Player Matchup

King Arthur
King Arthur
Exaqushaner
King Arthur
Level 96
God Stats
53W - 48L
1,612 SR
Queue Stats
118W - 121L
1,470 Elo+
Party 2
Cernunnos
Cernunnos
HughJazzDotCom
Cernunnos
Level 91
God Stats
4W - 2L
1,667 SR
Queue Stats
30W - 39L
1,321 Elo+
Party 1
Charybdis
Charybdis
Reol_Otsutsuki
Charybdis
Level 98
God Stats
7W - 13L
1,421 SR
Queue Stats
116W - 126L
1,501 Elo+
Party 1
Artio
Artio
SPARTEN100
Artio
Level 148
God Stats
1W - 0L
1,685 SR
Queue Stats
55W - 52L
1,500 Elo+
Party 1
Agni
Agni
kingable
Agni
Level 67
God Stats
3W - 4L
1,422 SR
Queue Stats
65W - 43L
1,605 Elo+
Party 2
Team Averages
Level 100
1,561 SR
1,479 Elo+

VS

Team Averages
Level 114
1,597 SR
1,449 Elo+
Cerberus
Cerberus
Palninja
Cerberus
Level 106
God Stats
0W - 1L
1,759 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Ulfhedinn03
Fenrir
Level 87
God Stats
58W - 42L
1,568 SR
Queue Stats
118W - 107L
1,438 Elo+
Solo
Zeus
Zeus
ibmnkyflexxin
Zeus
Level 131
God Stats
5W - 4L
1,315 SR
Queue Stats
28W - 28L
1,468 Elo+
Solo
Rama
Rama
sodabiscuit6024
Rama
Level 103
God Stats
0W - 1L
1,681 SR
Queue Stats
3W - 9L
1,354 Elo+
Solo
King Arthur
King Arthur
terrill10
King Arthur
Level 143
God Stats
33W - 23L
1,664 SR
Queue Stats
315W - 325L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Exaqushaner
King Arthur
17
2 / 3 / 5
10,616
708
4,863
15,596
17,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
HughJazzDotCom
Cernunnos
17
1 / 6 / 11
10,783
719
10,153
14,012
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Reol_Otsutsuki
Charybdis
20
10 / 2 / 10
14,429
962
17,830
7,897
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
18
7 / 6 / 15
13,484
899
15,253
26,939
31,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
18
7 / 8 / 13
13,137
876
25,718
16,599
6,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Palninja
Cerberus
18
7 / 3 / 9
12,602
840
9,139
20,087
26,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
18
9 / 3 / 6
12,716
848
16,959
19,530
9,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 9 / 11
11,289
753
15,736
14,113
5,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 9 / 12
10,455
697
8,347
18,089
7,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
terrill10
King Arthur
15
1 / 3 / 10
10,093
673
9,174
15,806
15,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
71
27
Kills
23
25
Deaths
27
54
Assists
48
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Exaqushaner
King Arthur
2
3
5
1.5
W
Cernunnos
HughJazzDotCom
Cernunnos
1
6
11
1.08
L
Cerberus
Palninja
Cerberus
7
3
9
3.83
W
Charybdis
Reol_Otsutsuki
Charybdis
10
2
10
7.5
W
Artio
7
6
15
2.42
L
Fenrir
9
3
6
4
L
4
9
11
1.06
W
Agni
7
8
13
1.69
L
2
9
12
0.89
L
King Arthur
terrill10
King Arthur
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,817
Damage
59,355
81,043
Taken
87,625
65,013
Mitigated
63,696
17,616
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Exaqushaner
King Arthur
4,863
247
0
0
15,596
17,893
0
3,912
11,684
0
32,803
W
Cernunnos
HughJazzDotCom
Cernunnos
10,153
3,701
0
1,584
14,012
5,359
2,755
6,512
7,500
0
32,823
L
Cerberus
Palninja
Cerberus
9,139
1,014
0
5,927
20,087
26,906
136
6,686
13,401
38,796
0
W
Charybdis
Reol_Otsutsuki
Charybdis
17,830
11,944
0
0
7,897
3,992
4,217
2,221
5,676
0
65,182
W
Artio
15,253
1,712
3,258
9,487
26,939
31,737
263
9,990
16,949
31,008
0
L
Fenrir
16,959
2,329
0
911
19,530
9,049
0
10,336
9,194
0
36,719
L
15,736
705
83
457
14,113
5,148
310
8,201
5,912
46,930
0
W
Agni
25,718
4,311
407
2,880
16,599
6,032
237
5,829
10,770
53,915
0
L
8,347
6,568
0
3,167
18,089
7,214
617
8,967
9,122
0
30,901
L
King Arthur
terrill10
King Arthur
9,174
513
2,088
1,853
15,806
15,379
1
6,781
9,025
8,595
21,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,449
Gold Earned
57,155
350
Minions Killed
341
8
Camps Cleared
6
1,314,444
Distance Traveled
1,286,575
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,616
708
59
4
2
271,483
0
W
Cernunnos
10,783
719
58
4
1
237,715
0
L
Cerberus
12,602
840
76
5
1
267,338
0
W
Charybdis
14,429
962
129
9
4
272,893
2
W
Artio
13,484
899
25
2
0
285,499
3
L
Fenrir
12,716
848
55
4
4
326,152
1
L
Zeus
11,289
753
76
5
1
225,695
0
W
Agni
13,137
876
79
5
1
246,854
1
L
Rama
10,455
697
80
5
0
234,676
0
L
King Arthur
10,093
673
54
4
0
232,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role