Player Matchup

Cerberus
Cerberus
Kattharn
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Optifiine
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
TopKor
Arachne
Level 29
God Stats
31W - 23L
1,541 SR
Queue Stats
106W - 103L
1,412 Elo+
Solo
Skadi
Skadi
YUSKLETUS_YT
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
sweaxzaza
Merlin
Level 11
God Stats
2W - 4L
1,550 SR
Queue Stats
10W - 12L
1,519 Elo+
Party 2
Team Averages
Level 12
1,518 SR
1,486 Elo+

VS

Team Averages
Level 32
1,582 SR
1,538 Elo+
Olorun
Olorun
Dunoe
Olorun
Level 4
God Stats
5W - 3L
1,788 SR
Queue Stats
7W - 7L
1,778 Elo+
Party 1
Amaterasu
Amaterasu
Endurice
Amaterasu
Level 27
God Stats
3W - 1L
1,620 SR
Queue Stats
5W - 1L
1,595 Elo+
Party 1
Neith
Neith
PlayerDziadzia
Neith
Level 20
God Stats
5W - 4L
1,517 SR
Queue Stats
11W - 5L
1,488 Elo+
Party 1
Serqet
Serqet
ZagtmoyYT
Serqet
Level 91
God Stats
15W - 18L
1,493 SR
Queue Stats
57W - 67L
1,451 Elo+
Party 1
Medusa
Medusa
shustraya
Medusa
Level 19
God Stats
12W - 17L
1,490 SR
Queue Stats
12W - 17L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kattharn
Cerberus
3
0 / 4 / 0
2,723
545
575
3,081
1,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
4
0 / 2 / 0
3,038
608
713
3,594
1,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
TopKor
Arachne
4
1 / 1 / 1
3,462
692
1,423
1,922
538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

2
0 / 4 / 0
2,656
531
396
2,454
494
Mace

Mace

+10
Physical Power

Merlin
sweaxzaza
Merlin
5
1 / 4 / 0
3,467
693
1,731
3,157
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dunoe
Olorun
7
4 / 1 / 0
4,594
919
2,140
3,248
1,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Endurice
Amaterasu
7
4 / 0 / 0
4,407
881
3,151
3,363
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
3 / 1 / 4
3,936
787
1,853
2,042
482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
ZagtmoyYT
Serqet
7
3 / 0 / 1
4,258
852
1,188
2,097
710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
shustraya
Medusa
6
1 / 0 / 5
3,775
755
1,648
2,377
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
15
15
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
Dunoe
Olorun
4
1
0
4
W
Amaterasu
Endurice
Amaterasu
4
0
0
4
L
Cerberus
Kattharn
Cerberus
0
4
0
0
L
Ymir
0
2
0
0
W
3
1
4
5
L
Arachne
TopKor
Arachne
1
1
1
1.5
L
0
4
0
0
W
Serqet
ZagtmoyYT
Serqet
3
0
1
3.5
W
Medusa
shustraya
Medusa
1
0
5
3.5
L
Merlin
sweaxzaza
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,838
Damage
9,980
14,208
Taken
13,127
4,237
Mitigated
4,059
1,876
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Dunoe
Olorun
2,140
1,075
0
841
3,248
1,130
840
1,004
2,092
13,846
1,537
W
Amaterasu
Endurice
Amaterasu
3,151
1,105
0
2,150
3,363
1,213
0
858
2,479
0
13,698
L
Cerberus
Kattharn
Cerberus
575
256
0
279
3,081
1,041
25
0
3,081
3,926
0
L
Ymir
713
396
0
579
3,594
1,451
24
0
3,594
2,426
0
W
1,853
1,079
0
908
2,042
482
473
251
1,749
0
11,330
L
Arachne
TopKor
Arachne
1,423
1,210
0
613
1,922
538
0
58
1,864
0
7,422
L
396
396
0
110
2,454
494
0
766
1,688
0
2,969
W
Serqet
ZagtmoyYT
Serqet
1,188
254
0
816
2,097
710
0
55
2,040
0
17,196
W
Medusa
shustraya
Medusa
1,648
1,234
20
823
2,377
524
809
492
1,748
0
10,338
L
Merlin
sweaxzaza
Merlin
1,731
340
0
295
3,157
713
0
979
2,178
8,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,346
Gold Earned
20,970
54
Minions Killed
141
0
Camps Cleared
0
483,638
Distance Traveled
522,991
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,594
919
38
8
0
110,276
1
W
Amaterasu
4,407
881
33
7
0
92,536
0
L
Cerberus
2,723
545
12
2
0
90,750
1
L
Ymir
3,038
608
4
1
0
96,589
0
W
Neith
3,936
787
15
3
0
93,333
2
L
Arachne
3,462
692
19
4
0
112,357
0
L
Skadi
2,656
531
5
1
0
78,009
0
W
Serqet
4,258
852
34
7
0
130,803
0
W
Medusa
3,775
755
21
4
0
96,043
0
L
Merlin
3,467
693
14
3
0
105,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role