Player Matchup

Bastet
Bastet
Beleruk
Bastet
Level 96
God Stats
6W - 2L
1,566 SR
Queue Stats
55W - 45L
1,463 Elo+
Party 2
Tyr
Tyr
EvenMoreN00b
Tyr
Level 144
God Stats
96W - 89L
1,474 SR
Queue Stats
369W - 375L
1,437 Elo+
Solo
Sol
Sol
XxBroV20xX
Sol
Level 147
God Stats
5W - 5L
1,522 SR
Queue Stats
376W - 400L
1,544 Elo+
Party 2
Team Averages
Level 129
1,521 SR
1,481 Elo+

VS

Team Averages
Level 78
1,551 SR
1,404 Elo+
Bellona
Bellona
A ninja grunt
Bellona
Level 109
God Stats
23W - 26L
1,566 SR
Queue Stats
408W - 399L
1,511 Elo+
Party 1
Erlang Shen
Erlang Shen
BadlandsChug945
Erlang Shen
Level 106
God Stats
25W - 22L
1,622 SR
Queue Stats
271W - 301L
1,377 Elo+
Party 1
Zeus
Zeus
TRGxcFRENZY
Zeus
Level 19
God Stats
1W - 2L
1,464 SR
Queue Stats
18W - 33L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Beleruk
Bastet
13
5 / 1 / 7
8,405
764
6,535
7,741
3,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 7
7,731
703
3,750
12,180
8,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 0 / 6
8,532
776
13,869
5,824
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 6 / 0
6,178
562
4,741
13,835
7,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
BadlandsChug945
Erlang Shen
10
0 / 4 / 1
6,255
569
6,518
12,148
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 2 / 0
5,858
533
1,361
3,279
864
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
12
Kills
0
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
6
0
0
L
Erlang Shen
BadlandsChug945
Erlang Shen
0
4
1
0.13
W
Bastet
Beleruk
Bastet
5
1
7
8.5
W
2
0
7
5.5
L
0
2
0
0
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,154
Damage
12,620
25,745
Taken
29,262
13,970
Mitigated
15,340
12,465
Healing
1,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,741
1,415
0
128
13,835
7,211
0
5,484
7,290
0
17,300
L
Erlang Shen
BadlandsChug945
Erlang Shen
6,518
3,009
0
1,024
12,148
7,265
0
5,772
5,664
0
17,294
W
Bastet
Beleruk
Bastet
6,535
1,543
0
4,485
7,741
3,604
813
423
7,318
0
22,348
W
3,750
271
0
4,493
12,180
8,537
242
1,249
10,931
2,607
20,927
L
1,361
476
168
668
3,279
864
0
2,216
861
6,070
0
W
13,869
5,439
0
3,487
5,824
1,829
1,165
455
5,369
41,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,668
Gold Earned
18,291
137
Minions Killed
70
8
Camps Cleared
1
665,885
Distance Traveled
419,665
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,178
562
35
3
0
181,380
1
L
Erlang Shen
6,255
569
22
2
0
184,748
0
W
Bastet
8,405
764
31
3
1
222,883
1
W
Tyr
7,731
703
32
3
3
244,107
1
L
Zeus
5,858
533
13
1
1
53,537
2
W
Sol
8,532
776
74
7
4
198,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role