Player Matchup

Baron Samedi
Baron Samedi
Alpha_Joker0803
Baron Samedi
Level 8
God Stats
0W - 2L
1,121 SR
Queue Stats
1W - 3L
1,370 Elo+
Solo
Achilles
Achilles
AmateurApollo99
Achilles
Level 87
God Stats
6W - 9L
1,431 SR
Queue Stats
258W - 198L
1,469 Elo+
Party 2
Medusa
Medusa
Extream Sh0tz
Medusa
Level 84
God Stats
0W - 2L
1,273 SR
Queue Stats
63W - 54L
1,451 Elo+
Party 2
Team Averages
Level 60
1,275 SR
1,430 Elo+

VS

Team Averages
Level 59
1,504 SR
1,521 Elo+
Fenrir
Fenrir
Eisenhauer66
Fenrir
Level 60
God Stats
7W - 5L
1,537 SR
Queue Stats
220W - 329L
1,439 Elo+
Solo
Freya
Freya
GrinKo1
Freya
Level 29
God Stats
11W - 1L
1,396 SR
Queue Stats
368W - 198L
1,602 Elo+
Party 1
Osiris
Osiris
Holland1695
Osiris
Level 89
God Stats
3W - 1L
1,578 SR
Queue Stats
186W - 159L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alpha_Joker0803
Baron Samedi
11
0 / 4 / 6
7,351
668
7,183
7,481
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
11
4 / 4 / 1
8,642
786
4,805
11,073
11,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 5 / 3
7,060
642
7,006
9,820
3,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 2 / 6
8,181
744
6,161
10,454
5,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
GrinKo1
Freya
14
7 / 1 / 2
8,543
777
9,771
6,757
2,573
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
12
2 / 3 / 8
7,981
726
7,453
10,810
8,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
13
13
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alpha_Joker0803
Baron Samedi
0
4
6
0.75
L
Achilles
4
4
1
1.13
W
Fenrir
4
2
6
3.5
L
2
5
3
0.7
W
Freya
GrinKo1
Freya
7
1
2
8
W
Osiris
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,994
Damage
23,385
28,374
Taken
28,021
17,697
Mitigated
16,379
5,517
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alpha_Joker0803
Baron Samedi
7,183
243
1,331
1,681
7,481
3,231
0
3,760
3,549
24,497
0
L
Achilles
4,805
837
45
1,339
11,073
11,015
0
2,591
8,258
0
11,270
W
Fenrir
6,161
844
0
1,646
10,454
5,747
0
3,023
7,228
0
19,594
L
7,006
3,881
0
1,121
9,820
3,451
0
3,547
5,941
0
17,557
W
Freya
GrinKo1
Freya
9,771
2,725
0
3,654
6,757
2,573
144
943
5,728
37,262
0
W
Osiris
7,453
2,367
561
3,031
10,810
8,059
131
3,192
7,310
0
19,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,053
Gold Earned
24,705
89
Minions Killed
119
2
Camps Cleared
8
591,895
Distance Traveled
645,379
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,351
668
50
5
0
194,933
5
L
Achilles
8,642
786
14
1
0
209,180
2
W
Fenrir
8,181
744
40
4
2
228,802
2
L
Medusa
7,060
642
25
2
2
187,782
0
W
Freya
8,543
777
55
5
5
199,511
2
W
Osiris
7,981
726
24
2
1
217,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role