Player Matchup

Medusa
Medusa
Alterego5332
Medusa
Level 7
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 4L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
Kyrstlh
Nu Wa
Level 7
God Stats
1W - 4L
1,553 SR
Queue Stats
1W - 6L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
M-cubed92
Cthulhu
Level 123
God Stats
63W - 81L
1,471 SR
Queue Stats
362W - 412L
1,405 Elo+
Party 1
Team Averages
Level 46
1,494 SR
1,463 Elo+

VS

Team Averages
Level 58
1,551 SR
1,389 Elo+
Sun Wukong
Sun Wukong
Buzz884Life
Sun Wukong
Level 67
God Stats
53W - 40L
1,587 SR
Queue Stats
144W - 149L
1,537 Elo+
Party 2
Jormungandr
Jormungandr
CHICKNTHAGREAT
Jormungandr
Level 6
God Stats
1W - 2L
1,389 SR
Queue Stats
1W - 4L
1,119 Elo+
Solo
Gilgamesh
Gilgamesh
FaDe-OhSoRiGhT
Gilgamesh
Level 102
God Stats
5W - 2L
1,676 SR
Queue Stats
48W - 43L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 8 / 3
12,174
580
13,117
18,640
7,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Kyrstlh
Nu Wa
14
0 / 8 / 4
11,230
535
15,885
18,282
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
M-cubed92
Cthulhu
16
3 / 4 / 2
13,621
649
15,701
24,692
28,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buzz884Life
Sun Wukong
18
10 / 3 / 7
14,228
678
22,004
24,975
20,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
CHICKNTHAGREAT
Jormungandr
17
2 / 0 / 15
14,287
680
8,734
19,202
22,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
FaDe-OhSoRiGhT
Gilgamesh
17
8 / 2 / 9
14,246
678
22,986
20,619
13,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
5
Kills
20
20
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
8
3
0.44
W
Sun Wukong
Buzz884Life
Sun Wukong
10
3
7
4.5
W
Jormungandr
CHICKNTHAGREAT
Jormungandr
2
0
15
9.5
W
Gilgamesh
FaDe-OhSoRiGhT
Gilgamesh
8
2
9
6.25
L
Nu Wa
Kyrstlh
Nu Wa
0
8
4
0.25
L
Cthulhu
M-cubed92
Cthulhu
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,703
Damage
53,724
61,614
Taken
64,796
41,191
Mitigated
56,660
8,940
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,117
9,994
0
3,653
18,640
7,199
0
2,291
15,908
0
43,377
W
Sun Wukong
Buzz884Life
Sun Wukong
22,004
3,030
0
7,957
24,975
20,615
1,540
11,649
13,326
0
70,067
W
Jormungandr
CHICKNTHAGREAT
Jormungandr
8,734
1,434
647
4,431
19,202
22,906
554
9,380
9,822
47,410
0
W
Gilgamesh
FaDe-OhSoRiGhT
Gilgamesh
22,986
2,429
0
6,802
20,619
13,139
609
12,046
8,573
0
64,346
L
Nu Wa
Kyrstlh
Nu Wa
15,885
4,576
234
1,415
18,282
5,615
0
1,754
15,972
41,461
0
L
Cthulhu
M-cubed92
Cthulhu
15,701
1,269
714
2,924
24,692
28,377
0
5,789
17,344
62,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,025
Gold Earned
42,761
188
Minions Killed
221
3
Camps Cleared
15
995,677
Distance Traveled
1,180,930
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,174
580
61
3
0
295,661
0
W
Sun Wukong
14,228
678
83
4
5
408,754
2
W
Jormungandr
14,287
680
53
3
5
379,672
3
W
Gilgamesh
14,246
678
85
4
5
392,504
4
L
Nu Wa
11,230
535
60
3
2
292,496
0
L
Cthulhu
13,621
649
67
3
1
407,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role