Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Jaronut
Cthulhu
Level 46
God Stats
7W - 5L
1,364 SR
Queue Stats
98W - 100L
1,454 Elo+
Party 3
Artemis
Artemis
The Popper King
Artemis
Level 101
God Stats
64W - 63L
1,536 SR
Queue Stats
119W - 145L
1,419 Elo+
Party 2
Olorun
Olorun
belonor
Olorun
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 82L
1,413 Elo+
Party 2
Team Averages
Level 66
1,480 SR
1,457 Elo+

VS

Team Averages
Level 62
1,501 SR
1,494 Elo+
Anubis
Anubis
Arrudabaga67
Anubis
Level 88
God Stats
4W - 4L
1,596 SR
Queue Stats
76W - 82L
1,433 Elo+
Party 1
Achilles
Achilles
Azkryus
Achilles
Level 28
God Stats
61W - 65L
1,533 SR
Queue Stats
152W - 174L
1,478 Elo+
Party 1
Chiron
Chiron
DonnytheFiend
Chiron
Level 67
God Stats
6W - 2L
1,638 SR
Queue Stats
420W - 376L
1,565 Elo+
Party 4
Artio
Artio
Tyrior
Artio
Level 28
God Stats
1W - 1L
1,305 SR
Queue Stats
11W - 12L
1,469 Elo+
Party 4
Ratatoskr
Ratatoskr
bernardbanquets
Ratatoskr
Level 100
God Stats
3W - 4L
1,434 SR
Queue Stats
134W - 129L
1,526 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 6 / 4
9,421
523
9,038
13,775
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
 
Gilgamesh
12
3 / 8 / 0
8,080
449
13,025
16,272
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Jaronut
Cthulhu
11
2 / 15 / 3
7,240
402
8,906
20,377
9,288
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 14 / 3
8,140
452
8,335
16,760
3,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
belonor
Olorun
11
2 / 11 / 6
7,507
417
11,743
16,233
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
14 / 3 / 12
11,038
613
18,637
14,687
7,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Azkryus
Achilles
17
6 / 2 / 6
10,381
577
7,386
13,212
9,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
25 / 0 / 14
12,427
690
28,169
12,485
5,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Tyrior
Artio
13
2 / 3 / 17
9,371
521
3,625
20,837
23,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
bernardbanquets
Ratatoskr
16
6 / 5 / 14
9,767
543
11,407
15,937
5,948
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
116
13
Kills
53
54
Deaths
13
16
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
6
4
1
L
Gilgamesh
 
Gilgamesh
3
8
0
0.38
W
Anubis
14
3
12
6.67
W
Achilles
Azkryus
Achilles
6
2
6
4.5
W
25
0
14
32
L
Cthulhu
Jaronut
Cthulhu
2
15
3
0.23
L
2
14
3
0.25
W
Artio
Tyrior
Artio
2
3
17
3.5
L
Olorun
belonor
Olorun
2
11
6
0.45
W
Ratatoskr
bernardbanquets
Ratatoskr
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,047
Damage
69,224
83,417
Taken
77,158
26,206
Mitigated
51,553
9,777
Healing
26,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,038
2,528
0
3,305
13,775
3,985
867
1,786
11,989
0
58,070
L
Gilgamesh
 
Gilgamesh
13,025
3,329
0
2,137
16,272
4,677
185
2,853
12,848
0
42,203
W
Anubis
18,637
664
641
7,641
14,687
7,734
962
4,886
9,801
63,550
0
W
Achilles
Azkryus
Achilles
7,386
1,787
0
3,872
13,212
9,483
544
631
12,581
6,132
54,655
W
28,169
14,302
501
4,019
12,485
5,079
1,188
2,658
9,827
0
87,432
L
Cthulhu
Jaronut
Cthulhu
8,906
328
78
0
20,377
9,288
170
5,467
14,910
30,934
0
L
8,335
5,017
0
790
16,760
3,534
104
4,835
11,826
0
31,172
W
Artio
Tyrior
Artio
3,625
716
432
5,237
20,837
23,309
748
7,867
12,970
24,447
0
L
Olorun
belonor
Olorun
11,743
6,783
538
2,929
16,233
4,722
1,099
7,763
8,419
28,663
4,070
W
Ratatoskr
bernardbanquets
Ratatoskr
11,407
4,397
0
3,982
15,937
5,948
894
3,049
12,888
0
61,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,388
Gold Earned
52,984
313
Minions Killed
483
0
Camps Cleared
0
1,567,830
Distance Traveled
1,760,551
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,421
523
101
6
0
377,306
0
L
Gilgamesh
8,080
449
59
3
0
318,244
1
W
Anubis
11,038
613
104
6
0
293,958
1
W
Achilles
10,381
577
135
8
0
375,199
2
W
Chiron
12,427
690
110
6
0
374,782
6
L
Cthulhu
7,240
402
47
3
0
336,681
1
L
Artemis
8,140
452
52
3
0
282,262
0
W
Artio
9,371
521
38
2
0
345,435
1
L
Olorun
7,507
417
54
3
0
253,337
2
W
Ratatoskr
9,767
543
96
5
0
371,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role