Player Matchup

Mulan
Mulan
Cam Mercer
Mulan
Level 8
God Stats
0W - 1L
1,415 SR
Queue Stats
2W - 1L
1,740 Elo+
Party 1
Scylla
Scylla
MaxChub
Scylla
Level 106
God Stats
14W - 11L
1,653 SR
Queue Stats
80W - 65L
1,498 Elo+
Party 1
Izanami
Izanami
Shannon223
Izanami
Level 57
God Stats
19W - 14L
1,538 SR
Queue Stats
134W - 112L
1,528 Elo+
Party 1
Team Averages
Level 57
1,535 SR
1,589 Elo+

VS

Team Averages
Level 32
1,491 SR
1,544 Elo+
Hercules
Hercules
DubDaddyNugs
Hercules
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,581 Elo+
Solo
The Morrigan
The Morrigan
K1ller_Lui2
The Morrigan
Level 18
God Stats
1W - 0L
1,481 SR
Queue Stats
3W - 1L
1,563 Elo+
Solo
Artemis
Artemis
Raphael998
Artemis
Level 18
God Stats
2W - 2L
1,493 SR
Queue Stats
35W - 31L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
8 / 6 / 13
15,227
634
17,023
21,035
26,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
MaxChub
Scylla
20
14 / 1 / 7
16,755
698
20,602
11,972
4,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Shannon223
Izanami
19
1 / 4 / 16
14,824
618
6,630
16,721
8,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DubDaddyNugs
Hercules
17
1 / 6 / 7
13,622
568
6,002
21,567
23,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
K1ller_Lui2
The Morrigan
18
5 / 6 / 6
14,941
623
16,462
12,550
4,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Raphael998
Artemis
19
5 / 11 / 4
15,734
656
15,620
21,869
8,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
23
Kills
11
11
Deaths
23
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
8
6
13
2.42
W
Hercules
DubDaddyNugs
Hercules
1
6
7
0.75
W
The Morrigan
K1ller_Lui2
The Morrigan
5
6
6
1.33
L
Scylla
MaxChub
Scylla
14
1
7
17.5
W
Artemis
Raphael998
Artemis
5
11
4
0.64
L
Izanami
Shannon223
Izanami
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,255
Damage
38,084
49,728
Taken
55,986
40,031
Mitigated
36,681
14,405
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
17,023
2,289
0
5,359
21,035
26,768
340
6,702
14,315
0
54,876
W
Hercules
DubDaddyNugs
Hercules
6,002
1,689
195
4,402
21,567
23,141
476
5,532
15,058
0
24,579
W
The Morrigan
K1ller_Lui2
The Morrigan
16,462
3,746
305
1,923
12,550
4,709
566
3,574
8,041
57,623
917
L
Scylla
MaxChub
Scylla
20,602
197
611
3,143
11,972
4,959
0
4,346
7,612
64,317
0
W
Artemis
Raphael998
Artemis
15,620
6,710
340
3,020
21,869
8,831
2,340
10,193
10,742
0
79,306
L
Izanami
Shannon223
Izanami
6,630
3,709
0
5,292
16,721
8,304
2,518
4,870
11,839
0
91,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,806
Gold Earned
44,297
304
Minions Killed
237
13
Camps Cleared
5
1,214,714
Distance Traveled
1,151,755
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
15,227
634
69
3
1
332,068
3
W
Hercules
13,622
568
26
1
0
426,787
1
W
The Morrigan
14,941
623
79
3
3
380,369
3
L
Scylla
16,755
698
100
4
5
459,841
1
W
Artemis
15,734
656
132
6
2
344,599
6
L
Izanami
14,824
618
135
6
7
422,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role