Player Matchup

Kumbhakarna
Kumbhakarna
Angeleyez1125
Kumbhakarna
Level 153
God Stats
2W - 3L
1,717 SR
Queue Stats
322W - 328L
1,466 Elo+
Solo
Baba Yaga
Baba Yaga
Freakonomics_12
Baba Yaga
Level 122
God Stats
1W - 3L
1,218 SR
Queue Stats
281W - 269L
1,498 Elo+
Solo
Chang'e
Chang'e
Pipex99100
Chang'e
Level 149
God Stats
1W - 1L
1,713 SR
Queue Stats
59W - 54L
1,490 Elo+
Solo
Medusa
Medusa
cxmdr0p
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,512 Elo+
Solo
Fenrir
Fenrir
woojabelowme
Fenrir
Level 140
God Stats
1W - 1L
1,508 SR
Queue Stats
133W - 131L
1,516 Elo+
Solo
Team Averages
Level 138
1,531 SR
1,496 Elo+

VS

Team Averages
Level 107
1,516 SR
1,508 Elo+
Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Uncle dooooooog
Merlin
Level 145
God Stats
8W - 2L
1,596 SR
Queue Stats
176W - 146L
1,542 Elo+
Solo
Eset
Eset
ZeusStrikesBackk
Eset
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,503 Elo+
Solo
Horus
Horus
kanhju
Horus
Level 87
God Stats
7W - 4L
1,485 SR
Queue Stats
268W - 261L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Angeleyez1125
Kumbhakarna
16
0 / 5 / 11
9,670
691
7,166
22,217
28,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Freakonomics_12
Baba Yaga
17
0 / 4 / 15
9,850
704
16,357
16,022
7,074
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Pipex99100
Chang'e
18
9 / 5 / 8
10,856
775
22,497
19,964
8,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
cxmdr0p
Medusa
17
5 / 5 / 11
10,318
737
21,287
13,193
5,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
15
5 / 7 / 7
9,869
705
13,237
17,836
13,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
10 / 3 / 13
12,778
913
14,882
22,408
27,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
 
Vamana
17
3 / 2 / 19
10,415
744
14,522
27,372
35,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
6 / 3 / 13
11,743
839
24,883
10,964
5,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 6 / 15
10,508
751
16,121
16,613
8,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
kanhju
Horus
17
3 / 5 / 19
10,393
742
5,980
20,498
25,743
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
105
19
Kills
26
26
Deaths
19
52
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
3
13
5.5
W
Vamana
 
Vamana
3
2
19
6.25
L
Kumbhakarna
Angeleyez1125
Kumbhakarna
0
5
11
1.1
L
Baba Yaga
Freakonomics_12
Baba Yaga
0
4
15
1.88
L
Chang'e
Pipex99100
Chang'e
9
5
8
2.6
W
6
3
13
4.17
W
4
6
15
1.92
L
Medusa
cxmdr0p
Medusa
5
5
11
2.1
W
Horus
kanhju
Horus
3
5
19
2.5
L
Fenrir
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,544
Damage
76,388
89,232
Taken
97,855
64,348
Mitigated
103,095
34,104
Healing
46,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,882
3,136
5,447
9,731
22,408
27,651
1,465
9,172
13,236
0
25,852
W
Vamana
 
Vamana
14,522
4,268
2,446
8,320
27,372
35,893
935
14,158
13,214
9,220
18,138
L
Kumbhakarna
Angeleyez1125
Kumbhakarna
7,166
545
728
3,051
22,217
28,883
0
11,656
10,561
14,794
0
L
Baba Yaga
Freakonomics_12
Baba Yaga
16,357
1,908
1,661
4,260
16,022
7,074
770
7,893
8,129
29,126
0
L
Chang'e
Pipex99100
Chang'e
22,497
1,416
9,068
8,650
19,964
8,735
1,095
10,885
9,079
37,179
0
W
24,883
1,639
303
1,257
10,964
5,777
1,014
5,973
4,991
57,851
0
W
16,121
855
1,586
2,836
16,613
8,031
1,043
8,253
8,360
30,782
0
L
Medusa
cxmdr0p
Medusa
21,287
6,080
1,784
1,284
13,193
5,978
1,293
6,589
6,604
0
41,425
W
Horus
kanhju
Horus
5,980
2,863
8,629
5,545
20,498
25,743
452
9,105
11,393
0
9,118
L
Fenrir
13,237
2,278
858
2,760
17,836
13,678
111
8,547
9,289
824
18,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,563
Gold Earned
55,837
136
Minions Killed
151
0
Camps Cleared
0
1,132,395
Distance Traveled
1,255,620
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,778
913
26
2
0
248,972
2
W
Vamana
10,415
744
29
2
0
276,652
1
L
Kumbhakarna
9,670
691
13
1
0
221,977
0
L
Baba Yaga
9,850
704
39
3
0
230,128
1
L
Chang'e
10,856
775
38
3
0
238,261
2
W
Merlin
11,743
839
57
4
0
219,709
1
W
Eset
10,508
751
32
2
0
249,727
2
L
Medusa
10,318
737
31
2
0
240,910
1
W
Horus
10,393
742
7
1
0
260,560
0
L
Fenrir
9,869
705
15
1
0
201,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role