Player Matchup

Chaac
Chaac
Poet demunn
Chaac
Level 49
God Stats
2W - 0L
1,544 SR
Queue Stats
14W - 23L
1,244 Elo+
Party 1
Susano
Susano
falsesight25
Susano
Level 64
God Stats
2W - 6L
1,381 SR
Queue Stats
125W - 188L
1,307 Elo+
Party 1
Artio
Artio
golde76
Artio
Level 68
God Stats
1W - 1L
1,222 SR
Queue Stats
71W - 100L
1,303 Elo+
Party 1
Team Averages
Level 60
1,383 SR
1,285 Elo+

VS

Team Averages
Level 36
1,378 SR
1,231 Elo+
Anubis
Anubis
Hartless-_-OP
Anubis
Level 58
God Stats
6W - 8L
1,409 SR
Queue Stats
57W - 87L
1,190 Elo+
Party 2
Mulan
Mulan
RebelTriixi-_-OP
Mulan
Level 43
God Stats
2W - 5L
1,229 SR
Queue Stats
59W - 100L
1,167 Elo+
Party 2
Cerberus
Cerberus
TheKillsForMy_07
Cerberus
Level 8
God Stats
1W - 5L
1,495 SR
Queue Stats
2W - 6L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 13
10,457
804
20,766
11,968
11,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Susano
12
5 / 1 / 12
9,654
743
10,859
7,616
2,720
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
golde76
Artio
15
10 / 1 / 11
10,452
804
12,276
14,760
11,010
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 0
8,125
625
10,696
15,166
6,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 7 / 3
7,311
562
4,963
13,981
5,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 6 / 3
7,466
574
3,660
20,629
9,646
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
22
Kills
3
3
Deaths
22
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
W
7
1
13
13.5
L
0
7
3
0.21
L
0
6
3
0.25
W
Susano
5
1
12
11
W
Artio
golde76
Artio
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,901
Damage
19,319
34,344
Taken
49,776
25,084
Mitigated
21,846
11,241
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,696
1,030
958
2,983
15,166
6,747
200
4,887
9,899
31,650
0
W
20,766
4,336
0
4,480
11,968
11,354
628
4,829
7,139
627
41,818
L
4,963
785
152
1,467
13,981
5,453
0
4,401
9,257
0
14,610
L
3,660
515
136
3,992
20,629
9,646
125
3,797
16,282
18,361
0
W
Susano
10,859
1,524
0
0
7,616
2,720
671
3,288
4,328
0
22,264
W
Artio
golde76
Artio
12,276
1,246
2,616
4,145
14,760
11,010
461
6,957
7,803
27,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
22,902
129
Minions Killed
110
6
Camps Cleared
6
693,944
Distance Traveled
620,774
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,125
625
54
4
4
170,428
2
W
Chaac
10,457
804
57
4
2
238,674
0
L
Mulan
7,311
562
19
1
1
228,636
0
L
Cerberus
7,466
574
37
3
1
221,710
4
W
Susano
9,654
743
24
2
2
197,850
0
W
Artio
10,452
804
48
4
2
257,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role