Player Matchup

Sol
Sol
Aagustin92
Sol
Level 83
God Stats
4W - 4L
1,270 SR
Queue Stats
176W - 253L
1,407 Elo+
Solo
Thanatos
Thanatos
Stelf_Atomik
Thanatos
Level 25
God Stats
1W - 0L
1,786 SR
Queue Stats
22W - 56L
1,233 Elo+
Party 1
Hercules
Hercules
iiTzTrost
Hercules
Level 23
God Stats
9W - 8L
1,483 SR
Queue Stats
34W - 69L
1,318 Elo+
Party 1
Team Averages
Level 44
1,513 SR
1,319 Elo+

VS

Team Averages
Level 58
1,351 SR
1,342 Elo+
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ChapuGuzman
Merlin
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 49L
1,431 Elo+
Party 2
Tyr
Tyr
budenmanuel
Tyr
Level 21
God Stats
0W - 4L
1,052 SR
Queue Stats
1W - 13L
1,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 9
9,041
753
10,732
6,821
2,213
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Stelf_Atomik
Thanatos
11
5 / 3 / 7
8,566
714
5,941
8,422
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
iiTzTrost
Hercules
13
6 / 0 / 11
9,178
765
4,567
7,216
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 2 / 3
8,014
668
6,413
5,468
1,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
11
3 / 8 / 1
8,089
674
7,168
9,571
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 7 / 4
6,990
583
2,745
10,586
8,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
4
4
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
3
1.25
W
6
1
9
10.5
L
Merlin
3
8
1
0.44
W
Thanatos
Stelf_Atomik
Thanatos
5
3
7
2.83
L
0
7
4
0.29
W
Hercules
iiTzTrost
Hercules
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,240
Damage
16,326
22,459
Taken
25,625
9,448
Mitigated
12,977
7,694
Healing
2,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,413
1,735
0
1,452
5,468
1,852
22
2,821
2,587
0
30,591
W
10,732
4,297
0
2,131
6,821
2,213
1,556
2,578
3,917
43,980
0
L
Merlin
7,168
446
126
307
9,571
2,977
50
3,544
5,799
19,315
0
W
Thanatos
Stelf_Atomik
Thanatos
5,941
1,200
0
4,561
8,422
3,298
252
2,759
5,305
0
7,823
L
2,745
287
0
843
10,586
8,148
0
4,628
5,859
0
9,903
W
Hercules
iiTzTrost
Hercules
4,567
510
0
1,002
7,216
3,937
732
1,344
5,614
0
11,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,785
Gold Earned
23,093
106
Minions Killed
103
7
Camps Cleared
2
681,746
Distance Traveled
634,125
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,014
668
61
5
1
211,017
5
W
Sol
9,041
753
69
6
5
212,701
2
L
Merlin
8,089
674
32
3
1
188,966
2
W
Thanatos
8,566
714
5
0
1
230,517
0
L
Tyr
6,990
583
10
1
0
234,142
1
W
Hercules
9,178
765
32
3
1
238,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role