Player Matchup

Fafnir
Fafnir
Baggians
Fafnir
Level 89
God Stats
3W - 3L
1,400 SR
Queue Stats
110W - 81L
1,553 Elo+
Party 3
King Arthur
King Arthur
Bi11yn0mate5
King Arthur
Level 86
God Stats
3W - 2L
1,366 SR
Queue Stats
239W - 215L
1,491 Elo+
Party 3
Fenrir
Fenrir
Hzepp98
Fenrir
Level 108
God Stats
5W - 6L
1,490 SR
Queue Stats
167W - 148L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
X-DaSh1-X
Baron Samedi
Level 124
God Stats
18W - 3L
1,798 SR
Queue Stats
428W - 428L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
gobblinkiller02
Cernunnos
Level 71
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 76L
1,463 Elo+
Party 2
Team Averages
Level 96
1,511 SR
1,493 Elo+

VS

Team Averages
Level 137
1,579 SR
1,509 Elo+
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
CodeinePopsicle
Agni
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
85W - 73L
1,701 Elo+
Solo
Artio
Artio
EligiusI
Artio
Level 131
God Stats
6W - 5L
1,559 SR
Queue Stats
231W - 262L
1,438 Elo+
Solo
Neith
Neith
UsurpingRogue05
Neith
Level 146
God Stats
13W - 6L
1,716 SR
Queue Stats
488W - 490L
1,425 Elo+
Party 1
Vamana
Vamana
who Ang3lz
Vamana
Level 104
God Stats
21W - 17L
1,620 SR
Queue Stats
745W - 710L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Baggians
Fafnir
13
3 / 1 / 9
9,347
492
6,883
16,128
17,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Bi11yn0mate5
King Arthur
16
2 / 3 / 2
9,890
521
13,838
21,000
15,901
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Hzepp98
Fenrir
14
4 / 3 / 4
8,911
469
6,372
12,172
4,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
X-DaSh1-X
Baron Samedi
15
1 / 6 / 5
8,880
467
10,493
12,201
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
gobblinkiller02
Cernunnos
15
7 / 4 / 5
9,543
502
12,101
13,707
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
8 / 1 / 2
10,447
550
10,743
16,918
8,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 6
9,891
521
8,317
7,618
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
EligiusI
Artio
9
0 / 9 / 3
6,827
359
4,597
21,251
18,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 4 / 3
8,966
472
11,104
11,443
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
who Ang3lz
Vamana
18
4 / 2 / 1
10,766
567
16,203
18,979
23,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
17
Kills
17
17
Deaths
17
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
1
2
9
W
Fafnir
Baggians
Fafnir
3
1
9
7.5
W
King Arthur
Bi11yn0mate5
King Arthur
2
3
2
1
L
3
1
6
6
L
Artio
EligiusI
Artio
0
9
3
0.17
W
Fenrir
Hzepp98
Fenrir
4
3
4
2
L
2
4
3
0.88
W
Baron Samedi
X-DaSh1-X
Baron Samedi
1
6
5
0.58
W
Cernunnos
gobblinkiller02
Cernunnos
7
4
5
2.38
L
Vamana
who Ang3lz
Vamana
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,687
Damage
50,964
75,208
Taken
76,209
48,951
Mitigated
56,677
29,021
Healing
27,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,743
5,720
0
9,215
16,918
8,043
0
4,019
12,899
0
81,288
W
Fafnir
Baggians
Fafnir
6,883
1,951
2,454
5,330
16,128
17,511
170
3,928
12,000
29,973
0
W
King Arthur
Bi11yn0mate5
King Arthur
13,838
2,169
0
7,807
21,000
15,901
0
4,832
14,707
6,144
65,928
L
8,317
419
0
2,250
7,618
2,729
0
4,913
2,705
55,327
0
L
Artio
EligiusI
Artio
4,597
1,266
280
2,302
21,251
18,080
0
5,575
15,676
17,660
0
W
Fenrir
Hzepp98
Fenrir
6,372
1,413
0
4,409
12,172
4,715
0
905
11,182
0
44,180
L
11,104
3,932
0
3,875
11,443
3,986
0
2,032
9,411
0
63,294
W
Baron Samedi
X-DaSh1-X
Baron Samedi
10,493
802
399
3,295
12,201
6,062
0
3,791
8,092
61,395
0
W
Cernunnos
gobblinkiller02
Cernunnos
12,101
5,623
0
5,327
13,707
4,762
464
3,300
10,313
0
65,367
L
Vamana
who Ang3lz
Vamana
16,203
4,804
0
9,842
18,979
23,839
0
2,222
16,757
17,674
72,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,571
Gold Earned
46,897
495
Minions Killed
542
0
Camps Cleared
0
1,736,651
Distance Traveled
1,746,054
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,447
550
126
7
0
402,785
4
W
Fafnir
9,347
492
41
2
0
347,480
2
W
King Arthur
9,890
521
157
8
0
376,521
3
L
Agni
9,891
521
112
6
0
377,001
5
L
Artio
6,827
359
20
1
0
328,648
3
W
Fenrir
8,911
469
73
4
0
392,184
0
L
Neith
8,966
472
122
6
0
308,968
2
W
Baron Samedi
8,880
467
117
6
0
301,010
3
W
Cernunnos
9,543
502
107
6
0
319,456
1
L
Vamana
10,766
567
162
9
0
328,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role