Player Matchup

Chiron
Chiron
Legacy_Flash15
Chiron
Level 108
God Stats
0W - 2L
1,204 SR
Queue Stats
81W - 116L
1,257 Elo+
Party 2
Gilgamesh
Gilgamesh
VanillaThrilla40
Gilgamesh
Level 103
God Stats
2W - 2L
1,551 SR
Queue Stats
87W - 135L
1,216 Elo+
Party 2
Ra
Ra
varikas_loki
Ra
Level 60
God Stats
6W - 12L
1,473 SR
Queue Stats
116W - 144L
1,284 Elo+
Solo
Team Averages
Level 90
1,409 SR
1,252 Elo+

VS

Team Averages
Level 48
1,475 SR
1,281 Elo+
Chaac
Chaac
BeardedYetiGuy
Chaac
Level 66
God Stats
10W - 10L
1,484 SR
Queue Stats
120W - 150L
1,274 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ID i L e M m aZ
Morgan Le Fay
Level 60
God Stats
22W - 21L
1,659 SR
Queue Stats
162W - 188L
1,379 Elo+
Party 1
Charybdis
Charybdis
nolsrols29
Charybdis
Level 18
God Stats
3W - 3L
1,282 SR
Queue Stats
35W - 44L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 5
12,937
647
11,356
10,670
4,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
14
0 / 3 / 12
11,686
584
15,606
31,571
18,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 6 / 6
13,257
663
15,749
14,987
6,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 7
13,279
664
16,074
24,437
20,696
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
ID i L e M m aZ
Morgan Le Fay
17
5 / 5 / 5
13,524
676
21,550
17,297
7,205
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
nolsrols29
Charybdis
15
2 / 5 / 6
12,120
606
8,197
14,446
4,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
13
Kills
11
11
Deaths
14
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
W
Morgan Le Fay
ID i L e M m aZ
Morgan Le Fay
5
5
5
1.5
L
8
2
5
5.25
L
Gilgamesh
0
3
12
2
W
Charybdis
nolsrols29
Charybdis
2
5
6
1
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,711
Damage
45,821
57,228
Taken
56,180
29,809
Mitigated
32,330
18,679
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,074
2,649
597
7,288
24,437
20,696
1,411
8,159
16,110
0
48,160
W
Morgan Le Fay
ID i L e M m aZ
Morgan Le Fay
21,550
2,322
1,891
4,282
17,297
7,205
1,366
4,343
12,880
79,638
0
L
11,356
3,547
770
2,121
10,670
4,395
1,495
4,571
6,099
0
37,175
L
Gilgamesh
15,606
3,725
707
8,479
31,571
18,956
626
11,479
20,092
0
28,549
W
Charybdis
nolsrols29
Charybdis
8,197
2,972
0
2,714
14,446
4,429
860
4,578
9,788
0
31,188
L
15,749
793
2,949
3,653
14,987
6,458
363
5,947
9,040
64,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,880
Gold Earned
38,923
185
Minions Killed
207
6
Camps Cleared
11
953,212
Distance Traveled
1,004,955
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,279
664
83
4
1
335,068
2
W
Morgan Le Fay
13,524
676
79
4
9
327,789
1
L
Chiron
12,937
647
44
2
0
274,472
2
L
Gilgamesh
11,686
584
26
1
2
324,460
0
W
Charybdis
12,120
606
45
2
1
342,098
4
L
Ra
13,257
663
115
6
4
354,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role