcharged
Zhong Kui
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,555
Damage
20,957
37,550
Taken
48,885
25,593
Mitigated
38,168
13,346
Healing
1,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
8,142
1,167
0
972
20,916
25,977
0
9,611
10,843
22,380
0
W
Jing Wei
JohnnySmites
Jing Wei
8,090
7,153
0
419
6,623
2,440
1,596
2,783
3,840
0
39,041
L
Kukulkan
JupiCommander
Kukulkan
3,717
1,118
0
520
13,032
5,805
0
10,479
2,320
16,487
0
W
Tiamat
11,005
953
0
2,674
14,722
11,920
317
5,259
9,463
43,914
0
L
9,098
3,056
0
0
14,937
6,386
0
10,870
3,898
0
35,996
W
Zhong Kui
iamcharged
Zhong Kui
20,460
1,863
0
10,253
16,205
11,233
758
5,249
10,956
49,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,522
Gold Earned
29,854
185
Minions Killed
103
10
Camps Cleared
2
862,571
Distance Traveled
694,169
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,172
698
21
1
1
256,438
1
W
Jing Wei
10,824
677
64
4
1
272,562
0
L
Kukulkan
8,308
519
15
1
0
174,204
0
W
Tiamat
11,644
728
65
4
7
287,195
1
L
Thor
10,374
648
67
4
1
263,527
6
W
Zhong Kui
12,054
753
56
4
2
302,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role