Player Matchup

Guan Yu
Guan Yu
Alnicoblu
Guan Yu
Level 80
God Stats
8W - 6L
1,511 SR
Queue Stats
39W - 33L
1,579 Elo+
Solo
Izanami
Izanami
JOJOBrazzy
Izanami
Level 29
God Stats
1W - 0L
1,561 SR
Queue Stats
2W - 2L
1,523 Elo+
Solo
Bastet
Bastet
MadMikeNYC
Bastet
Level 160
God Stats
46W - 34L
1,622 SR
Queue Stats
96W - 129L
1,472 Elo+
Solo
Tiamat
Tiamat
Miley__Virus
Tiamat
Level 151
God Stats
5W - 5L
1,506 SR
Queue Stats
24W - 30L
1,407 Elo+
Solo
Sol
Sol
OG Dolo3027
Sol
Level 160
God Stats
3W - 4L
1,588 SR
Queue Stats
74W - 91L
1,393 Elo+
Solo
Team Averages
Level 116
1,558 SR
1,475 Elo+

VS

Team Averages
Level 72
1,396 SR
1,433 Elo+
Geb
Geb
Bojack_Unbound99
Geb
Level 100
God Stats
0W - 1L
1,514 SR
Queue Stats
3W - 3L
1,572 Elo+
Party 1
King Arthur
King Arthur
El_Supergroso_PR
King Arthur
Level 106
God Stats
29W - 34L
1,486 SR
Queue Stats
54W - 63L
1,403 Elo+
Solo
Athena
Athena
SirSireEsquire
Athena
Level 19
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
X-L3gIt-X-Savage
Izanami
Level 27
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
kozic144
Zhong Kui
Level 108
God Stats
0W - 1L
1,475 SR
Queue Stats
1W - 6L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alnicoblu
Guan Yu
14
6 / 1 / 7
8,954
895
9,984
13,632
10,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
JOJOBrazzy
Izanami
12
1 / 3 / 15
7,802
780
6,746
6,568
2,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bastet
MadMikeNYC
Bastet
13
1 / 0 / 7
7,452
745
5,955
3,729
1,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
15
6 / 0 / 7
9,317
932
8,032
6,532
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
6 / 0 / 12
9,452
945
11,642
6,079
2,251
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,004
600
4,001
6,694
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
El_Supergroso_PR
King Arthur
14
2 / 2 / 1
7,028
703
6,044
8,310
5,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 5 / 2
6,368
637
2,435
12,473
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 3
6,154
615
5,730
6,234
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
kozic144
Zhong Kui
13
2 / 8 / 2
7,505
751
6,981
14,924
8,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
20
Kills
4
4
Deaths
20
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alnicoblu
Guan Yu
6
1
7
9.5
L
0
3
3
0.5
L
King Arthur
El_Supergroso_PR
King Arthur
2
2
1
1.25
W
Izanami
JOJOBrazzy
Izanami
1
3
15
2.83
W
Bastet
MadMikeNYC
Bastet
1
0
7
4.5
W
Tiamat
6
0
7
9.5
W
6
0
12
12
L
0
5
2
0.2
L
0
2
3
0.75
L
Zhong Kui
kozic144
Zhong Kui
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,359
Damage
25,191
36,540
Taken
48,635
20,927
Mitigated
30,606
13,558
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alnicoblu
Guan Yu
9,984
1,389
866
5,588
13,632
10,813
505
3,679
9,360
0
21,789
L
4,001
91
0
442
6,694
4,975
1
3,207
3,487
12,527
0
L
King Arthur
El_Supergroso_PR
King Arthur
6,044
276
0
1,486
8,310
5,378
0
3,400
4,671
0
26,855
W
Izanami
JOJOBrazzy
Izanami
6,746
4,181
474
569
6,568
2,296
2,109
2,190
4,241
0
18,343
W
Bastet
MadMikeNYC
Bastet
5,955
603
0
1,403
3,729
1,326
619
1,346
2,239
0
22,781
W
Tiamat
8,032
503
62
1,643
6,532
4,241
417
3,356
2,975
25,714
0
W
11,642
4,915
112
2,841
6,079
2,251
2,850
2,997
3,010
36,398
0
L
2,435
725
320
1,860
12,473
9,837
0
5,288
7,021
6,081
0
L
5,730
4,509
0
1,327
6,234
1,972
0
2,464
3,651
0
20,592
L
Zhong Kui
kozic144
Zhong Kui
6,981
518
76
3,104
14,924
8,444
0
5,315
9,309
20,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,977
Gold Earned
33,059
227
Minions Killed
183
12
Camps Cleared
3
1,012,987
Distance Traveled
978,041
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,954
895
38
4
1
216,499
6
L
Geb
6,004
600
15
2
1
213,401
0
L
King Arthur
7,028
703
55
6
0
208,156
0
W
Izanami
7,802
780
31
3
1
174,364
3
W
Bastet
7,452
745
42
4
3
242,324
2
W
Tiamat
9,317
932
51
5
3
204,615
0
W
Sol
9,452
945
65
7
4
175,185
0
L
Athena
6,368
637
10
1
0
202,926
1
L
Izanami
6,154
615
50
5
1
191,613
0
L
Zhong Kui
7,505
751
53
5
1
161,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role