Player Matchup

Tsukuyomi
Tsukuyomi
ShiShioo
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,490 Elo+
Solo
Merlin
Merlin
Valcomb
Merlin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,521 Elo+
Solo
Cernunnos
Cernunnos
Zombowolf
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,608 Elo+
Solo
Guan Yu
Guan Yu
masterbuild
Guan Yu
Level 14
God Stats
17W - 20L
1,429 SR
Queue Stats
18W - 21L
1,457 Elo+
Solo
Agni
Agni
starsurfer1564
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,486 SR
1,515 Elo+

VS

Team Averages
Level 22
1,526 SR
1,461 Elo+
Tiamat
Tiamat
Brobrers
Tiamat
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 53L
1,412 Elo+
Party 1
Cerberus
Cerberus
EroCronos
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,569 Elo+
Party 1
Mercury
Mercury
Galad0
Mercury
Level 46
God Stats
5W - 7L
1,452 SR
Queue Stats
28W - 27L
1,444 Elo+
Party 1
Pele
Pele
HandGilga
Pele
Level 23
God Stats
6W - 5L
1,679 SR
Queue Stats
32W - 31L
1,381 Elo+
Party 1
Thor
Thor
altoeng
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ShiShioo
Tsukuyomi
19
6 / 2 / 28
11,151
1,115
17,447
10,591
5,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Valcomb
Merlin
18
9 / 4 / 19
11,403
1,140
18,916
9,892
4,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Zombowolf
Cernunnos
20
22 / 1 / 15
14,559
1,456
43,533
11,512
5,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
masterbuild
Guan Yu
18
6 / 3 / 25
11,282
1,128
8,081
13,465
18,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 5 / 29
11,620
1,162
19,151
12,127
4,815
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brobrers
Tiamat
16
1 / 9 / 8
9,984
998
9,315
19,829
8,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
EroCronos
Cerberus
16
1 / 5 / 7
9,794
979
6,001
25,184
22,156
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Galad0
Mercury
16
10 / 7 / 2
12,182
1,218
11,324
19,002
4,261
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
17
2 / 12 / 10
10,672
1,067
11,004
29,222
6,372
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
altoeng
Thor
16
1 / 17 / 8
9,738
974
11,557
24,503
6,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
50
50
Kills
15
15
Deaths
50
116
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Brobrers
Tiamat
1
9
8
0.56
L
Cerberus
EroCronos
Cerberus
1
5
7
0.9
L
Mercury
Galad0
Mercury
10
7
2
1.57
L
Pele
2
12
10
0.58
W
Tsukuyomi
ShiShioo
Tsukuyomi
6
2
28
10
W
Merlin
Valcomb
Merlin
9
4
19
4.63
W
Cernunnos
Zombowolf
Cernunnos
22
1
15
29.5
L
Thor
altoeng
Thor
1
17
8
0.29
W
Guan Yu
masterbuild
Guan Yu
6
3
25
6.17
W
7
5
29
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,128
Damage
49,201
57,587
Taken
117,740
39,076
Mitigated
47,255
18,601
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Brobrers
Tiamat
9,315
594
56
1,247
19,829
8,102
0
4,410
15,333
23,065
0
L
Cerberus
EroCronos
Cerberus
6,001
188
699
3,011
25,184
22,156
0
8,596
16,294
21,596
0
L
Mercury
Galad0
Mercury
11,324
3,493
0
0
19,002
4,261
0
6,168
12,736
0
33,125
L
Pele
11,004
2,388
197
1,116
29,222
6,372
0
7,561
21,502
0
30,373
W
Tsukuyomi
ShiShioo
Tsukuyomi
17,447
4,077
347
810
10,591
5,980
0
3,543
7,048
0
30,010
W
Merlin
Valcomb
Merlin
18,916
1,759
273
1,108
9,892
4,638
0
1,989
7,903
35,142
0
W
Cernunnos
Zombowolf
Cernunnos
43,533
24,773
0
6,838
11,512
5,288
0
3,737
7,775
0
76,102
L
Thor
altoeng
Thor
11,557
2,149
0
120
24,503
6,364
0
11,332
12,965
0
31,856
W
Guan Yu
masterbuild
Guan Yu
8,081
1,290
2,462
3,287
13,465
18,355
0
3,564
9,901
0
12,738
W
19,151
3,525
704
2,772
12,127
4,815
0
2,483
9,644
31,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,015
Gold Earned
52,370
174
Minions Killed
174
6
Camps Cleared
7
919,694
Distance Traveled
938,605
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,984
998
31
3
0
193,530
0
L
Cerberus
9,794
979
39
4
1
172,864
0
L
Mercury
12,182
1,218
37
4
1
240,361
2
L
Pele
10,672
1,067
31
3
4
181,806
1
W
Tsukuyomi
11,151
1,115
33
3
0
205,885
0
W
Merlin
11,403
1,140
40
4
1
162,055
0
W
Cernunnos
14,559
1,456
66
7
4
188,643
0
L
Thor
9,738
974
36
4
1
150,044
2
W
Guan Yu
11,282
1,128
5
1
0
194,275
0
W
Agni
11,620
1,162
30
3
1
168,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role