Player Matchup

Skadi
Skadi
Jroydafatman
Skadi
Level 124
God Stats
14W - 12L
1,490 SR
Queue Stats
200W - 242L
1,402 Elo+
Party 3
Jormungandr
Jormungandr
PantherLily3714
Jormungandr
Level 130
God Stats
3W - 7L
1,361 SR
Queue Stats
668W - 672L
1,388 Elo+
Party 3
Bacchus
Bacchus
Sinocolo
Bacchus
Level 65
God Stats
21W - 18L
1,602 SR
Queue Stats
272W - 297L
1,382 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Watchers_Bliss
Morgan Le Fay
Level 105
God Stats
8W - 6L
1,545 SR
Queue Stats
164W - 196L
1,365 Elo+
Party 1
Nemesis
Nemesis
scrub-cityy
Nemesis
Level 99
God Stats
2W - 2L
1,402 SR
Queue Stats
313W - 362L
1,460 Elo+
Party 1
Team Averages
Level 105
1,480 SR
1,400 Elo+

VS

Team Averages
Level 91
1,458 SR
1,426 Elo+
Zeus
Zeus
 
Zeus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ESTEFANO-ELPRO97
Horus
Level 109
God Stats
0W - 5L
1,243 SR
Queue Stats
218W - 241L
1,391 Elo+
Solo
Odin
Odin
KX3 STR8oWnAg3
Odin
Level 83
God Stats
0W - 4L
1,337 SR
Queue Stats
128W - 124L
1,378 Elo+
Party 2
Agni
Agni
amarillo72
Agni
Level 102
God Stats
30W - 25L
1,543 SR
Queue Stats
507W - 610L
1,403 Elo+
Solo
Cliodhna
Cliodhna
xXTANTILLOXx
Cliodhna
Level 99
God Stats
13W - 7L
1,668 SR
Queue Stats
195W - 206L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 5
12,356
537
20,401
12,885
5,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
PantherLily3714
Jormungandr
18
3 / 5 / 6
11,959
520
10,927
16,038
13,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Sinocolo
Bacchus
16
3 / 3 / 10
10,530
458
9,176
14,119
13,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Morgan Le Fay
Watchers_Bliss
Morgan Le Fay
17
3 / 6 / 9
11,398
496
17,411
16,922
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
scrub-cityy
Nemesis
20
3 / 0 / 8
12,204
531
8,984
16,993
7,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 1 / 2
7,375
321
1,983
2,690
578
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 2 / 4
11,761
511
18,883
27,028
30,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 3 / 6
9,441
410
5,609
17,225
18,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 8 / 4
10,077
438
14,121
20,601
6,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
xXTANTILLOXx
Cliodhna
19
5 / 6 / 3
11,294
491
9,655
22,016
9,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
20
Kills
17
17
Deaths
20
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
2
1
L
10
2
4
6
W
8
3
5
3.5
L
1
3
6
1.33
W
Jormungandr
PantherLily3714
Jormungandr
3
5
6
1.2
W
Bacchus
Sinocolo
Bacchus
3
3
10
2.67
W
Morgan Le Fay
Watchers_Bliss
Morgan Le Fay
3
6
9
1.25
L
1
8
4
0.38
W
Nemesis
scrub-cityy
Nemesis
3
0
8
7
L
Cliodhna
xXTANTILLOXx
Cliodhna
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,899
Damage
50,251
76,957
Taken
89,560
45,859
Mitigated
66,041
15,827
Healing
28,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,983
97
0
1,074
2,690
578
0
377
2,241
20,453
0
L
18,883
5,957
2,797
9,787
27,028
30,553
230
11,897
15,047
13,936
51,456
W
20,401
9,345
0
3,089
12,885
5,001
6,431
3,529
8,981
0
96,606
L
5,609
800
517
3,194
17,225
18,099
594
6,251
10,650
0
37,019
W
Jormungandr
PantherLily3714
Jormungandr
10,927
3,423
0
1,085
16,038
13,110
379
3,494
11,757
72,692
0
W
Bacchus
Sinocolo
Bacchus
9,176
1,606
1,092
2,711
14,119
13,528
242
5,954
8,122
37,562
0
W
Morgan Le Fay
Watchers_Bliss
Morgan Le Fay
17,411
3,795
0
4,478
16,922
6,510
832
4,367
12,189
68,184
0
L
14,121
415
0
3,673
20,601
6,942
568
11,665
8,624
62,624
0
W
Nemesis
scrub-cityy
Nemesis
8,984
3,616
0
3,372
16,993
7,710
121
4,093
12,603
0
101,905
L
Cliodhna
xXTANTILLOXx
Cliodhna
9,655
1,111
0
7,088
22,016
9,869
148
6,332
15,484
0
87,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,447
Gold Earned
49,948
589
Minions Killed
457
0
Camps Cleared
0
2,146,053
Distance Traveled
1,894,841
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,375
321
46
2
0
135,984
0
L
Horus
11,761
511
116
5
0
443,399
1
W
Skadi
12,356
537
139
6
0
378,436
5
L
Odin
9,441
410
56
2
0
455,448
2
W
Jormungandr
11,959
520
137
6
0
392,036
6
W
Bacchus
10,530
458
59
3
0
442,476
3
W
Morgan Le Fay
11,398
496
105
5
0
380,978
2
L
Agni
10,077
438
100
4
0
414,090
8
W
Nemesis
12,204
531
149
6
0
552,127
1
L
Cliodhna
11,294
491
139
6
0
445,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role