Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Daniel543215110
Da Ji
Level 117
God Stats
237W - 175L
1,595 SR
Queue Stats
622W - 646L
1,439 Elo+
Solo
Tyr
Tyr
KnabZz
Tyr
Level 127
God Stats
16W - 18L
1,464 SR
Queue Stats
54W - 49L
1,452 Elo+
Solo
Apollo
Apollo
MainLoki
Apollo
Level 46
God Stats
2W - 2L
1,739 SR
Queue Stats
285W - 249L
1,549 Elo+
Solo
Team Averages
Level 114
1,560 SR
1,488 Elo+

VS

Team Averages
Level 107
1,525 SR
1,483 Elo+
Awilix
Awilix
 
Awilix
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Lordmyboss
Xing Tian
Level 73
God Stats
2W - 5L
1,171 SR
Queue Stats
408W - 399L
1,496 Elo+
Solo
Olorun
Olorun
PaulaSurfistinha
Olorun
Level 144
God Stats
10W - 8L
1,541 SR
Queue Stats
325W - 322L
1,480 Elo+
Party 1
Chaac
Chaac
XCLSI0R
Chaac
Level 128
God Stats
14W - 5L
1,811 SR
Queue Stats
634W - 612L
1,463 Elo+
Solo
Skadi
Skadi
liquido-criador
Skadi
Level 46
God Stats
6W - 2L
1,604 SR
Queue Stats
204W - 209L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 4 / 4
7,033
502
3,100
9,392
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
 
Hel
11
1 / 5 / 1
6,536
467
3,499
7,695
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 1 / 2
6,057
433
2,206
6,469
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
KnabZz
Tyr
10
0 / 2 / 2
6,422
459
4,504
9,279
5,748
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
MainLoki
Apollo
10
3 / 5 / 2
6,809
486
8,868
8,831
2,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
5 / 1 / 4
8,244
589
5,480
7,871
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Lordmyboss
Xing Tian
11
2 / 1 / 8
7,585
542
4,180
9,560
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 1 / 7
7,892
564
5,921
6,441
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
XCLSI0R
Chaac
14
3 / 0 / 1
8,655
618
6,482
8,973
7,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 3
8,400
600
6,452
7,995
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
17
17
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
4
1
L
Hel
 
Hel
1
5
1
0.3
W
Awilix
 
Awilix
5
1
4
7
L
0
1
2
1
L
Tyr
KnabZz
Tyr
0
2
2
0.5
W
Xing Tian
Lordmyboss
Xing Tian
2
1
8
6
L
Apollo
MainLoki
Apollo
3
5
2
0.8
W
4
1
7
7.5
W
Chaac
XCLSI0R
Chaac
3
0
1
3.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,177
Damage
28,515
41,666
Taken
40,840
19,737
Mitigated
21,430
15,187
Healing
17,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,100
376
705
2,251
9,392
7,609
108
3,445
5,861
21,861
0
L
Hel
 
Hel
3,499
159
578
3,043
7,695
2,242
0
2,731
4,921
36,397
0
W
Awilix
 
Awilix
5,480
2,108
0
3,447
7,871
2,893
215
1,509
6,320
0
49,479
L
2,206
490
0
3,030
6,469
1,919
0
1,327
5,100
0
27,022
L
Tyr
KnabZz
Tyr
4,504
646
0
2,953
9,279
5,748
0
1,283
7,360
4,706
29,219
W
Xing Tian
Lordmyboss
Xing Tian
4,180
749
0
2,602
9,560
6,769
162
1,734
7,744
14,860
0
L
Apollo
MainLoki
Apollo
8,868
5,426
0
2,627
8,831
2,219
788
1,632
7,199
0
35,411
W
5,921
3,720
647
3,487
6,441
2,330
2,940
2,190
4,047
47,102
0
W
Chaac
XCLSI0R
Chaac
6,482
690
0
4,841
8,973
7,298
562
1,390
7,559
4,294
52,730
W
6,452
3,219
0
2,127
7,995
2,140
943
684
7,311
0
58,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,857
Gold Earned
40,776
325
Minions Killed
430
0
Camps Cleared
0
1,246,279
Distance Traveled
1,425,906
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,033
502
35
3
0
233,579
5
L
Hel
6,536
467
79
6
0
248,446
8
W
Awilix
8,244
589
80
6
0
336,710
4
L
Da Ji
6,057
433
61
4
0
240,614
1
L
Tyr
6,422
459
92
7
0
274,641
8
W
Xing Tian
7,585
542
22
2
0
287,348
4
L
Apollo
6,809
486
58
4
0
248,999
4
W
Olorun
7,892
564
84
6
0
259,771
5
W
Chaac
8,655
618
138
10
0
277,798
1
W
Skadi
8,400
600
106
8
0
264,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role