Player Matchup

Ra
Ra
Ares9455
Ra
Level 160
God Stats
1W - 4L
1,282 SR
Queue Stats
154W - 172L
1,571 Elo+
Party 2
Chaac
Chaac
Soy Cart
Chaac
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
92W - 70L
1,362 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SpicyKenny
Ah Muzen Cab
Level 155
God Stats
3W - 2L
1,779 SR
Queue Stats
25W - 23L
1,622 Elo+
Party 2
Artio
Artio
ZergiNate
Artio
Level 156
God Stats
20W - 14L
1,593 SR
Queue Stats
923W - 863L
1,591 Elo+
Party 2
Fenrir
Fenrir
cptbigman5802
Fenrir
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 59L
1,732 Elo+
Party 2
Team Averages
Level 103
1,531 SR
1,575 Elo+

VS

Team Averages
Level 53
1,503 SR
1,445 Elo+
Tiamat
Tiamat
BSM_wavey
Tiamat
Level 81
God Stats
0W - 6L
1,049 SR
Queue Stats
122W - 129L
1,404 Elo+
Party 1
Hachiman
Hachiman
Brink-Xabi
Hachiman
Level 53
God Stats
6W - 2L
1,867 SR
Queue Stats
38W - 46L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
Idwal15
Sylvanus
Level 47
God Stats
0W - 1L
1,302 SR
Queue Stats
118W - 128L
1,468 Elo+
Solo
Hades
Hades
PublicEnemy1k
Hades
Level 67
God Stats
57W - 47L
1,615 SR
Queue Stats
139W - 152L
1,409 Elo+
Party 1
Mercury
Mercury
grandkil
Mercury
Level 16
God Stats
5W - 2L
1,682 SR
Queue Stats
26W - 30L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
5,927
593
3,614
4,014
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Soy Cart
Chaac
8
0 / 2 / 4
4,960
496
1,431
5,415
1,859
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
SpicyKenny
Ah Muzen Cab
11
2 / 1 / 0
6,218
622
3,366
5,607
1,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Artio
ZergiNate
Artio
9
1 / 0 / 4
5,280
528
4,293
7,658
3,313
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 1 / 2
6,359
636
6,811
6,009
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BSM_wavey
Tiamat
8
0 / 1 / 1
4,381
438
3,808
4,287
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Brink-Xabi
Hachiman
9
0 / 1 / 1
4,975
498
3,978
4,555
1,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Idwal15
Sylvanus
7
1 / 2 / 0
4,817
482
1,831
8,370
3,976
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 2 / 1
5,516
552
3,187
6,581
2,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mercury
grandkil
Mercury
7
0 / 5 / 1
4,565
457
1,348
7,256
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
11
Kills
3
4
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Tiamat
BSM_wavey
Tiamat
0
1
1
0.5
L
Hachiman
Brink-Xabi
Hachiman
0
1
1
0.5
L
Sylvanus
Idwal15
Sylvanus
1
2
0
0.5
L
2
2
1
1.25
W
Chaac
Soy Cart
Chaac
0
2
4
1
W
Ah Muzen Cab
SpicyKenny
Ah Muzen Cab
2
1
0
2
W
Artio
ZergiNate
Artio
1
0
4
3
W
6
1
2
7
L
Mercury
grandkil
Mercury
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,515
Damage
14,152
28,703
Taken
31,049
10,028
Mitigated
11,425
12,196
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,614
722
146
2,004
4,014
1,154
812
1,498
2,184
29,688
0
L
Tiamat
BSM_wavey
Tiamat
3,808
92
81
1,452
4,287
1,783
0
1,555
2,569
15,572
0
L
Hachiman
Brink-Xabi
Hachiman
3,978
1,850
0
1,325
4,555
1,135
0
812
3,743
0
26,678
L
Sylvanus
Idwal15
Sylvanus
1,831
805
1,015
3,861
8,370
3,976
0
2,901
5,401
12,016
0
L
3,187
537
0
3,273
6,581
2,726
325
1,254
5,303
19,625
0
W
Chaac
Soy Cart
Chaac
1,431
203
0
1,386
5,415
1,859
563
2,902
2,453
0
14,356
W
Ah Muzen Cab
SpicyKenny
Ah Muzen Cab
3,366
821
0
2,195
5,607
1,538
27
65
5,542
0
41,963
W
Artio
ZergiNate
Artio
4,293
753
406
3,316
7,658
3,313
118
2,131
5,421
21,393
0
W
6,811
950
0
2,743
6,009
2,164
255
1,594
4,277
0
30,375
L
Mercury
grandkil
Mercury
1,348
751
0
280
7,256
1,805
0
980
6,126
0
22,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,744
Gold Earned
24,254
292
Minions Killed
214
0
Camps Cleared
0
1,037,684
Distance Traveled
944,436
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,927
593
72
7
0
194,200
0
L
Tiamat
4,381
438
31
3
0
195,827
4
L
Hachiman
4,975
498
58
6
0
174,157
1
L
Sylvanus
4,817
482
25
3
0
182,365
3
L
Hades
5,516
552
51
5
0
168,694
1
W
Chaac
4,960
496
29
3
0
195,124
1
W
Ah Muzen Cab
6,218
622
94
9
0
203,720
0
W
Artio
5,280
528
39
4
0
211,562
1
W
Fenrir
6,359
636
58
6
0
233,078
2
L
Mercury
4,565
457
49
5
0
223,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role